What do you think of Miraak's gear?

Post » Sun Feb 03, 2013 3:47 pm

I was pleased to get the mask when I killed him but I can't really give up any of my gear, as I need it for the 100% cost reduction in Destruction.

His sword svcks though; how on earth is stamina absorption useful for him...
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Pawel Platek
 
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Post » Sun Feb 03, 2013 11:21 pm

I don't know but I didn't find it very convincing, the enchantments seem pretty weak compared to some of the other new gear. I'll let you judge for yourself:

Mask
http://img502.imageshack.us/img502/5217/capture2nqi.jpg
Increases your Magicka by 70 points? In my game it increases my Magicka by 50 points. Huh? D:
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April D. F
 
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Post » Sun Feb 03, 2013 5:52 pm

The gear didn't have to svck THAT hard. Mismatched armor types plus inability to upgrade the pieces means the armor rating will be low. And the enchantments... They could have given something half decent for the mask and the sword, at least.
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suniti
 
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Post » Sun Feb 03, 2013 4:18 pm

Im not sure you realize how the armor cap works.

http://www.uesp.net/wiki/Skyrim:Armor_Rating#Armor_Rating

You can reach armor cap/near pretty easily with light armor you just save a few perks with heavy armor. Armor on light armor needed to be lower for release to justify heavy armor but unfortunately it's not justified, a melee char that uses light armor is actually in a better postion than one with heavy armor (Sprinting costs less stamina, stamina regnerates faster, less weight) etc.
heavy armor still looks cooler :biggrin: Anyway its not like the games hard enough to worry about the most effective, and at lower levels when armor rating matters heavy would be more effective
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Yung Prince
 
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Post » Sun Feb 03, 2013 11:14 pm

What do you need to improve his armor at a workbench, and also his sword and staff??
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maria Dwyer
 
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Post » Sun Feb 03, 2013 10:42 pm

What do you need to improve his armor at a workbench, and also his sword and staff??

Last I checked, you can't upgrade his armor :/ His sword can be upgraded with 1 ebony ingot and 1 daedra heart though.
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Harry-James Payne
 
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Post » Sun Feb 03, 2013 4:24 pm

The gear didn't have to svck THAT hard. Mismatched armor types plus inability to upgrade the pieces means the armor rating will be low. And the enchantments... They could have given something half decent for the mask and the sword, at least.

The mask works well separate from the robes. The sword is awesome.. a stamina absorbing tentacle? Good enough to me..
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Brandi Norton
 
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Post » Sun Feb 03, 2013 7:55 pm

Increases your Magicka by 70 points? In my game it increases my Magicka by 50 points. Huh? D:
Well, in that case the quest rewards are probably levelled. Bummer.
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hannah sillery
 
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Post » Sun Feb 03, 2013 4:27 pm

Im not sure you realize how the armor cap works.

http://www.uesp.net/wiki/Skyrim:Armor_Rating#Armor_Rating

You can reach armor cap/near pretty easily with light armor you just save a few perks with heavy armor. Armor on light armor needed to be lower for release to justify heavy armor but unfortunately it's not justified, a melee char that uses light armor is actually in a better postion than one with heavy armor (Sprinting costs less stamina, stamina regnerates faster, less weight) etc.

You can get that same stamina amount by getting the weightless perk.... The only way you can get a light armor set to the quality of heavy armor is with exploits or abusing the potion and enchantments system. Heavy armor is arguably better, since with the weightless perk I can move just as fast, and get more protection. Depends on your style.

Heavy

Advantages:
  • Heavy armor is more protective than light armor.
  • You can deal more unarmed damage with the Fists of Steel perk. This can be combined with the http://www.uesp.net/wiki/Skyrim:Fortify_Unarmed_Damage enchantment to provide a viable damage-dealing means.
  • More enemies may be engaged at once, providing more confidence to the player.
  • Reflect Blows grants more offensive possibilities, allowing for more damage in the same amount of time.
Disadvantages:
  • Heavy armor causes you to move more slowly than when wearing light armor (this may be negated by http://www.uesp.net/wiki/Skyrim:The_Steed_Stone or the Conditioning perk).
  • Sprinting in heavy armor uses more stamina than sprinting in light armor or clothing (may also be nulled by http://www.uesp.net/wiki/Skyrim:The_Steed_Stone or the Conditioning perk).
  • Heavy armor weighs more than light armor, which increases the chance of being detected while moving in stealth mode and leaves you unable to add as much to your inventory before your http://www.uesp.net/wiki/Skyrim:Carry_Weight is exceeded (again, negated by http://www.uesp.net/wiki/Skyrim:The_Steed_Stone or the Conditioning perk).
Light

Advantages:
  • Lighter and less movement penalties.
  • Less noisy and easier for sneaking.
  • Unhindered perk (worn light armor is weightless) is available 20 levels earlier than Heavy Armor's Conditioning, and doesn't require taking two highly situational perks to unlock.
  • Uses less stamina when sprinting.
  • Stamina recovers faster with Wind Walker perk.
  • Can be faster than the enemy (i.e. easier to run from a fight to recover from damage.)
  • The lighter weight allows for the carrying of multiple suits of armor, each fine-tuned for specific enemies and situations, without drastically taking up encumbrance.
  • Fully mastering the Light Armor tree requires two fewer perks over Heavy Armor (10 total points versus 12), allowing for more growth in other skill trees.
  • Deft Movement has a small chance to negate combat damage, increasing overall defense.
  • When in werewolf form, your armor is considered light armor, and is affected by some light armor perks. This also means that when in human form, you can use light armor instead of heavy armor to potentially save perks. (As of patch 1.3.10 this is no longer true.)[verification needed]
Disadvantages:
  • Much less protective in the early game. However, later on, with high support skills, both armors are able to reach the http://www.uesp.net/wiki/Skyrim:Armor#Armor_Cap.
  • Bare fist (unarmed) attacks are less powerful without Fists of Steel, though at present this perk only uses the base value of the armor, not the upgraded value, and this perk can be somewhat replaced with fortify unarmed. This may or may not be intentional.
  • Reflect Blows can share melee damage with attackers, increasing overall offense.




Pretty much comes down to preference. But light is not better than heavy. Any disadvantages you'd have with heavy is nullified with the weightless perk.
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Marlo Stanfield
 
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Post » Sun Feb 03, 2013 2:24 pm

Enchantments and stats mean nothing to me. Aesthetics is where its at, and Miraaks gear is amazing
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Petr Jordy Zugar
 
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Post » Mon Feb 04, 2013 1:16 am

Enchantments and stats mean nothing to me. Aesthetics is where its at, and Miraaks gear is amazing
True
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Jack Moves
 
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Post » Sun Feb 03, 2013 5:47 pm

You can get that same stamina amount by getting the weightless perk.... The only way you can get a light armor set to the quality of heavy armor is with exploits or abusing the potion and enchantments system. Heavy armor is actually better, since with the weightless perk I can move just as fast, and get more protection.

Pretty much comes down to preference. But light is not better than heavy. Any disadvantages you'd have with heavy is nullified with the weightless perk.


Not even mentioning the fact that almost all heavy armor LOOKS better than light armor...
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Pixie
 
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Post » Sun Feb 03, 2013 10:10 pm

Not even mentioning the fact that almost all heavy armor LOOKS better than light armor...
I still love Elven armor. It looks better on females though
Hide armor looks nice for my Hunter
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Danger Mouse
 
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Post » Sun Feb 03, 2013 9:10 pm

I'll CK it to give me a clean set to enchant myself. There is no bonus for wearing the set nor the bonus applied from Alterations due to parts of it being classified as armour.
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Lisha Boo
 
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Post » Sun Feb 03, 2013 12:16 pm

Not even mentioning the fact that almost all heavy armor LOOKS better than light armor...

Yup, also true.
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Juliet
 
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Post » Sun Feb 03, 2013 10:37 pm

I dont care what people are saying about its enchantment, its the sixiest and the best looking set of gear in the game that fit you as a dragonborn. I havent seen how it looks on a woman tho...........That just gave me a reason to start a new character :)
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Heather Kush
 
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Post » Sun Feb 03, 2013 2:06 pm

If your a strong mage character with alteration, you can use the dragonhide spell? cant remember, and it increases your armour rating. Also not to mention the dragon aspect shout is perfectly fitting with Miraaks apparel. When you have these three things available, you can be really strong. But I was hoping that dragon aspect would be like 50% to all shouts. It is strong with Amulet of Talos because the shouts recover faster. Also Miraaks robes make me feel invincible on the back of a dragon.

I hope Bethesda coould patch in the option to upgrade Miraaks armour.
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Penny Flame
 
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Post » Sun Feb 03, 2013 8:14 pm

If your a strong mage character with alteration, you can use the dragonhide spell? cant remember, and it increases your armour rating. Also not to mention the dragon aspect shout is perfectly fitting with Miraaks apparel. When you have these three things available, you can be really strong. But I was hoping that dragon aspect would be like 50% to all shouts. It is strong with Amulet of Talos because the shouts recover faster. Also Miraaks robes make me feel invincible on the back of a dragon.

I hope Bethesda coould patch in the option to upgrade Miraaks armour.

LOL I love ur quote man, seriously i wish i could tell that to Neloth in the game.
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Romy Welsch
 
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Post » Sun Feb 03, 2013 2:08 pm

i like the armor,might switch my heavy armor battlemage to light armor just for it
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Ella Loapaga
 
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