» Fri Feb 18, 2011 11:39 pm
I normally play lawful good characters, but my first two in NV will be chaotic good.
First will be a sociable character, with more resources put into speech, charisma, etc. at the expense of combat skills. Lots of talking, problem solving, avoiding combat. When combat is unavoidable, she is strait forward with it...no sneaking around, but with care and precision. This character will lean more towards neutral good, probably, with a greater respect for individuals than institutions.
Second character, also basically chaotic good, will lean more toward evil. Poor social skills, disinterest in society generally. Resources geared towards sniper type combat and lone wandering. Sneak, hacking/picking/stealing, survivability. Spends much time away from town, away from people. Might help someone then rob them. Probably shoots first and never asks questions. Revolutions require bloodshed, and sometimes folks have to take one for the greater good...other folks, that is.