Where did all my action go?

Post » Sun Mar 06, 2011 7:42 am

most people take "fan boy" as a compliment right?
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мistrєss
 
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Post » Sun Mar 06, 2011 2:58 pm

I voted for every single option simply because the poll was inexplicably made multiple-choice.
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Kirsty Wood
 
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Post » Sun Mar 06, 2011 9:58 am

This.

Stuff was trying to eat my face every 50 yards from Goodsprings to the Strip. (And frequently, it succeeded.)



....but I will say, that, yes - I miss the bigger, multi-room, multi-zone "dungeons". There have been a few (some of the vaults especially), but most of the enterable locations seem a bit small. And I think that may be one of the big differences between Obsidian and Bethesda - Obsidian does more interesting NPCs and main quest. Bethesda does better world-building & fluff. (The main quest and NPCs in FO3 were kinda sad. But the random locations were amazing.

The fact that the main quest in FO3 was so sad is what made it so good, if you have a game where everyone is running around all happy as can be, its just not that interesting, im not saying FNV is like that, its just the fact that there are some sad parts in FO3 is what made the story good, now Bethesda did overdue it a little, not in the story, just in the environment, too many dead bodies and half-dead people walking around, just think about it, if Dad somehow survived and lived through the whole thing, it would be a happily-ever-after ending, that doesnt happen in post-apocolyptia, not even now, emotion and those unexpected twists are what make games like FO3 good.

Plus i strongly disagree that Obsidian made a more interesting main quest, its one of those investigation stories, which bore me to tears.
but i do agree with the fact that Bethesda does better world-building, which is what i was looking for in New Vegas, the main quest is still a high priority, but if its not a good one, ill just wander off and do whatever, its what i did on my 4th playthrough on FO3, the world was so open i almost never got bored, and if i did, i would throw all my stuff in my Megaton house except a hunting rifle, 50 .32 rounds, a 10mm pistol, 50 rounds for that, and a wasteland wanderer outfit and try to make it from the republic of dave all the way to rockland car tunnel, and strictly limit the amount of food, beverages, and stimpacks/radaway i could carry, that never got boring because it was a new and different experience every time. now in NV, iv discovered almost every location and can only travel north and south, and there are highways everywhere so its impossible to get lost, which is when it gets exciting, now im not saying ive totally plundered every nook and cranny of the Mojave, i would have to play like 18 hours a day, which i dont have the time or money to(if youre wondering why i dont have the money to play NV so much is because i dont have the money to pay for carpel tunnel syndrome meds) overall i am kind of disappointed with the world and story of FNV, but the rest is great, now if you havent wasted enough of your time reading this ridiculously long post, i can go on about how cool some of the new content is, but you will be 80 years old by then, so ill spare you the extra 10 years. lol
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Stu Clarke
 
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Post » Sun Mar 06, 2011 4:41 am

I feel that New Vegas is better written, but Fo3 had more to explore.

NV's stuff is all crammed in the middle of the map, and Obsidian threw obstacles in the way so you're forced to stick to particular routes. Those obstacles being Deathclaws and the ever-present invisible walls at the top of every single mountain, some beaches, and so on.

Add in the changes to the systems - some good (DT) and some not (useless VATS, forcing manual aim over it, and so on) and I'm feeling a little disillusioned after the first playthrough.
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Greg Cavaliere
 
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Post » Sun Mar 06, 2011 2:45 am


I just wish the two could be merged. Imagine FO3's world merged with the challenge and writing in this game.



I agree.
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Alexandra walker
 
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Post » Sun Mar 06, 2011 4:08 pm

The fact that the main quest in FO3 was so sad is what made it so good, if you have a game where everyone is running around all happy as can be, its just not that interesting, im not saying FNV is like that, its just the fact that there are some sad parts in FO3 is what made the story good, now Bethesda did overdue it a little, not in the story, just in the environment, too many dead bodies and half-dead people walking around, just think about it, if Dad somehow survived and lived through the whole thing, it would be a happily-ever-after ending, that doesnt happen in post-apocolyptia, not even now, emotion and those unexpected twists are what make games like FO3 good.

Plus i strongly disagree that Obsidian made a more interesting main quest, its one of those investigation stories, which bore me to tears.
but i do agree with the fact that Bethesda does better world-building, which is what i was looking for in New Vegas, the main quest is still a high priority, but if its not a good one, ill just wander off and do whatever, its what i did on my 4th playthrough on FO3, the world was so open i almost never got bored, and if i did, i would throw all my stuff in my Megaton house except a hunting rifle, 50 .32 rounds, a 10mm pistol, 50 rounds for that, and a wasteland wanderer outfit and try to make it from the republic of dave all the way to rockland car tunnel, and strictly limit the amount of food, beverages, and stimpacks/radaway i could carry, that never got boring because it was a new and different experience every time. now in NV, iv discovered almost every location and can only travel north and south, and there are highways everywhere so its impossible to get lost, which is when it gets exciting, now im not saying ive totally plundered every nook and cranny of the Mojave, i would have to play like 18 hours a day, which i dont have the time or money to(if youre wondering why i dont have the money to play NV so much is because i dont have the money to pay for carpel tunnel syndrome meds) overall i am kind of disappointed with the world and story of FNV, but the rest is great, now if you havent wasted enough of your time reading this ridiculously long post, i can go on about how cool some of the new content is, but you will be 80 years old by then, so ill spare you the extra 10 years. lol



Excellently put. I agree.
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Curveballs On Phoenix
 
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Post » Sun Mar 06, 2011 3:10 pm

i didnt get wat you were saying .. you said fallout new vegas was lacking action when it wasnt ?? there are plenty of vaults and places to visit and the explosion affects are far better whenever i shoot a rocket it feels like im shooting 20 of the fallout 3 ones its fin amazin and the fatman explosion is BEAUTIFUL :gun: :ahhh:
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Jeremy Kenney
 
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Post » Sun Mar 06, 2011 11:50 am

I suggest you actually go and read the book as it is set in Russia after a nuclear war and is set in the Moscow Metro system. The story is told from a single characters point of view and it's this character that you play in Metro. In no way is the game of Metro 2033 based on the Metro system of Fallout 3. The game was also in development from around 2006.

Your poll only wants people to hate on New Vegas whereas looking at the poll results 19 out of 53 votes are for people being Obsidian Fan Boys/Girls. All people are suggesting is that you actually should have had a balanced poll stating that maybe just maybe there was enough combat in the game.

Next time I suggest you actually do some research on a game that you basically accuse of ripping off FO3 and then come up with a poll that is balanced instead of basing one to get the results that you want to come out of it.


Whatever it is you are on about, that there is no possible way that Metro 2033 took any inspiration from Fallout 3, well, that's just silly. Also, it is hardly a main theme of this thread so I'm going to let your tangent die here.
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evelina c
 
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Post » Sun Mar 06, 2011 9:46 am

most people take "fan boy" as a compliment right?


I edited the poll. It was biased, I guess.
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Bonnie Clyde
 
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Post » Sun Mar 06, 2011 4:17 am

The fact that the main quest in FO3 was so sad is what made it so good, if you have a game where everyone is running around all happy as can be, its just not that interesting, im not saying FNV is like that, its just the fact that there are some sad parts in FO3 is what made the story good, now Bethesda did overdue it a little, not in the story, just in the environment, too many dead bodies and half-dead people walking around, just think about it, if Dad somehow survived and lived through the whole thing, it would be a happily-ever-after ending, that doesnt happen in post-apocolyptia, not even now, emotion and those unexpected twists are what make games like FO3 good.

Plus i strongly disagree that Obsidian made a more interesting main quest, its one of those investigation stories, which bore me to tears.
but i do agree with the fact that Bethesda does better world-building, which is what i was looking for in New Vegas, the main quest is still a high priority, but if its not a good one, ill just wander off and do whatever, its what i did on my 4th playthrough on FO3, the world was so open i almost never got bored, and if i did, i would throw all my stuff in my Megaton house except a hunting rifle, 50 .32 rounds, a 10mm pistol, 50 rounds for that, and a wasteland wanderer outfit and try to make it from the republic of dave all the way to rockland car tunnel, and strictly limit the amount of food, beverages, and stimpacks/radaway i could carry, that never got boring because it was a new and different experience every time. now in NV, iv discovered almost every location and can only travel north and south, and there are highways everywhere so its impossible to get lost, which is when it gets exciting, now im not saying ive totally plundered every nook and cranny of the Mojave, i would have to play like 18 hours a day, which i dont have the time or money to(if youre wondering why i dont have the money to play NV so much is because i dont have the money to pay for carpel tunnel syndrome meds) overall i am kind of disappointed with the world and story of FNV, but the rest is great, now if you havent wasted enough of your time reading this ridiculously long post, i can go on about how cool some of the new content is, but you will be 80 years old by then, so ill spare you the extra 10 years. lol



I really agree with this guy.
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Alex Vincent
 
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Post » Sun Mar 06, 2011 3:41 pm

I feel that New Vegas is better written, but Fo3 had more to explore.

NV's stuff is all crammed in the middle of the map, and Obsidian threw obstacles in the way so you're forced to stick to particular routes. Those obstacles being Deathclaws and the ever-present invisible walls at the top of every single mountain, some beaches, and so on.

Add in the changes to the systems - some good (DT) and some not (useless VATS, forcing manual aim over it, and so on) and I'm feeling a little disillusioned after the first playthrough.


I'm having no problem using VATS. You just have to make better decisions when to/not to use it.

Deathclaws aren't a road block for me either. As a matter of fact, I don't think there ARE Deathclaws in my game any more. :)
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Manuel rivera
 
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Post » Sun Mar 06, 2011 5:58 am

In general i would disagree with the OP. There are good dungeons and specific areas where there are lots of enemies.

However in a later post the OP (original poster) states that there isn't enough action in freeside, and i agree it's a dull loading screen grind and i hate it as well. In fact most of the strip is detestable just because of the lack of things to do in it. The wastes are where the action is. :P

There are good areas to explore, but yes the game is different.

Heh Poll options are biased, what do you expect from someone who makes a long post stating all the reasons they don't like fallout new vegas? :P

Come on though, first time through the dialogue is very good, the plot works well enough and as long as you are careful you can survive. Plenty of enemies to begin with through the wastes. (don't stick with the main path, lots and lots of sidequests aren't too shabby) Imho i'm struggling with camp searchlight though.

A few of the quests are annoying and poorly or oddly designed flags of our misfits anyone else find dull?. But there is a greater number of decent or well made ones (who doesn't enjoy the Novac quest finding the killer chubocabra? :P thank you no-bark).
Plenty of tough enemies.

The main concerns i have are the bugs (ie ones that the player cannot fix at all), strange slowdowns and the unfair bias of the ncr dominating the majority of quests. i mean the bad guy doesn't have to be a village-burning cold-blooded killer you know?

Oh and a lack of explanation of how the mutated animals came about. imho i think a vault full of deathclaws would be interesting (mimicking the vault full of supermutants).


As for comparison vs fallout 3, overall new vegas provides more new content that makes sense. just a shame it wasn't designed better. Fallout 3 is more geared toward First person shooter, but there's still FPS content in new vegas (lots of it) you just have to take a little time to look for it.
I liked fallout 3, i really did, but it got boring after one play through even with the DLC content. Unlike fallout new vegas, i'm about to start my third character. because it's that well made, it's more streamlined as plots go, there's better reasons for why events happen.
(with the exception of the nerf on explosives, and the copypasta of the perks. Not a great idea. But kudos on getting a working unarmed combat, and melee comabt bumped up).

So overall Fallout 3 was good, very enjoyable. But lacked replayability, i mean the main plotline just wasn't enough content. Nice combat system, VATS was pretty cool. some nice random stuff.
Overall fallout new vegas improves on replayability, which is the main strength i believe. but it does kinda make the VATS system obsolete sadly :(. however ironsights are pretty sweet.

so i take the good with the bad and say new vegas is a nice new present. it's taken some good ideas from fallout 3, and taken an interesting spin-off.
However fallout 3 caters more to new players, it's more forgiving, and you can essentially become a god in late game.
Fallout new vegas caters to people who think away from the norm, you have to use your head a little for some of the challenges, less forgiving in some circumstances (ie lack of tutorial info in general). you can still become powerful late-game but not godlike, certainly not god-like.
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RObert loVes MOmmy
 
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Post » Sun Mar 06, 2011 12:06 pm

Specifically new vegas lacks the good old respawning dungeons of raiders/talon company when you just want to raid some place for easy caps and gore. Caves of geckos/deathclaw/cazadars/nightstalkers just dont give you the same payout for their difficulty and satisfaction of headshooting a person. I like to go in with zero equipment, kill the first guy and use his weapons/armor to takeout all his buddies, progressively getting better equips/durablity as I go deeper. So far I have not found a dungeon that I can do this in.
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Big mike
 
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Post » Sun Mar 06, 2011 12:44 pm

NV is missing Random Encounters and heavily defended bases and dungeons. Any NCR outpost has laughable defense and Ceasar's Legion are really a non-threat tbh. I've been saving Black Mountain for when I have an epic character but I fear I might be disappointed.

I would like bigger, more intense firefights where advantages like Turbo are absolutely needed to survive.
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Avril Churchill
 
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Post » Sun Mar 06, 2011 11:31 am

I'm liking the combat and action in NV so far. I find myself given much more scenarios where I can really attack the way I want to than I did in FO3. Sniping targets from a mountainside, setting up mines in alleyways, firing on a group of enemies from the top of a ruined building through the window. And then there's all the new weapons and pieces of armor; that lets me kill in my own style.
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KIng James
 
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Post » Sun Mar 06, 2011 3:45 am

Fallout has always been an RPG, and NOT an action game. Those introduced to the series via Fallout 3 have a skewed view of what Fallout actually is. Don't worry though, as I'm sure you'll all get exactly what you desire when FO4 is released. I'm not even sure how any of you can be upset about what is virtually a "bonus" game, not to mention the fact that if you'd done your homework on the franchise this game wouldn't be so very different from the "Fallout" experience for you.
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FirDaus LOVe farhana
 
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Post » Sun Mar 06, 2011 9:45 am

Well you must get out and explore some more. The reason you dont think there is more action, is cause you probably did stuff to prevent action. This game has 1000's of choices, ranging from Peace - Murder.
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Vickey Martinez
 
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Post » Sun Mar 06, 2011 8:10 am

I find that FO:NV feels much more tactical in a lot of ways.

In FO3 even the toughest enemies were eventually trivial so the game threw them at you in droves to make up for it. This made for some frantic action sure, but also an overall lack of a challenge even on harder modes, once you had a Chinese Assault rifle plus three spares in inventory for field repairs, 200 stimpacks, Winterized T51b powered armor and a dart gun as a sidearm you could storm through the Old Olny sewers without once stopping except to reload, take on 20 supermutants at once, clear out an entire room of Mr. Gutsy bots with a few half-heartedly-aimed pulse grenades.


In NV, you actually have to stop, look, listen, prepare and fight smart, you can't just storm everywhere and stomp everything, especially on higher difficulty levels. Deathclaws scare me again, I actually run from combat as opposed to wading in guns blazing at every chance. The XP comes slower and I find myself having to take time out to make a point of getting XP, looting out-of-the-way locations and trying to build my wealth and power level as opposed to having it handed to me along the main quest chain.

The action is different, but it's still there. Plus I like there are more regular respawning outdoor areas: any time I want a fight I can go to the ruins west of vegas and find plenty of fiends that are just asking for a 5mm to the head.
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lucy chadwick
 
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Post » Sun Mar 06, 2011 2:39 am

Your lovely Fallout games were so impressive that the developer died when PC piracy was low. If Fallout stayed as Obsidian or Black Water or whoever wanted it, then it'd still be dead.




I freaking lost it right here.

I don't typically like to libel people as being "kids who only played F3 and have no idea what the series is about" because that's pretty stereotypical of your average NMA member and all of that. But holy crap, looks like you fit that mold to a tee.

I guess you don't understand the history of Black Isle and why Van Buren was cancelled. Given your statements, I wouldn't expect you to.

SPOILER: Van Buren was cancelled because of an idiot gentleman who also happened to run Interplay. Shortly after Van Buren was cancelled, he also went the extra mile and fired everyone at Black Isle. It had nothing to do with our "lovely" Fallout games not being developed by Bethesda.

Your posts are one of the few on this forum that have actually, legitimately pissed me off.

Like Bethesda games? Stick to the Elder Scrolls series. Like Fallout 3? That's fine. But don't waltz in here and take the piss on a Fallout game the rest of us have been waiting for since the Van Buren cancellation.

Oh, and like others have pointed out, you obviously have not been exploring the world map enough if you're not finding a lot of combat.

(YES I MAD.)
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Scott Clemmons
 
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Post » Sun Mar 06, 2011 5:10 am

NV is missing Random Encounters and heavily defended bases and dungeons. Any NCR outpost has laughable defense and Ceasar's Legion are really a non-threat tbh. I've been saving Black Mountain for when I have an epic character but I fear I might be disappointed.

I would like bigger, more intense firefights where advantages like Turbo are absolutely needed to survive.


On that count you might be disappointed. I sacked Black Mountain prior to level 20 without too much trouble. The main base of Ceasar's Legion is much more difficult (the toughest fight I've had so far, at least against humans).
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Tom Flanagan
 
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Post » Sun Mar 06, 2011 2:43 am

Fallout has always been an RPG, and NOT an action game. Those introduced to the series via Fallout 3 have a skewed view of what Fallout actually is. Don't worry though, as I'm sure you'll all get exactly what you desire when FO4 is released. I'm not even sure how any of you can be upset about what is virtually a "bonus" game, not to mention the fact that if you'd done your homework on the franchise this game wouldn't be so very different from the "Fallout" experience for you.


Even though I'm on the "Pro NV" side, I find this statement a bit over the top. Do their homework? Really? We're not buying a home or selecting a college, it's a flippin video game......an insignificant recreational activity. Any game should, if the company in question wants to actually be a successful business, stand on it's own merit without the consumer having to "do their homework". It's just not reasonable.

At the end of the day, the consumer will vote with his/her wallet, video game nerd snobbery be damned.
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Katy Hogben
 
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Post » Sun Mar 06, 2011 7:15 am



Oops double post.
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teeny
 
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Post » Sun Mar 06, 2011 5:46 am

Most of the time action won't find you, you gotta find it.

Stay on REPCONN's office 3rd floor more than 30 sec.
Go into Quarry Junction, Walk up north early in game

there goes, it's find you
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Abel Vazquez
 
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Post » Sun Mar 06, 2011 10:15 am

Not a very good poll.

However to answer the question I don't miss it because it isn't gone. I like this game because most of the time you have the option to handle situations in such a variety of ways. Even how you fight is more balanced for whatever role you choose.

Try climbing Black Mountain on a difficulty that is challenging. Perhaps you are playing a difficulty that isn't challenging therefore exciting enough. On Hard/hardcoe fighting the Gecko to help that man get to his daughter was difficult and rewarding. I completely disagree but respect your appealing (disrepect on the poll though).
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Bethany Watkin
 
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Post » Sun Mar 06, 2011 7:39 am

Fair enough.
I think the poll is fine.


Of course you do, it's your poll! I found it biased b/c even the voting options stating that you like FNV still had you agreeing the action was "modest." Personally, I love the game, and I am finding so much action just exploring the Mojave. Black Mountain, plenty of action. North of Sloan, almost too much action! I could keep listing but I'd rather get back to playing.
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rae.x
 
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