What Will The DLC Look Like?

Post » Sat Feb 19, 2011 12:20 pm

I hope they will make something between Point Lookout and Operation Anchorage, a sandbox-style DLC where we learn more about the history of the Fallout universe, and what exactly happened before and during the war. But anyway I know I'm going to love whatever they make :)
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Liv Staff
 
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Post » Sat Feb 19, 2011 4:38 am

When Fallout 3 was released, I was immediately enchanted by the atmosphere, the graphics, the gameplay, the story,... just by reading the article on 4players.de.
At that time, my laptop was already past its gaming ability and I knew I would not be able to fully enjoy the game for a very long time. But I could not forget it...

Some time passed and in march of this year my new laptop arrived. First of two games I bought was the uncut Fallout GOTY edition for about 30€ (about $40).
Playing Fallout 3 in its main story in Capital Wasteland was unbelievable and justified already the rather high expenses for my new gaming laptop.
Playing Broken Steel was ok (I skipped some I think), Zeta was in my humble opinion not so good/interesting, Anchorage was like Zeta, The Pitt was ok, but
Point Lookout? When I think of Fallout 3 I think of the main game and of Point Lookout only, forget the other DLC!

The thick atmosphere of post-nuke southern USA, the swamp, the graphics, the eerie feeling in the one an only town, the story of the chinese agend, it still brings tears into my eyes and I enjoy the flashbacks of arriving at the pier, intentionally low on ammo, only equipped with tallon armor, hunting rifle, chinese assault rifle, a pumpgun. When I gazed from the boat to the shores to the weather-beaten shacks, I knew that this is the feeling the main game gave me, just different of course...

To sum things up, if Obsidian can at least once reach the quality of Point Lookout when they design the DLC, I am more than happy.
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Shirley BEltran
 
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Post » Sat Feb 19, 2011 11:44 am

Don't get me wrong i like the Fallout 3 DLC but i [censored] HATE the method of distribution. GFWL svcks. But it's not just that basically; Expansions > DLC. I mean why not put alot of effort into one of these "DLCs" and just pack some crap in with it and sell it to us for 30 dollars. I hate the nickel and dimin',
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Kelly Upshall
 
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Post » Sat Feb 19, 2011 12:18 pm

Heh. How about 3 real life years later? B)



Within 3 years I want another ES game and NV will be on the back, back, back burners.
We may even have a F4 by then. I think they should do what they did with F3, by the time the first DLCs came out I was finishing up my second character.
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i grind hard
 
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Post » Sat Feb 19, 2011 9:59 am

i just hope they do a bunch of smaller ones (FO3) instead of one really big one(TES4)
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Jessica Phoenix
 
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Post » Sat Feb 19, 2011 12:04 am

i just hope they do a bunch of smaller ones (FO3) instead of one really big one(TES4)

Um....Why? Small DLC are usually nonrepeatable/worth returning to. ANd it's only value is a reskinned/one new and possibly over powered toy in a giant toybox. As fun as Op Anch was, it's a shining example of 'Toybox'. The Pitt is more or less unneeded when you finish it, as theres no legitimate incentive to go back. Delivering teddy bears was only so fun for be before I went and said '[censored] this'and never went back.I've only played Zeta two or three times, I just have that little incentive to play it, the weapons dont appeal to me.

Dont get me wrong, the DLC's were fun in their own right, but in the end, all it does is gives you a room full of toys and thats it. Point Lookout felt like a true expansion to me.
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Kat Lehmann
 
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Post » Sat Feb 19, 2011 2:53 am

at first, i thought this was another "what dlc would you like to see" thread" I was like "oh dear god, what did i start?'
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Susan Elizabeth
 
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Post » Fri Feb 18, 2011 9:04 pm

at first, i thought this was another "what dlc would you like to see" thread" I was like "oh dear god, what did i start?'

Trust me, I've been seeing these awhile now. At least I dont see anymore damned Area 51 threads as much. :celebration:
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gary lee
 
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Post » Sat Feb 19, 2011 2:56 am

"Room full of toys" ? I say room full of crap. Besides the Pitt and PO the DLC was more of a burden, but fun cause only cause it was new.
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DAVId MArtInez
 
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Post » Fri Feb 18, 2011 11:09 pm

In my opinion, I think they ought to do what the pitt did. I'm LOVE playing without my usual overpowered weapons, but I never find myself doing so. I'm betting that a lot of gamers think the same.
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LuCY sCoTT
 
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Post » Sat Feb 19, 2011 6:00 am

In my opinion, I think they ought to do what the pitt did. I'm LOVE playing without my usual overpowered weapons, but I never find myself doing so. I'm betting that a lot of gamers think the same.

In the Pitt was the first time I ever have'd used a knife. And I kinda like it, but it did kinda reminded me of Oblivion which was a bit lame
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alyssa ALYSSA
 
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Post » Sat Feb 19, 2011 2:08 am

Um....Why? Small DLC are usually nonrepeatable/worth returning to. ANd it's only value is a reskinned/one new and possibly over powered toy in a giant toybox. As fun as Op Anch was, it's a shining example of 'Toybox'. The Pitt is more or less unneeded when you finish it, as theres no legitimate incentive to go back. Delivering teddy bears was only so fun for be before I went and said '[censored] this'and never went back.I've only played Zeta two or three times, I just have that little incentive to play it, the weapons dont appeal to me.

Dont get me wrong, the DLC's were fun in their own right, but in the end, all it does is gives you a room full of toys and thats it. Point Lookout felt like a true expansion to me.



because id rather explore a bunch of new places than just one. honestly i got bored of SI.

and im mostly talking about PL. id rather have 5 PL like areas than one huge one like SI.
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Ysabelle
 
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Post » Sat Feb 19, 2011 7:53 am

because id rather explore a bunch of new places than just one. honestly i got bored of SI.

and im mostly talking about PL. id rather have 5 PL like areas than one huge one like SI.

Nah, an expansion can have so much more to it's story.
Instead of being a quick snack it's an entire dish.
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LuCY sCoTT
 
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Post » Sat Feb 19, 2011 1:52 am

Nah, an expansion can have so much more to it's story.
Instead of being a quick snack it's an entire dish.


funny thing, i also prefer snacks. more variety :)
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Manuela Ribeiro Pereira
 
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Post » Sat Feb 19, 2011 4:25 am

We haven't heard what sort of DLC we can expect from this game. Now, we know it will get DLC, but what sort of plans the designers have we don't know yet, and I suspect they won't announce this until after the release. But looking at Bethesda's track record with DLC, we might note that the early Oblivion was were pretty basic, but over time, they got larger and more complex. Whereas we started with horse armor, we eventually got Knights of the Nine, and when Fallout 3 got its DLC, they all added new quests. Now of course, there were still those who found problems with these DLCs, but I certainly haven't heard anyone say that they'd rather have Horse Armor than the Pitt or something, so it seems to me that the kind of DLC we got with Fallout 3 was better recieved. Now, of course, the game is being developed by Obsidian, and I'm not sure if it's Obsidian or Bethesda who will decide what sort of DLC the game will recieve, but if it's Obsidian, then I'd expect them to look at what Bethesda has done with DLC in the past and the general response players had to this to get an idea of what would be a good direction to take, which I think means that if you liked Fallout 3's DLCs, then you'll probably approve of what New Vegas will get, but of course, I could be mistaken.

funny thing, i also prefer snacks. more variety


And yet a game can have both, as seen in Oblivion.

But honestly, most small scale DLC for games just isn't worth the price it costs if you ask me. And really, if you get a full expansion, though obviously it costs a lot more than a one hour long addon, chances are if you get enough DLC to offer the same amount of content, you'll end up paying a lot more. So with an expansion, since you get a large amount of content at one time.

Though if they still insist on not making a proper expansion, I hope that the downloadable content will at least be along the lines of Point Lookout rather than Operation Anchorage, as the latter felt like it was trying to turn Fallout 3 into a generic FPS, which really isn't a good direction to take the game in, as really, that's just not its strong point, not that I'm criticizing the combat of Fallout 3, for the type of game it is, the combat mechanics were satisfactory to me. But it's not what makes the game what it is. Combat isn't all there is to a game like Fallout 3. Sure, combat is a part of it, but the game can't set itself apart from competition on that alone. Ultimately, I felt that DLCs like Operation Anchorage failed to capture what the game should be about. Now Point Lookout, on the other hand, gave the player a new open area to explore, complete with new enemies, new items, new quests, new characters, and so on. And it seemed to follow the same design philosophy as the original game, just on a much smaller scale, and in a different environment. I still didn't like it as much as Shivering Isles or Bloodmoon since it just did not offer as much, but if Bethesda sees DLC as the way of the future rather than expansions, then this is the way I want DLC to be made.
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Post » Sat Feb 19, 2011 10:51 am

We haven't heard what sort of DLC we can expect from this game. Now, we know it will get DLC, but what sort of plans the designers have we don't know yet, and I suspect they won't announce this until after the release. But looking at Bethesda's track record with DLC, we might note that the early Oblivion was were pretty basic, but over time, they got larger and more complex. Whereas we started with horse armor, we eventually got Knights of the Nine, and when Fallout 3 got its DLC, they all added new quests. Now of course, there were still those who found problems with these DLCs, but I certainly haven't heard anyone say that they'd rather have Horse Armor than the Pitt or something, so it seems to me that the kind of DLC we got with Fallout 3 was better recieved. Now, of course, the game is being developed by Obsidian, and I'm not sure if it's Obsidian or Bethesda who will decide what sort of DLC the game will recieve, but if it's Obsidian, then I'd expect them to look at what Bethesda has done with DLC in the past and the general response players had to this to get an idea of what would be a good direction to take, which I think means that if you liked Fallout 3's DLCs, then you'll probably approve of what New Vegas will get, but of course, I could be mistaken.



And yet a game can have both, as seen in Oblivion.

But honestly, most small scale DLC for games just isn't worth the price it costs if you ask me. And really, if you get a full expansion, though obviously it costs a lot more than a one hour long addon, chances are if you get enough DLC to offer the same amount of content, you'll end up paying a lot more. So with an expansion, since you get a large amount of content at one time.

Though if they still insist on not making a proper expansion, I hope that the downloadable content will at least be along the lines of Point Lookout rather than Operation Anchorage, as the latter felt like it was trying to turn Fallout 3 into a generic FPS, which really isn't a good direction to take the game in, as really, that's just not its strong point, not that I'm criticizing the combat of Fallout 3, for the type of game it is, the combat mechanics were satisfactory to me. But it's not what makes the game what it is. Combat isn't all there is to a game like Fallout 3. Sure, combat is a part of it, but the game can't set itself apart from competition on that alone. Ultimately, I felt that DLCs like Operation Anchorage failed to capture what the game should be about. Now Point Lookout, on the other hand, gave the player a new open area to explore, complete with new enemies, new items, new quests, new characters, and so on. And it seemed to follow the same design philosophy as the original game, just on a much smaller scale, and in a different environment. I still didn't like it as much as Shivering Isles or Bloodmoon since it just did not offer as much, but if Bethesda sees DLC as the way of the future rather than expansions, then this is the way I want DLC to be made.


thats what i mean. id much rather have 4 or 5 point lookouts than one SI.
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Marnesia Steele
 
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Post » Sat Feb 19, 2011 8:08 am

if they [censored] over ps3 again im not buying it i was extremely disappointed from how glitchy it was even after waiting a year



IT WAS A BIT

BUT THE PROBLEM WAS THE AUTO-SAVE CORRUPTED DATE

TURN OFF AND SEE IF IT WORKS

AND IF THEY [censored] UP PS3

I KILL THEM LOL

BECAUSE YAKUZA / HEAVY RAIN ARE PS3 EXCLUSIVES = AMAZING GRAPHICS

!!! GOOD [censored] MAN!!!
DONT [censored] WITH THE JAPANESE

JAPAN = TECHNOLOGY
USA = WEAPONS
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