In general i would disagree with the OP. There are good dungeons and specific areas where there are lots of enemies.
However in a later post the OP (original poster) states that there isn't enough action in freeside, and i agree it's a dull loading screen grind and i hate it as well. In fact most of the strip is detestable just because of the lack of things to do in it. The wastes are where the action is.

There are good areas to explore, but yes the game is different.
Heh Poll options are biased, what do you expect from someone who makes a long post stating all the reasons they don't like fallout new vegas?

Come on though, first time through the dialogue is very good, the plot works well enough and as long as you are careful you can survive. Plenty of enemies to begin with through the wastes. (don't stick with the main path, lots and lots of sidequests aren't too shabby) Imho i'm struggling with camp searchlight though.
A few of the quests are annoying and poorly or oddly designed flags of our misfits anyone else find dull?. But there is a greater number of decent or well made ones (who doesn't enjoy the Novac quest finding the killer chubocabra?

thank you no-bark).
Plenty of tough enemies.
The main concerns i have are the bugs (ie ones that the player cannot fix at all), strange slowdowns and the unfair bias of the ncr dominating the majority of quests. i mean the bad guy doesn't have to be a village-burning cold-blooded killer you know?
Oh and a lack of explanation of how the mutated animals came about. imho i think a vault full of deathclaws would be interesting (mimicking the vault full of supermutants).
As for comparison vs fallout 3, overall new vegas provides more new content that makes sense. just a shame it wasn't designed better. Fallout 3 is more geared toward First person shooter, but there's still FPS content in new vegas (lots of it) you just have to take a little time to look for it.
I liked fallout 3, i really did, but it got boring after one play through even with the DLC content. Unlike fallout new vegas, i'm about to start my third character. because it's that well made, it's more streamlined as plots go, there's better reasons for why events happen.
(with the exception of the nerf on explosives, and the copypasta of the perks. Not a great idea. But kudos on getting a working unarmed combat, and melee comabt bumped up).
So overall Fallout 3 was good, very enjoyable. But lacked replayability, i mean the main plotline just wasn't enough content. Nice combat system, VATS was pretty cool. some nice random stuff.
Overall fallout new vegas improves on replayability, which is the main strength i believe. but it does kinda make the VATS system obsolete sadly

. however ironsights are pretty sweet.
so i take the good with the bad and say new vegas is a nice new present. it's taken some good ideas from fallout 3, and taken an interesting spin-off.
However fallout 3 caters more to new players, it's more forgiving, and you can essentially become a god in late game.
Fallout new vegas caters to people who think away from the norm, you have to use your head a little for some of the challenges, less forgiving in some circumstances (ie lack of tutorial info in general). you can still become powerful late-game but not godlike, certainly not god-like.