What the players want...

Post » Mon Jun 11, 2012 12:38 pm

Bugfixes
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Pete Schmitzer
 
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Post » Mon Jun 11, 2012 1:24 am

Player choices in dialogue. See New Vegas.
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jaideep singh
 
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Post » Mon Jun 11, 2012 1:55 am

Argonian kids, spears, new perks, new spells, long questline.

YES. BEAST RACE KIDS. YES.
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Maria Garcia
 
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Post » Mon Jun 11, 2012 8:34 am

This player wants a meaty expansion like Shivering Isles with new creatures, big map and possibly an interesting storyline that brings a different atmosphere from the vanilla game.
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Chris Ellis
 
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Post » Mon Jun 11, 2012 6:26 am

This player wants a meaty expansion like Shivering Isles with new creatures, big map and possibly an interesting storyline that brings a different atmosphere from the vanilla game.

agreed. Expedition into the black marsh would be amazing.
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Becky Palmer
 
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Post » Sun Jun 10, 2012 11:53 pm

Them to add everything on that should of been in skyrim.
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Sammykins
 
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Post » Mon Jun 11, 2012 12:16 pm

agreed. Expedition into the black marsh would be amazing.
What? No, that would be bad, I need a full stand alone game in Black Marsh, an expansion on this generation of hardware can't do it justice!
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matt
 
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Post » Mon Jun 11, 2012 8:17 am

What? No, that would be bad, I need a full stand alone game in Black Marsh, an expansion on this generation of hardware can't do it justice!

that would be nice, but I'm impatient.
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Lisha Boo
 
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Post » Mon Jun 11, 2012 2:17 am

More areas to explore, factions(hopefully the Vigilants of Stendarr they seem interesting), more creatures, more enemies who can shout, more daedra, or in short I want more of everything.
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Skrapp Stephens
 
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Post » Mon Jun 11, 2012 6:54 am

As much as I enjoy the game my one request would be the ability to fight while on horseback at some level, or at least be able to communicate with npcs while on horseback.
Unless I'm missing something, I find it a little odd to have to dismount in order to do anything. I would love to be able to fight as cavalry.
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sunny lovett
 
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Post » Mon Jun 11, 2012 4:10 am

This. I also want short swords to make a come back.

Imperial sword?

and in addition for the One-way ticket to Elsweyr, my guy need's a Khajiit wife to complete my Role playing :|
that disapointed me when i first learned all races were available for marriage besides the one i needed.... and Bosmer.

You know there's an independant mod for that right?
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Janine Rose
 
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Post » Sun Jun 10, 2012 11:41 pm

in game NPCs who can actually enchant and smith items for you! (obviously not as good as you would be able to with perks and 100 in each skill to keep it fair)
the game has blacksmiths everywhere, but they don't actually smith anything! lol
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Craig Martin
 
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Post » Mon Jun 11, 2012 1:13 am

You know there's an independant mod for that right?
Consoles don't have mod access, yet. In fact, mods can fulfill many of these requests, but I think people want it all from the developer.

Better journal/ more weapons and armor/clothes.
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SexyPimpAss
 
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Post » Mon Jun 11, 2012 1:55 pm

Imperial sword?



You know there's an independant mod for that right?

yeah i'm on Xbox, it makes me sad when ever Mod's are sugguested D:
and both Bosmer and Khajiit voices have absolutely no Marriage diologue whatsoever.
so not even Mods can fix this unless someone decides to voice act them themselves which would be quite weird because their voices would change like the Beggars in Oblivion >:|
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Vicky Keeler
 
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Post » Mon Jun 11, 2012 1:46 am

Enough Daedra to blot out the Sun. 3 Atronachs and a Dremora isn't good enough.
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Tiffany Castillo
 
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Post » Mon Jun 11, 2012 2:51 am

Climbing mode! Make the light sources like in morrowind. We dont have to use only torches!
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evelina c
 
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Post » Mon Jun 11, 2012 1:49 pm

I would like to have male wood elf hubby and be able to have baby elves, also go to Valenwood and take back that area back from the High Elves, and be able to build your own home.
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Sarah Knight
 
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Post » Mon Jun 11, 2012 12:26 am

edit: ah, and a horse whistle.
There have been so many times I have wished for this... for my follower.
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Michael Russ
 
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Post » Mon Jun 11, 2012 1:31 pm

There have been so many times I have wished for this... for my follower.

these are the sort of mistakes i just can't accept in skyrim, from beth with so much money, establishment and history. and, the fact that certain features missing are from previous titles.

2worlds1 dominates skyrim's horse system.
newvegas already implemented the ability to pinpoint companions. as well as, the superb companion wheel/control. and, hardcoe.

advance gaming, please.
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R.I.P
 
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Post » Mon Jun 11, 2012 3:16 am

hardcoe mode that can be turned on or off, so it's not forced on gamers. I'd love to be forced to have to eat once or twice a day, forced to sleep, makes owning a house or going to an inn mean something, not to mention the immersion of it.

Weather effects that do something to the character and NPCs. Seasonal changes in the environment, but obviously very cold regions are going to stay cold and snowy. Better AI for followers and horses including mounted combat and be able to speak to NPCs while mounted.

Expansive additions to the map, IE a region to explore or something to the effect of shivering isles size, if not bigger. More Daedra activities, those are a very interesting addition.

I'd like to have the ability to join the Thalmor and have a long quest line with them. I'd also like Khajiit and Bosmer marriages. Children from marriages, where the children were not stupid as wood, and actually worked around the house and would learn a mix of skills that the mother/father/mother/mother/father/father taught the children.

The ability to build your own stronghold/noble house. Factions actually acknowledge the fact you wear opposite side faction specific armor, more faction interaction.

Long list, but since I'm on the PS3, I can never get mods that actually do the above things. Wishlist that will more than likely be ignored, save for a few things.
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Jerry Jr. Ortiz
 
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Post » Mon Jun 11, 2012 11:34 am

- Better follower AI
- More follower interaction in realtime (Intelligent respones, reactions, comments)

- Horse whistle / Follower call
- Horse / Follower marked on map
- Mounted combat
- Mount for follower
- More options for pet followers (Trained Bear, Sabretooth or Wolf, anyone?)
- Horses with differences other than looks (War horse, fast horse, "pack" horse and so on)
- A personal stable where you could keep all your horses and pets

- Smithing/crafting "unique" looking items that are hard/impossible to come by otherwise (Someone mentioned a crafting pack)
- More legendary, unique and rare magical weaponry
- More weapon types within each category (Halberds, spears, combat staves, flails, wands, and so on)
- "Unarmed" weaponry like brass knuckles, hand-held spikes and so on
- More differences in the looks of armour/weapons (ie, slightly different models and/or textures within each type)
- Different textures on "stock" and upgraded items (Higher quality upgraded weapons/armour should be more shiny, jewelled, and ornate)
- Capes
- Being able to wear more than one ring at a time

- hardcoe mode
- The feeling of actually being evil or good, by your actions having an impact on your surroundings
- Realistic reactions from NPC's depending on your character's looks, equipment, race, alignment, faction, level and so on
- Darkness, gloom and reduced lighting in dungeons and caves
- Player-lightable torch stands, lanterns and fireplaces in dungeons where it makes sense
- Longer, more lore-connected mysteries and quests to solve

...And last, but not least...
- The feeling that the things I do ingame actually matters, and have concequences!
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louise fortin
 
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Post » Mon Jun 11, 2012 6:05 am

More joinable factions for the player. Vigilants of Stendar, Silver Hand, more Daedric cults, and perhaps the return of the great houses for the Dunmer to name a few. Also factions for the Khajiit, Argonians, Bosmer, even if they are small such as a traders guild or something would be nice. Oh, and expanded vampire/werewolf factions/quests and perks would be welcome too.

Basically more content to cater for the RPing of any character (good/evil/etc.) of any race in Tamriel.

Oh, and more gestures animations for NPCs. They're too stiff and awkward.
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Imy Davies
 
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Post » Mon Jun 11, 2012 11:54 am

Skyrim delivered but I'd enjoy a hardcoe mode similar to FNV.
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Alexis Acevedo
 
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Post » Sun Jun 10, 2012 10:39 pm

advlt contents
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James Wilson
 
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Post » Sun Jun 10, 2012 9:52 pm

Lessee.....

Less focus on 'handcrafting' every little thing, and using fractal and function based procedurals to enlarge the overall world size.
Less emphasis on voice acting and the addition of text based conversation to allow for far more dialog options.
Interconnected and branching quest structures, a decent percentage with multiple endings
return of the reputation system, and consequences to actions and decisions.
More dramatic tension (face it. There wasn't any. In any storyline.).
Significance to the mini-games (if there is cooking, then you -must- eat. Hunting the same. You should be able to get a house of the lumbermills. Have smithing more than just a way to make uber gear; repair and upgrading. Same with alchemy and enchanting. You have the beginnings of a real game mechanic....but if it doesn't =matter= in the game, it's bling).
Far more active, interactive, and dynamic lighting.
More significant factions (and if the Tamrielic factions are breaking up and going away, their successors or replacements).
Most of the goodies shown in the Gamejam video

A file format converter to allow Morrowind's and Oblivion's mainfile to work (at least somewhat), in Skyrim.....

A character creation system that rivals Daggerfalls in user options and flexibility.
Better creature and character AI.



That'll do for starters.......
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barbara belmonte
 
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