What do you want in the new DLC

Post » Sat May 28, 2011 10:55 pm

So the said they are adding new maps and additionl content what do you want?
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stevie critchley
 
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Post » Sat May 28, 2011 12:16 pm

snow map??? i lol'd :lmao: the ark is in the middle of the ocean, a tropical environment

i want new maps of course, new weapons i could take or leave, i would like some more clothing as well :)
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Ellie English
 
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Post » Sat May 28, 2011 8:44 am

snow map??? i lol'd :lmao: the ark is in the middle of the ocean, a tropical environment

Yah but the can make it work
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sw1ss
 
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Post » Sat May 28, 2011 6:04 pm

snow map??? i lol'd :lmao: the ark is in the middle of the ocean, a tropical environment

i want new maps of course, new weapons i could take or leave, i would like some more clothing as well :)


Maybe a piece of the ark will break off and float to Antarctica haha
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Dorian Cozens
 
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Post » Sat May 28, 2011 8:59 pm

Maybe a piece of the ark will break off and float to Antarctica haha

wait maby when the resistents looks for a new life they find a snow map
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Amber Hubbard
 
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Post » Sat May 28, 2011 11:13 pm

Oh yeah and the world is also suffering from Global Warming... Totally going to be snowing off the coast of San Francisco.

I would rather see new maps that add more depth to the story. Because we can all agree it's a little.... Lacking.....
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Matthew Barrows
 
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Post » Sat May 28, 2011 10:10 pm

Im down for everything but more ranks/levels. They set it up like that for a reason. This is not a mmorpg, no need to raise a level cap.
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Bereket Fekadu
 
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Post » Sat May 28, 2011 11:34 pm

im not going to vote because.. well, some of those seem kinda pointless. the environment isnt going to matter when it comes to looks because there is no "blending" system. buut

more levels
more skills
more distinguished weapon attachments(why make 4 barrel attachments that do the same EXACT stat changes?)
more game customizing options(ally AI on/off, cinima scenes on/off, ECT.)
more weapon distinguishing(seriously, the dev who decided to make it take 3 shots to kill enemies from 5ft with a shotgun needs do slam their %^#* in a cabnet door and stop coding games.)

just... define a little more realism and common sense into the game, mostly..
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Sweet Blighty
 
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Post » Sat May 28, 2011 8:07 am

please more depth to the story!!!!! it has soooo much potential.... and more guns is always nice :)
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James Rhead
 
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Post » Sat May 28, 2011 2:55 pm

yeah that could be nifty too. i mean, this game can actually be beat in roughly 3 hours.. if.... if... if all goes smoothly.. i don't think that that constitutes as an actual game these days... more like something you would see in the mini's store on PSN or the XBL arcade... IMO.
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evelina c
 
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Post » Sat May 28, 2011 8:00 am

I know, while i play, i can't help but think this is just a big DLC pack for some other game
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Stacyia
 
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Post » Sat May 28, 2011 9:47 am

I know, while i play, i can't help but think this is just a big DLC pack for some other game

what
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Lucie H
 
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Post » Sat May 28, 2011 5:39 pm

More weapons would also mean new challenges?
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Dezzeh
 
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Post » Sat May 28, 2011 8:40 pm

More customizable game modes/options for Free Play online:

-TDM
-CTF

etc.

Also new maps which accommodate not only the above game types but the current structure as well
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Scarlet Devil
 
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Post » Sat May 28, 2011 4:14 pm

snow map? ... COMEONSON
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Verity Hurding
 
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Post » Sat May 28, 2011 10:04 am

I want them to make re-skins or alternate models of every weapon - not just for appearance, but also because it lets you take two of the same gun, and lets you have two unique customisations of each gun.

Say you're a Medium body type, with a love for the Gerund AR, and the other guns don't really have the same impact. If you're going Soldier, and want to really hit hard, you can go for the Grenade Launcher attachment, then swap it out for a speed sling when you're playing as an Operative - fast switching is more important when you're behind enemy lines.

Except that you can't do that, because you can only have one set of customisation options for each weapon.

I play as a Light, and I want to be able to kit out one SMG for my Operative, and the other for my Medic. As an Operative, a Silencer is practically required gear on every weapon, but not as much when I'm playing Medic. When I'm running around as a Soldier, I care even less for it. But for all three classes, my weapon of choice would be the Galactic - even though I'd need AT LEAST two customisations of it to truly do justice to what I want. Preferably 3, really. Red Dot on the Soldier version, Adjusted Ironsights on the other 2. Silencer on the Operative version, maybe a Muzzle Brake for the Soldier.

If there was an alternative skin for the Galactic (like the Fallout and Doom pack DLC), or a second gun with identical stats (like the Psycho and Spec Ops DLC), I could do this with ease.

EDIT: Not sure you'd count this as "new weapons" so I voted "no" on that option. Could really do with more options on that question though...
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Imy Davies
 
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Post » Sat May 28, 2011 4:15 pm

- More maps
- More Challenges
- More customization (clothing, gun skins)

Yesh
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Symone Velez
 
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Post » Sat May 28, 2011 11:49 pm

more maps, challenges, and guns.
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Pumpkin
 
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Post » Sat May 28, 2011 1:31 pm

We totally need an ENTIRELY parkour based map
So your body type actually means anything other than how much health you start with

I want a map with low down areas for heavys
Mid sections (like container height) for the mediums
And high up areas and long stretches of skill based light body weight parkour areas (multi walljump gaps, etc)
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Max Van Morrison
 
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Post » Sun May 29, 2011 12:25 am

It would be cool to have this parkour chase map where there is a ball (could be a briefcase or something) where one team is trying to retrieve it while the other trying to secure it. Instead of having that whole return the item by pressing X though, the guys returning it has to actually pick it up and return it. Something cool like that.

Snow Map? Um...it doesn't usually snow out in the open sea. Plus I'm not sure where they are. They use to be off the coast of San Francisco but since they moved who knows where they are now, but it's probably a pretty tropic area.

Sawed-Off Shotgun with a pistol grip. Heavys have a shotgun, Mediums have a shotgun, why don't lights get to have a shotgun? The best they get is that revolver.

I don't see them raising the level cap unless this is going to be a big DLC. Even then they should only raise it by 5 levels and 1 rank.

New Challenges would be cool. Like a new Parkour Challenge.
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C.L.U.T.C.H
 
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Post » Sat May 28, 2011 8:34 pm

Sawed-Off Shotgun with a pistol grip. Heavys have a shotgun, Mediums have a shotgun, why don't lights get to have a shotgun? The best they get is that revolver.

And unscoped Light Rifles.

You can slaughter with those if you're good.
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RUby DIaz
 
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Post » Sun May 29, 2011 12:22 am

- More maps
- More Challenges
- More customization (clothing, gun skins)

Yesh

A definite YES!
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Holli Dillon
 
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Post » Sat May 28, 2011 4:32 pm

Snow map? where would snow be on the Ark?

Anyway I'm looking forward to new maps and some new gear as well. It's great that the first DLC pack is free, I can't wait for the new stuff.
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BaNK.RoLL
 
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Post » Sat May 28, 2011 7:30 pm

This is what i want from the 1st free dlc:

1st things 1st, a lobby for consoles then,

New game modes:
Random: a random objective pops up for both teams to complete, after one completes, another pops ups, this continues for 5 objectives or until one side completes 3 of 5
Hold the Objective: CTF but with objectives instead of flags

New XP levels:
10 new levels of xp to a maximum of 30 levels per character
Xp is the main incentive in this game so it make little sense to be able to max out your charater so fast. people want to invest time into their characters so these next 10 levels should be a chore to achive and something to keep players chugging along, imo.

A quick run down on abilities for extra levels:
Universal Abilities-
Health boost: x/5 each rank increases health by .10 to a max of .50
Damage Boost: x/5 each rank increases damage by .10 to a max of .50
Speed Boost: x/5 each rank increases player movement by .10 to a max of .50
Weapon mod: this ability will let you upgrade one area of your preferred weapon, be it accuracy, reload speed, stability etc. x/5 each rank allows 1 mod (max 2 mods per weapon)

soldier: ammo specialize (can only choose one)
Frost ammo- after 5 hits, players speed begins to slow. 1-3 hits before death player will freeze and die (ranks 1-5)
Fire ammo- after 3 succesful hits an enemy will burst into flames for a d.o.t (damage over time) effect. (ranks 1-5)
Shock ammo-Stuns an enemy for 2 sec and d.o.t for 2 sec (ranks 1-5)
Paralyze ammo-stuns an enemy for 1-2 sec and cripples movement for 3 afterwards

Engineer: As far as im concerned, engineer is the prefered class, so i would just augment what they have, same as soldier
Frost turret- after 5 hits, players speed begins to slow. 1-3 hits before death player will freeze and die (ranks 1-5)
Fire turret- after 3 succesful hits an enemy will burst into flames for a d.o.t (damage over time) effect. (ranks 1-5)
Shock turret-Stuns an enemy for 2 sec and d.o.t for 2 sec (ranks 1-5)
Paralyze turret-stuns an enemy for 1-2 sec and cripples movement for 3 afterwards

Medic: specialize (can only choose one)
Health bonus: increases the value of each pip healed by the medic from 100% to 110% (ranks 1-5 to max of 150%)
Death bonus: revive players with 110% health per pip (ranks 1-5 to max of 150%)

Operative: This class needs the most help, its just not fun, so lets waste no time
Self buff: instant disguise, a one use instant disguise buff
Team buff: disguise kit- allows teamates to disguise themselves as a fallen enemy
misdirect-disguise enemys as friendly players so other enemys will attack them (rank 1-5 each rank adds a second to the ruse, starting at 2 seconds up to 7)
smoke bomb: a smoke bomb that does no damage but stuns the enemy (rank 1-5 each rank adds a second to stun) and adds smoke to obscure the area

and if there is time somewhere, a female option is highl on the priority list!! (at least for me)
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Glu Glu
 
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Post » Sat May 28, 2011 1:57 pm

Snow on the Ark? Lol are you kidding?
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*Chloe*
 
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