What do you think makes shooting realistic?
Most Realistic mode is that a player will be killed by 3 shots of rifle bullets on a body.
But as someone said, ultra realistic gameplay will make the game too slow and not have fun.
So that it needs balance between realistic elements and fun.
If someone has to be easily killed (by 3 shots of rifle bullets),
I think it should be the character who is chosen to have a small body in Brink.
I called it a rogue class in my mind anyway...It is extremely fast in exchange of low armor, sounds fair for me...
I think I will choose that type of body for some excitement. I am not sure the others' thought.
When I played wargame (paintball or BB guns) with some retired soldiers or experienced players,
I will try to find an unexpected angle to surprise the enemies for a short time,
and moving from cover to cover when I think no one saw me or I was covered by teamates,
instead of running straight ahead. (But I will go straight ahead if there is no other choices)
When someone wear a high class bullet-proof vest
Even in real world, submachine bullets will not kill him easily, unless a head shot.
However, when someone with bullet-proof vest is hit by a bullet, he will feel that he was punched.
So that, at least a heavy suited player in brink should be slighted shocked after being hit by a submachine gun ammo.
(but still able to shoot, but slightly unaccurate...Like in Modern Warfare 2 single player - hardcoe mode)
When a player was shot, at least he should feel the pressure of being hit or shocked a little.
However, this player does not have to be disabled after a shot. As someone said, it will lose fun because of ultra realistic.
I play Rainbow Six Raven Shield sometimes, but for me it makes me too nervous.
It is more like a practice program or a lesson of a wargame concept.
Brink is quite a fun for me as I have seen in youtube,
but I think a fair realistic will satisfy more hardcoe FPS players.
For me, recoils, stopping power, what damage can a player take, what player can do and cannot do in a game is important.
If you have played Battlefield 2 (1.5 patch), you will find that it is super unrealistic and non-sense, it is another bad example.