What is this DiD?

Post » Sat Jun 09, 2012 1:25 am

Many mobs can do 300+ dmg especially on master difficulty. That's non crit. My advice is stack hp and don't get hit. It is not a glitch
User avatar
Nauty
 
Posts: 3410
Joined: Wed Jan 24, 2007 6:58 pm

Post » Sat Jun 09, 2012 1:23 am

i don't know about wherever you live, but here we sell Yoghurt Naturell which basically means natural. Non flavored Yoghurt. :bunny:

Oh then I'm sure they sell it at one of the manifold hippy stores around here, I just never go in them for the obvious reason.
User avatar
STEVI INQUE
 
Posts: 3441
Joined: Thu Nov 02, 2006 8:19 pm

Post » Sat Jun 09, 2012 4:45 am

Ya the attachment is there. I have a character named sarrtax that will live on in all our memories. Every once In a while a viewer will go " I miss sarrtax" and everyone will say "ya so do I sigh". It makes all his memories more poignant. The playstyle is not for everyone but it sure doe add suspense even if your just watching it.

My favorite is how attached my viewers get to characters. Mainly because they decided all the rp elements stats perks and playstyle. If I die they feel it too
User avatar
DarkGypsy
 
Posts: 3309
Joined: Tue Jan 23, 2007 11:32 am

Post » Sat Jun 09, 2012 4:58 am

It means Dead is Dead. You start a character, play until it dies, then start another. No reloading prior savegames if you loose a battle. Have to start a new character. Really ups the ante, or so I have heard. Haven't tried it myself yet, but I am somewhat intrigued by the concept.

It's an interesting approach to playing. It does not lend itself well to epic quest lines, but does mesh well with a more role-play approach. I would not participate with a character intending to finish the Main Quest or to unlock all Shouts or something similar. But it's fun for general adventuring.
User avatar
sam westover
 
Posts: 3420
Joined: Sun Jun 10, 2007 2:00 pm

Post » Fri Jun 08, 2012 7:02 pm

Ya the attachment is there. I have a character named sarrtax that will live on in all our memories. Every once In a while a viewer will go " I miss sarrtax" and everyone will say "ya so do I sigh". It makes all his memories more poignant. The playstyle is not for everyone but it sure doe add suspense even if your just watching it.

My favorite is how attached my viewers get to characters. Mainly because they decided all the rp elements stats perks and playstyle. If I die they feel it too

yup. I've had some really close calls with Flavius Aetius. I may smash something if he dies.
User avatar
Emmie Cate
 
Posts: 3372
Joined: Sun Mar 11, 2007 12:01 am

Post » Sat Jun 09, 2012 2:22 am

Ya the attachment is there. I have a character named sarrtax that will live on in all our memories. Every once In a while a viewer will go " I miss sarrtax" and everyone will say "ya so do I sigh". It makes all his memories more poignant. The playstyle is not for everyone but it sure doe add suspense even if your just watching it.

My favorite is how attached my viewers get to characters. Mainly because they decided all the rp elements stats perks and playstyle. If I die they feel it too
I'm sorry man, and I don't mean to sound bad.
Why do all of your post feel like a promo ad ?
Are you getting kickbacks from the number of viewers?
They read like a solicitation...
User avatar
Rebecca Clare Smith
 
Posts: 3508
Joined: Fri Aug 04, 2006 4:13 pm

Post » Sat Jun 09, 2012 8:40 am

I say I'm going to try this with every new character I make. But I don't think I've actually followed through... except with a Breton necromancer who was around level 3 and I wasn't that attached to anyway (you guessed it: he fell off a cliff).

The problem with playing DiD for me is that there is often something "unfair" that happens to make me feel justified for a reload. The mouse will go funny in the middle of a fight. I do something stupid that my *character* wouldn't have done. I become victim of a kill anim.

Worse, though, are the times when the level scaling rears its ugly head. Around levels 5 or 6 and then again at level 15ish is where I start to see sudden jumps in difficulty. I may have been going along happily killing bandits and bandit thugs, and then I'll confront some new souped-up enemy which whomps me in one or two hits. I remember having that feeling in Oblivion, but interestingly enough Fallout 3 never seemed to strike me as notably difficult at particular levels.

The other thing that makes it hard for me to really start over with a new character is that I would need to do the same thing again, pretty much. Yeah, I can choose to avoid Riverwood, head West instead of North, or something like that, but if I *actually* played DiD I'd have a neverending string of characters who only made it to level 15 at best; I'd have to always go through the same guilds, do the same parts of the MQ, etc.

I think the only character I've done who made it above level 20 is my Imperial thief (still going strong around level 25).

What I do now is a "Dead is New Character" version. If I feel that the death *really* doesn't justify an immediate reload, I'll go back, make a hard save, then start one of the 20 or so other character concepts I have waiting. I just *start* the new character, get him out of Helgen. Then I can go back to the "dead" one if I want, or keep playing the new guy.

It makes it so there is a little penalty for dying, but not irreversible.
User avatar
Rude Gurl
 
Posts: 3425
Joined: Wed Aug 08, 2007 9:17 am

Post » Sat Jun 09, 2012 5:32 am

Yeah, that's been a point of debate before, over whether an execution can happen before you're at low health.

was the answer determined?
User avatar
chloe hampson
 
Posts: 3493
Joined: Sun Jun 25, 2006 12:15 pm

Post » Sat Jun 09, 2012 6:58 am

I say I'm going to try this with every new character I make. But I don't think I've actually followed through... except with a Breton necromancer who was around level 3 and I wasn't that attached to anyway (you guessed it: he fell off a cliff).

The problem with playing DiD for me is that there is often something "unfair" that happens to make me feel justified for a reload. The mouse will go funny in the middle of a fight. I do something stupid that my *character* wouldn't have done. I become victim of a kill anim.

Worse, though, are the times when the level scaling rears its ugly head. Around levels 5 or 6 and then again at level 15ish is where I start to see sudden jumps in difficulty. I may have been going along happily killing bandits and bandit thugs, and then I'll confront some new souped-up enemy which whomps me in one or two hits. I remember having that feeling in Oblivion, but interestingly enough Fallout 3 never seemed to strike me as notably difficult at particular levels.

The other thing that makes it hard for me to really start over with a new character is that I would need to do the same thing again, pretty much. Yeah, I can choose to avoid Riverwood, head West instead of North, or something like that, but if I *actually* played DiD I'd have a neverending string of characters who only made it to level 15 at best; I'd have to always go through the same guilds, do the same parts of the MQ, etc.

I think the only character I've done who made it above level 20 is my Imperial thief (still going strong around level 25).

What I do now is a "Dead is New Character" version. If I feel that the death *really* doesn't justify an immediate reload, I'll go back, make a hard save, then start one of the 20 or so other character concepts I have waiting. I just *start* the new character, get him out of Helgen. Then I can go back to the "dead" one if I want, or keep playing the new guy.

It makes it so there is a little penalty for dying, but not irreversible.

I'm quite sure that death because of glitches doesn't count! If the controls become unresponsive in the middle of the fight (though I never had that happen to me) and you die, you can reload.

And about the boring part....mmm, for me it's not. For example, I really liked what SENIOR CINCO was doing, playing a DiD stage 4 Vampire, so I started one too, and boy is it different(for me at least).
But this just depends on what you like, after all. Some people don't like the fact that they are somewhat forced to use their imagination in order to get a good RP feel. This is not a bad thing, we are different people with different wants and needs. It doesn't bother me. I use my imagination a lot, to fill in the gaps, even think up dialogue, stuff like that.
User avatar
FoReVeR_Me_N
 
Posts: 3556
Joined: Wed Sep 05, 2007 8:25 pm

Post » Sat Jun 09, 2012 4:20 am

I think the DiD experience could be vastly improved with the right mods, like overhauls for balance and character progression. I'm definitely going to try it once, although I'm afraid I will find myself abusing crafting too much. Yeah I definitely first need the right mods.

What type of character gives the best DiD experience?
User avatar
Jessica Stokes
 
Posts: 3315
Joined: Fri Jul 28, 2006 11:01 am

Post » Fri Jun 08, 2012 7:23 pm

I get way to attached to my characters to do that
Same here.
User avatar
Chavala
 
Posts: 3355
Joined: Sun Jun 25, 2006 5:28 am

Post » Sat Jun 09, 2012 12:52 am

Words can't explain the hart pounding sensation I feel, creeping around in these Dungeons. I am totally focused and enveloped in the game. I have a lump in my throat the size of a graqefruit and my adrenalin is on overflow. Knowing that one wrong move could be the last. NOT knowing who, what or how many, may be around that corner or through that door.

Below is a clip from my first char in Skyrim, from "The Skyrim DID Thread I" She is a Conjurer named Sonoura. She has likes to call up two Dremora Lords, she calls the Dueling Banjo's, because they will ____ anything. This is at the College. We had removed all her gear to make room for excess loot to take to the local trader. We got caught with our pants down, so to speak. It is why I play DID.


Leaving the main hall and exiting onto the courtyard, the ground shook. That familiar roar sounded off. I told Sonoura, it would be best if we... She cut me off and replied, "Shut your pie hole, meat! I've got this." Sonoura calls up Hot Pants and her Flaming Bikini twin. The Dragon Lands on the upper deck and with three blasts of frost breath, the FB twins were down. Damn! The level scaling is up there!

ME - I TOLD you this was a BAD idea!

SONOURA - And I TOLD you, to shut the Hell up! I need to focus here!

There were two other mages in the courtyard. They were not much help, after their first shot of Frost, from the Dragon. After that they coward down and quit fighting. Sonoura could have easily gone back inside to gear up. We were lacking extra magicka and regain boosts from gear. The Dragon landed and Sonoura tries to run for cover. The Dragon hits her with the Big Chill. Her health dropped down to about 20% and was slowly taking more damage! I checked the inventory. Damn! No potions! The Dragon was focusing on one of the coward mages, and was blocking the entrance to the Main Hall. Sonoura had enough magicka for two shots of healing. That brought up our HPs to 100 and none too soon. If were to survive a direct hit from that thing, she HAD to be at 100.

Sprinting around and staying out of the way, that little bit of Stamina went fast. She started taking damage again. I was almost in tears. I could barely catch my breath. There was a bottle of wine in a nearby window. We snagged it up and slammed it down. Stamina came up enough for one short sprint. Sonoura had enough magicka for one Banjo but no Healing AND Banjo. She called fort the minion, from the planes of Oblivion. I have no idea where the other mages are or who the Dragon is focused on. We just ran...

Her HPs are down to about 10 and she stopped taking damage. Banjo started working on the Dragon. I looked around and saw the Dragon turning in our direction. I said good bye to Sonoura. She stops and turns to the Dragon. We will die with honor. The Dragon slightly raises his head, as if he were taking a breath to expel the killing gale of frost. His head keeps going up. He belts out a cry of misery, his wings expand and he falls into the snow covered courtyard. The only sound you head next, was the sheathing of the Demon's blade, followed by...

BANJO - "There can be no other end."

I sat for a second, in a state of shock. My left eye had already released it's first drop. Chills covered my entire body. OMFG!!! I dropped the controller, jumped over the coffee table and started kissing the TV. I could NOT believe it! That was the single most incredible gaming moment of my life! I don't care if I ever beat this, or any other game as long as I live. If Sonoura dies tomorrow, it would have been worth it. Just to have experienced that brief encounter.

We went back inside and geared up. We will not be caught with our guard down again...Hopefully.


Was I attached?

Absolutely...
User avatar
Emilie Joseph
 
Posts: 3387
Joined: Thu Mar 15, 2007 6:28 am

Post » Sat Jun 09, 2012 8:29 am

Sometimes you don't see it coming. Once, with about 600 Health, I opened a door, and a spinning blade trap turned me into ground beef.

But I do this in car racing games. Because the damage and difficulty is so unrealistic, I basically have to pretend I'm out of the race if I drive off the road.


When I bought Resident Evil, back in like 1993, or whatever, I didn't have a memory card, so I had to start over if I died. Ended up getting really, really good at that game.

Problem is you have to do the beginning so many times, it gets old. So, I don't think DiD is for me.
User avatar
Jacob Phillips
 
Posts: 3430
Joined: Tue Aug 14, 2007 9:46 am

Post » Sat Jun 09, 2012 3:08 am


I'm sorry man, and I don't mean to sound bad.
Why do all of your post feel like a promo ad ?
Are you getting kickbacks from the number of viewers?
They read like a solicitation...

I understand why it sounds like that but no I get no money besides viewer donations. To be honest the more viewers the more fun I have since conversation and character creation become more dynamic.

If anything I'm trying to get more friends. Not money.
User avatar
Rozlyn Robinson
 
Posts: 3528
Joined: Wed Jun 21, 2006 1:25 am

Post » Fri Jun 08, 2012 7:20 pm

I thought I'd try plaing DiD. I set difficulty to Master and got killed by a Stormcloak before I even escaped Helgen Keep.
User avatar
CRuzIta LUVz grlz
 
Posts: 3388
Joined: Fri Aug 24, 2007 11:44 am

Post » Fri Jun 08, 2012 10:07 pm

Words can't explain the hart pounding sensation I feel, creeping around in these Dungeons. I am totally focused and enveloped in the game. I have a lump in my throat the size of a graqefruit and my adrenalin is on overflow. Knowing that one wrong move could be the last. NOT knowing who, what or how many, may be around that corner or through that door.

Below is a clip from my first char in Skyrim, from "The Skyrim DID Thread I" She is a Conjurer named Sonoura. She has likes to call up two Dremora Lords, she calls the Dueling Banjo's, because they will ____ anything. This is at the College. We had removed all her gear to make room for excess loot to take to the local trader. We got caught with our pants down, so to speak. It is why I play DID.




Was I attached?

Absolutely...

Amazing stuff man. Same reasons I play DiD and why I cast. Before, you asked me if I was soliciting and now I ask you this. How would you feel if you got to share that moment with 100 or 200 people? You think playing DID alone is addictive try streaming it online to a ton of people. A lot of tem play DiD while I do and they alt tab when I get crazy fights.

I cannot express the joy I get at having 100 people join in on a characters creation, spend weeks developing that character with me, and then all of us witnessing their triumphs and ultimate demise through epic combat. I hope you understand now.
User avatar
Nany Smith
 
Posts: 3419
Joined: Sat Mar 17, 2007 5:36 pm

Post » Fri Jun 08, 2012 9:28 pm

I thought I'd try plaing DiD. I set difficulty to Master and got killed by a Stormcloak before I even escaped Helgen Keep.

Protip. Follow railof (sp) to avoid 2 handed op stormcloaks lol
User avatar
Kate Schofield
 
Posts: 3556
Joined: Mon Sep 18, 2006 11:58 am

Post » Fri Jun 08, 2012 10:42 pm

Protip. Follow railof (sp) to avoid 2 handed op stormcloaks lol

Haha, thanks. I'll remember that for my next character. Now I just have to decide whether to make a Imperial mage or a Nord barbarian...
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Fri Jun 08, 2012 7:48 pm

Amazing stuff man. Same reasons I play DiD and why I cast. Before, you asked me if I was soliciting and now I ask you this. How would you feel if you got to share that moment with 100 or 200 people? You think playing DID alone is addictive try streaming it online to a ton of people. A lot of tem play DiD while I do and they alt tab when I get crazy fights.

I cannot express the joy I get at having 100 people join in on a characters creation, spend weeks developing that character with me, and then all of us witnessing their triumphs and ultimate demise through epic combat. I hope you understand now.
I am on a console, so streaming is not an option. Even if it was, I could never get into that. I would rather just play myself that watch others. That is just me. I know some are into that sort of thing, but it just doesn't appeal. It reminds me of playing a MMO with a bunch of chatty kids. Not saying that it is, just that it reminds me of that.

Besides having someone talking to me the whole time would absolutely destroy the experience for me.
User avatar
Sherry Speakman
 
Posts: 3487
Joined: Fri Oct 20, 2006 1:00 pm

Post » Fri Jun 08, 2012 10:20 pm



Haha, thanks. I'll remember that for my next character. Now I just have to decide whether to make a Imperial mage or a Nord barbarian...

I find a huge satisfaction from sword/board. If you us a two hander don't forget slow time in the block tree works!!!
User avatar
Kate Schofield
 
Posts: 3556
Joined: Mon Sep 18, 2006 11:58 am

Post » Fri Jun 08, 2012 11:32 pm


I am on a console, so streaming is not an option. Even if it was, I could never get into that. I would rather just play myself that watch others. That is just me. I know some are into that sort of thing, but it just doesn't appeal. It reminds me of playing a MMO with a bunch of chatty kids. Not saying that it is, just that it reminds me of that.

Besides having someone talking to me the whole time would absolutely destroy the experience for me.

Understandable. Though many of us are professionals. An author a publisher a couple musicians etc. I myself am an unemployed high school English teacher.
User avatar
Marquis T
 
Posts: 3425
Joined: Fri Aug 31, 2007 4:39 pm

Post » Sat Jun 09, 2012 8:31 am

I like the concept. Alright, it's probably inevitable you'll get attached to your character, but you can still make new characters with better stories. I mean, it's a computer game, maybe it'll also teach me to keep soem distance from it. ^^

I think I'll do it when I'll finally have completed the main and civil war quests (which means I'll still have to finish my main character, and play through with two new characters for each side of the civil war). Probably make up a story on the way too, like keeping a diary (be it daily or weekly, I'll have to experiment with that). I'm already looking forward to it.
User avatar
(G-yen)
 
Posts: 3385
Joined: Thu Oct 11, 2007 11:10 pm

Post » Sat Jun 09, 2012 5:08 am

I like the concept. Alright, it's probably inevitable you'll get attached to your character, but you can still make new characters with better stories. I mean, it's a computer game, maybe it'll also teach me to keep soem distance from it. ^^

I think I'll do it when I'll finally have completed the main and civil war quests (which means I'll still have to finish my main character, and play through with two new characters for each side of the civil war). Probably make up a story on the way too, like keeping a diary (be it daily or weekly, I'll have to experiment with that). I'm already looking forward to it.
When you do, post an update of your adventure in this thread. People love new stories.

http://www.gamesas.com/topic/1332981-skyrim-dead-is-dead-thread-iv/
User avatar
ZANEY82
 
Posts: 3314
Joined: Mon Dec 18, 2006 3:10 am

Post » Sat Jun 09, 2012 5:54 am

I am on a console, so streaming is not an option. Even if it was, I could never get into that. I would rather just play myself that watch others. That is just me. I know some are into that sort of thing, but it just doesn't appeal. It reminds me of playing a MMO with a bunch of chatty kids. Not saying that it is, just that it reminds me of that.

Besides having someone talking to me the whole time would absolutely destroy the experience for me.

your story has inspired me to make a mage toon right now and play on master. So I shall.
User avatar
Tha King o Geekz
 
Posts: 3556
Joined: Mon May 07, 2007 9:14 pm

Post » Sat Jun 09, 2012 5:40 am

your story has inspired me to make a mage toon right now and play on master. So I shall.
Ha! You had better be careful on master. I play my stealth chars on master. I played her on adept. Had the clip been from a master setting, it would have ended much differently. And very quickly.
User avatar
Rach B
 
Posts: 3419
Joined: Thu Mar 08, 2007 11:30 am

PreviousNext

Return to V - Skyrim