what i think is a reasonable idea for sleeping...

Post » Wed Jun 13, 2012 5:34 am

So every one is always going on saying stuff like "We need real life mode, you need to eat sleep and all that" so what if this happened.

when you don't sleep for long periods of time, your attacks don't hit as high and you move a bit slower? and heck why not add in limbs like in FO? then again that might be hard to manage with swords... but arrows and magic...

what do you guys think? this could be in the DLC section, if it weren't a patch idea! (broke the system :P)

so? would you want sleep to play a small role in attacks and especially defense? and what about the limb system?
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Killah Bee
 
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Post » Wed Jun 13, 2012 1:05 am

For a mod? sure. For something that gets added onto everyone's game? No thanks. I don't find things like that fun.
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[Bounty][Ben]
 
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Post » Wed Jun 13, 2012 11:11 am

I'd like to have sleep/eat features, but those should definitely be an _option_ that players can enable/disable.
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Stacyia
 
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Post » Wed Jun 13, 2012 1:22 am

Maybe once I get everything done with the game I don't mind that. But for now I don't want to keep having to go home to sleep. D:
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I love YOu
 
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Post » Wed Jun 13, 2012 10:40 am

So every one is always going on saying stuff like "We need real life mode, you need to eat sleep and all that" so what if this happened.

when you don't sleep for long periods of time, your attacks don't hit as high and you move a bit slower? and heck why not add in limbs like in FO? then again that might be hard to manage with swords... but arrows and magic...

what do you guys think? this could be in the DLC section, if it weren't a patch idea! (broke the system :tongue:)

so? would you want sleep to play a small role in attacks and especially defense? and what about the limb system?

I'd love to see something like this added as an optional feature, since not everyone would want this type of feature. Maybe a 25% reduction of your total current overall stamina, magicka and health for every 24 hours you go without sleep or food. That way you would never actually die from lack of sleep or food, but after several days it would significantly weaken you.
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Izzy Coleman
 
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Post » Wed Jun 13, 2012 9:55 am

My gameplay philosophy is very simple: I want to be rewarded for actions I take, not punished for actions I do not take. This is why I'm not interested in most people's ideas of so-called "realism" or "hard core" mods or modes.

I also want these rules to apply to every actor in a game. I do not want to be the only one laboring under a particular set of contraints. My attitude is: if I have to suffer, everybody has to suffer.

The only mods I've used that fall into this category are mods that apply to all actors in the game and which do not penalize me for not taking certain actions. Which comes down to practically no mods at all during the ten years I've been playing Elder Scrolls games.
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Laura-Jayne Lee
 
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Post » Wed Jun 13, 2012 10:07 am

I also want these rules to apply to every actor in a game. I do not want to be the only one laboring under a particular set of contraints. My attitude is: if I have to suffer, everybody has to suffer.

NPCs in Skyrim have eating and sleeping schedules, so applying this to NPCs would be pointless, since they all eat and sleep every day.
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BEl J
 
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Post » Wed Jun 13, 2012 9:23 am

With all things like this, it could be an option.

However, I like my character to be like the Energizer Bunny, it just keeps going and going.
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Smokey
 
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Post » Wed Jun 13, 2012 8:45 am

I think thats pretty reasonable BUT I can bet that the majority of players wont. I wont use it, I like to enjoy NOT be bothered by such things.
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flora
 
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Post » Wed Jun 13, 2012 12:05 pm

I'd love to see something like this added as an optional feature, since not everyone would want this type of feature. Maybe a 25% reduction of your total current overall stamina, magicka and health for every 24 hours you go without sleep or food. That way you would never actually die from lack of sleep or food, but after several days it would significantly weaken you.

Agreed. Especially if it comes with a "bedroll" item that characters could carry and use in the wilderness.
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Gemma Archer
 
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Post » Wed Jun 13, 2012 7:11 am

Agreed. Especially if it comes with a "bedroll" item that characters could carry and use in the wilderness.

A bedroll and even a little tent would be awesome.
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Julie Serebrekoff
 
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Post » Wed Jun 13, 2012 3:21 am

With all punishment systems, even optional ones, there needs to be an easy in game option to counter it. A bed roll or pup tent would be a nice way to do that.
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Michelle davies
 
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Post » Wed Jun 13, 2012 5:42 am

My gameplay philosophy is very simple: I want to be rewarded for actions I take, not punished for actions I do not take.

With all punishment systems, even optional ones, there needs to be an easy in game option to counter it. A bed roll or pup tent would be a nice way to do that.

I agree that it should be optional and I like the idea of a pup tent, but I don't know why people consider this to be a "punishment". I would consider it a "reward" for eating and sleeping. :biggrin:
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Kat Stewart
 
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Post » Wed Jun 13, 2012 8:40 am

The only sleep mod I want is one that lets me spoon with Aela.
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Danny Blight
 
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Post » Wed Jun 13, 2012 9:19 am

I would love a portable camp allowing my characters to cook and sleep in the wilderness. However, I like the way eating and sleeping are handled now. There are rewards for taking these actions, and no annoying reminders. I don’t have any trouble remembering that my characters need to eat, sleep, and bathe. That’s part of them living their lives in Skyrim. I would have a real problem with the game issuing me little timed memos to tell me how to play.
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Adrian Morales
 
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Post » Wed Jun 13, 2012 10:53 am

Your skills level up faster when you have a well rested bonus so how about doing the opposite if you don't sleep; your skills level slower?
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Soraya Davy
 
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Post » Wed Jun 13, 2012 2:29 am

I agree that it should be optional and I like the idea of a pup tent, but I don't know why people consider this to be a "punishment". I would consider it a "reward" for eating and sleeping. :biggrin:

Current game system: don't sleep... nothing happens. Do sleep - bonus skill gain. (You are rewarded for taking the action "sleep")
Proposed in this thread: don't sleep... stats are reduced. Do sleep - normal stats. (You are penalized for not taking the action "sleep")

:shrug:

-----
As long as any "realism"/"primary needs" functions would be optional, I'd be fine with it. Wouldn't use it though. (I've never wanted to try the FO:NV version, or any of the mods for OB/FO3.)

...thinking about it, I've slept at most 2-3 times in Skyrim. Ditto in Fallout 3. Only reason I ever slept in Oblivion was to level up. :tongue:
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Devils Cheek
 
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Post » Wed Jun 13, 2012 12:48 pm

If they did something like this then they need skyrim coffee to stay awake without weak penalties...i guess skooma and moon sugar would work but then you would be another dirty skooma fiend :P
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John Moore
 
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Post » Wed Jun 13, 2012 1:50 pm

I'd love to have some game play restrictions and punishments, but since I'm a PS3 player I have to apply them myself.

So I do sleep every day, I also eat twice a day and if I'm a drunk I'll drink everything in the Inn.

You can place these restrictions on your self without the need for a mod, so I don't think forcing them onto the community would be advisable, makes the game restrictive.
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carley moss
 
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Post » Wed Jun 13, 2012 3:53 pm

It would be redundant for me, since I RP having to eat, drink and sleep just for my own immersion. My current build is a 36th level warrior type, who spends a lot of time in the wilds. When I hit a city or town, I head to the inn for some grits and eggs, and a good sleep. Out of 40 or so days passage for the character, I've slept on average about 5 hours a day (I set the timescale to 10, btw.) But, if I were forced to do that, I'd stop playing.
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Neliel Kudoh
 
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Post » Wed Jun 13, 2012 6:09 am

I'd love to have some game play restrictions and punishments, but since I'm a PS3 player I have to apply them myself.

So I do sleep every day, I also eat twice a day and if I'm a drunk I'll drink everything in the Inn.

You can place these restrictions on your self without the need for a mod, so I don't think forcing them onto the community would be advisable, makes the game restrictive.

No one is asking for a mandatory eat/sleep function. We are talking about an optional feature. I too am on PS3 and follow self imposed restrictions but sometimes I forget. It would be cool to be going along and then notice I had reduced stamina/health and then realize that it had been two days since I had eaten or slept. That sort of thing would add tremendously to immersion.

I understand that PS3 players cannot reasonably expect full on mods to come to consoles, but since that is not going to happen, Bethesda should really consider the console market more when they are designing these games and incorporate some basic features (immersive HUD, realistic sleep/eat, etc.) into an options menu. If they don't, some day someone is going to come along and build a better mousetrap because Skyrim's 10 million in unit sales, the majority of which are console sales, is not going unnoticed . . .

I'd happily pay a little extra for these types of optional features. Heck I'd pay double the price of the game just to get a darned immersive HUD on PS3.
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Rude_Bitch_420
 
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Post » Wed Jun 13, 2012 10:35 am

as long as there is a toggle on/off option, bring it
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Damian Parsons
 
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Post » Wed Jun 13, 2012 1:53 am

i agree i would totally want this but only as an option. never played any fallout or nv but i heard there was a 'hardcoe mode'? i think something like that would be awesome.
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Epul Kedah
 
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Post » Wed Jun 13, 2012 1:44 pm

i agree i would totally want this but only as an option. never played any fallout or nv but i heard there was a 'hardcoe mode'? i think something like that would be awesome.

yeah it adds stuff like you need water/food/sleep to survive

its a nice addition though i found it tiresome after a while
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jessica Villacis
 
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Post » Wed Jun 13, 2012 10:14 am

With all punishment systems, even optional ones, there needs to be an easy in game option to counter it. A bed roll or pup tent would be a nice way to do that.

Hi CCNA! How have you been doing?

Good idea. *As Long* as there's a chance you'll be attacked while you're sleeping. Let's face it: if I were lowly scum and I spotted an innocent prey sleeping like an angel, would I hesitate? No, siree! And to the fellow forumer saying he wants to be rewarded for actions not punished for omissions, I present this scenario: If you don't sleep nor eat your speed of movement remains at the baseline. If, on the other hand, you're well fed and well rested, it increases some, say, 20%. Would this satisfy you?
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Ana
 
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