Why I Don't Like Skyrim

Post » Sat Jun 16, 2012 9:50 am

I detest having to fight a dragon every three days it gets very monotonous and predictable therefor boring the dragons are nothing special after you have killed two hundred of them in a few months time.
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Sat Jun 16, 2012 9:37 am

The same thing should apply to the Guards. If I stole an item from Whiterun and I get caught killing someone in Windhelm. They should not know that item was stoling. They really have no way of knowing. But if I was caught in Whiterun. Then they should know it was stolen. Because that was the town I stole it from.
You just read my mind... +1 to you good sir/madam
User avatar
Scared humanity
 
Posts: 3470
Joined: Tue Oct 16, 2007 3:41 am

Post » Sat Jun 16, 2012 10:30 am


True that is ironic. But he does have some good points about the game. Even though he is whining about it.
I think he mad about you know (Whispers) "the Beta" So he's trying to find other reasons to not like it
User avatar
Kellymarie Heppell
 
Posts: 3456
Joined: Mon Jul 24, 2006 4:37 am

Post » Sat Jun 16, 2012 11:44 am

You just read my mind... +1 to you good sir/madam
Thank you :biggrin:
It's kinda sad when you can think of a better system for the game withing minutes. Than the system the people who made the game are using.
User avatar
MISS KEEP UR
 
Posts: 3384
Joined: Sat Aug 26, 2006 6:26 am

Post » Sat Jun 16, 2012 6:16 pm


I agree, it would be nice if you could sell items to another town, but not from the town you stole from.
Well it depends because a honest merchant won't by stolen item's so the other merchants don't care we're you get it from
User avatar
Neko Jenny
 
Posts: 3409
Joined: Thu Jun 22, 2006 4:29 am

Post » Sat Jun 16, 2012 8:18 am

Can you all just let this pointless thread die.
Just because we don't agree with his points doesn't mean it's useless. It forces us to explain why he shouldn't have issues with the game. If we all just said "Oh this guy has a problem don't respond." Then nothing would ever get patched/fixed. His problem is that he posted a thread about multiple issues with little to know backing up why the problem is such a problem. I mean I've posted threads/posted on threads about Locational damage, wider range of motion, character trading, co-op playing, updating the map, fast travel, mountain climbing, but I have never made a 99 thesis on what is wrong with skyrim and what they should add. Doing things like that will get you flamed for whining about the issues with Skyrim.
User avatar
Tiffany Carter
 
Posts: 3454
Joined: Wed Jul 19, 2006 4:05 am

Post » Sat Jun 16, 2012 9:21 am


Just because we don't agree with his points doesn't mean it's useless. It forces us to explain why he shouldn't have issues with the game. If we all just said "Oh this guy has a problem don't respond." Then nothing would ever get patched/fixed. His problem is that he posted a thread about multiple issues with little to know backing up why the problem is such a problem. I mean I've posted threads/posted on threads about Locational damage, wider range of motion, character trading, co-op playing, updating the map, fast travel, mountain climbing, but I have never made a 99 thesis on what is wrong with skyrim and what they should add. Doing things like that will get you flamed for whining about the issues with Skyrim.
I Agree
User avatar
Charles Weber
 
Posts: 3447
Joined: Wed Aug 08, 2007 5:14 pm

Post » Sat Jun 16, 2012 5:51 pm

1. Doesn't really bother me as I rarely play a mage. We've lost a few spells, but at the same time, I feel like there is already a good selection of spells available (at least whenever I browse spellbook merchants, there seems to be a lot of options).

2. I've used the spell creator in both Morrowind and Oblivion, while it was fun, I don't miss it at all. Aside from destruction being underpowered at higher levels and a smaller variety of spells, I quite like the mechanics of Skyrim's magic system.

3. The breeding methods of Argonians is the last thing on my mind. :banana:

4. Essential NPCs are needed, so the devs don't have to deal with "Oh, I can't do X quest." "Its because you killed X person" "Well why did you make him killable??" type situations. Not really sure why the camp leaders are essential though, they don't do anything (I guess they may in the future).

5. I do agree with this, but at the same time, if you don't fast travel much, you'll encounter far fewer dragons.

Skyrim has its flaws, but for me anyway, it has been a vast improvement over Oblivion.
User avatar
Jonathan Braz
 
Posts: 3459
Joined: Wed Aug 22, 2007 10:29 pm

Post » Sat Jun 16, 2012 8:02 pm

Well it depends because a honest merchant won't by stolen item's.
But how do they know they are stolen items? How can they tell the differences between a Steel sword I got from killing a Bandit, or one I found in a tomb. And a Steel sword I stole from somebody?
User avatar
Lexy Corpsey
 
Posts: 3448
Joined: Tue Jun 27, 2006 12:39 am

Post » Sat Jun 16, 2012 10:01 pm

Thank you :biggrin:
It's kinda sad when you can think of a better system for the game withing minutes. Than the system the people who made the game are using.
This is why Beta-testing is so important. Also why reading their official forums is so important. I would love for Bethesda to put up a suggestions section, give a list of things to not suggest, and let us go at it. Then they should poke our threads to get us to really explain/elaborate on ideas. Maybe have a group of content developers interact with the forums to take in ideas about fixes and tweaks to the system.

I am also a very creative person. If I had the chance I would definitely come up with a list of suggestions, but only if I knew they were going to be read by someone who could take them and utilize them. Which is why when I become rich one day, I'm going to buy Pokemon from Nintendo and fix it ;)
User avatar
Mason Nevitt
 
Posts: 3346
Joined: Fri May 11, 2007 8:49 pm

Post » Sat Jun 16, 2012 3:15 pm

But how do they know they are stolen items? How can they tell the differences between a Steel sword I got from killing a Bandit, or one I found in a tomb. And a Steel sword I stole from somebody?
Hell how would they know the difference between a steel sword I looted from a bandit, or a steel sword I STOLE from a bandit? (I love the final perk in pickpocketting ;))
User avatar
Alexandra Ryan
 
Posts: 3438
Joined: Mon Jul 31, 2006 9:01 am

Post » Sat Jun 16, 2012 2:19 pm

But how do they know they are stolen items? How can they tell the differences between a Steel sword I got from killing a Bandit, or one I found in a tomb. And a Steel sword I stole from somebody?

You're not supposed to think about this stuff.

Like the lit torches and fruit and vegetables in the dungeons where "no one has gone for a thousand years".

If it's any consolation, it's worse in NV where you keep getting the "karma lowered" message when you "borrow" items from the camp where you just slaughtered everyone.

Makes no sense at all.
User avatar
Luis Reyma
 
Posts: 3361
Joined: Fri Nov 02, 2007 11:10 am

Post » Sat Jun 16, 2012 4:42 pm

You're not supposed to think about this stuff.

Like the lit torches and fruit and vegetables in the dungeons where "no one has gone for a thousand years".

If it's any consolation, it's worse in NV where you keep getting the "karma lowered" message when you "borrow" items from the camp where you just slaughtered everyone.

Makes no sense at all.

What really makes no sense is how an animal like a cow can get me a bounty when no one else is around.

*attacks chicken*

*$40 bounty.*

*kills cow*

*last witness killed. $40 bounty removed.*
User avatar
jessica breen
 
Posts: 3524
Joined: Thu Aug 03, 2006 1:04 am

Post » Sat Jun 16, 2012 8:16 pm

What really makes no sense is how an animal like a cow can get me a bounty when no one else is around.

*attacks chicken*

*$40 bounty.*

*kills cow*

*last witness killed. $40 bounty removed.*

I've killed the noble riding a horse before in the middle of nowhere and had his horse report me for murder. Have to remember to kill the horse too :run:
User avatar
Alan Cutler
 
Posts: 3163
Joined: Sun Jul 01, 2007 9:59 am

Post » Sat Jun 16, 2012 9:11 pm

Yeah, should've been a thank you thread instead :teehee:

LOL... nice one. I dislike both types of threads but always enjoy reading them for some reason.
User avatar
rolanda h
 
Posts: 3314
Joined: Tue Mar 27, 2007 9:09 pm

Post » Sat Jun 16, 2012 6:41 am



And also quite annoying... Why post only to incite flaming from other members, I reccomend this thread be locked as it serves no purpose.
Aye did you happen to come up with your forum name from that skyrim YouTube video ??
User avatar
Brian Newman
 
Posts: 3466
Joined: Tue Oct 16, 2007 3:36 pm

Post » Sat Jun 16, 2012 7:49 pm

What really makes no sense is how an animal like a cow can get me a bounty when no one else is around.

*attacks chicken*

*$40 bounty.*

*kills cow*

*last witness killed. $40 bounty removed.*

Geez ... should have killed that cow.

Always wondered who'd skeevered me out that time.

Just standing there looking all innocent chewing her cud ... who ever would have thunk it?
User avatar
RUby DIaz
 
Posts: 3383
Joined: Wed Nov 29, 2006 8:18 am

Post » Sat Jun 16, 2012 4:38 pm

-tries to push convo back on topic-
ANYWAYS, I never end up fighting tons of dragons. I kind of wish this would happen more to me.
User avatar
Grace Francis
 
Posts: 3431
Joined: Wed Jul 19, 2006 2:51 pm

Post » Sat Jun 16, 2012 5:55 pm

-tries to push convo back on topic-
ANYWAYS, I never end up fighting tons of dragons. I kind of wish this would happen more to me.

Do you fast travel much?
User avatar
KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Sat Jun 16, 2012 11:39 am

You might want to reconsider this game if you're a fan of Lycanthropy
User avatar
joseluis perez
 
Posts: 3507
Joined: Thu Nov 22, 2007 7:51 am

Post » Sat Jun 16, 2012 2:17 pm

I hope you guys understand that folks who have complaints are the ones who actually push the Dev's to strive and put out better products/games.
User avatar
Poetic Vice
 
Posts: 3440
Joined: Wed Oct 31, 2007 8:19 pm

Post » Sat Jun 16, 2012 12:34 pm

I am getting alittle bored with Skyrim, however, for some reason I can't quit playing it. I try putting a new game in to try to play it so that I could beat some of the games that are accumulating on my shelves. Something just keeps drawing me back to Skyrim. I don't hate the game though, I love it, and the good FAR out ways the bad. Stop complaining, play a new game, and get over it.
User avatar
Josephine Gowing
 
Posts: 3545
Joined: Fri Jun 30, 2006 12:41 pm

Post » Sat Jun 16, 2012 3:16 pm

cool story bro

kthxbai
User avatar
naome duncan
 
Posts: 3459
Joined: Tue Feb 06, 2007 12:36 am

Post » Sat Jun 16, 2012 10:35 am

cool story bro

kthxbai
I used to be cynical like you, then I took an arrow to the cerebral cortex.
User avatar
Jade MacSpade
 
Posts: 3432
Joined: Thu Jul 20, 2006 9:53 pm

Post » Sat Jun 16, 2012 7:56 pm

I hope you guys understand that folks who have complaints are the ones who actually push the Dev's to strive and put out better products/games.
Yeah, when the complaints makes sense.

This one does not.


More than half of those "missing spell effects are still in".
Absord spell? Now called a ward. Chameleon? Muffle.

You don't see those children here probably because they don't live here...

And dragons are hardly common sight everywhere, unless you wanted them to be only found once in the blue moon, then your expectations were way too much.
User avatar
trisha punch
 
Posts: 3410
Joined: Thu Jul 13, 2006 5:38 am

PreviousNext

Return to V - Skyrim