Why even get married?

Post » Sat Jun 09, 2012 10:36 pm

Eh, it's left open so that people have a wide range of headcanon/ roleplay choice. Personally I prefer it to be left to the imagination. Awkward pixel six not being my thing. I also don't care to get the "Stretchmarks" and "Passed Afterbirth" achievements.
Wow I was getting ready to eat dinner,thanks! Kidding.
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Batricia Alele
 
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Post » Sat Jun 09, 2012 6:09 pm

Why indeed...

Personally my characters have no time for it, those dragons aren't going to slay themselves.
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Verity Hurding
 
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Post » Sat Jun 09, 2012 9:22 pm

Kissing is not bad thing :-) In Skyrim dont have even single kiss enywhere :-)
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ashleigh bryden
 
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Post » Sat Jun 09, 2012 3:24 pm

Senior u mean i watch porm over here? No im in bed with my lovely girlfriend exsept shes sleeping and im checking forums with my telephone

I love the way you people assume it`s porm.

I don`t recall every love scene in a movie being porm!

I dunno but your minds reveal more about yourselves!
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SiLa
 
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Post » Sat Jun 09, 2012 8:37 pm

Best shop in the game!
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Andrea P
 
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Post » Sat Jun 09, 2012 3:39 pm

On UESP it says that if your wife is a follower, you have to move to her house first. I haven't tried it yet but I'll give it a go (that's what she said). My follower wife isn't giving the bonus right now, so I will try moving to her place then moving back.

Are you werewolves, or just you? They don't get any of the sleeping bonuses.
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Jessica Raven
 
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Post » Sat Jun 09, 2012 9:31 pm

I love the way you people assume it`s porm.

I don`t recall every love scene in a movie being porm!

I dunno but your minds reveal more about yourselves!

Yeah, six aside, I see marriage as kind of lame simply because it's lifeless and characters or the marriage doesn't get integrated with the rest of story. When I say it should be closer to a Bioware game, that's exactly what they do. A lot of the story and choices you make involves what you think about other people.. and they have their own quests, things like that..

Some followers in this game are easier to imagine being part of your character's overall actions though. Aela gets quite a few quests. You'd have to at least be somewhat sympathetic to her cause to even want to do them. It's not tied into the dovahkiin storyarc, but at least it's something. There should be more options like that.
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Roanne Bardsley
 
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Post » Sat Jun 09, 2012 10:59 pm

Really, the two reasons are 1) tell people about it (which isn't all that exciting), and 2) money. They give you $100 each day.

And really, if you want to see s** on SKYRIM, you have some problems. Not everyone is perverted enough to want to stare at naked NPC's
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le GraiN
 
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Post » Sat Jun 09, 2012 8:27 pm

You see yourself as the PC? I would see it no more that watching a love scene in a movie.

That's how I see it. As much as I'm enjoying Skyrim, the marriage concept is really just superfluous. Bioware did a much better job with romance in Origins. They may be taking notes about the open sandbox world of Bethesda but when it comes to including romance in a 'roleplaying' game, Bioware does it much better. At least it's more fleshed out and actually satisfying from a player standpoint, IMO. I got the feeling that gamesas was trying to toe the line - ie, appeal to the players who are fans of the Bioware-esque romance while trying not to offend those who find the concept of romance in a game distasteful.
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Peetay
 
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Post » Sat Jun 09, 2012 11:13 am

I don't know why they'd hold back. I mean, even Conan has a good romance storyarc (the first movie, I mean). And it doesn't spoil anything. It makes it more badass, if anything.
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WTW
 
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Post » Sat Jun 09, 2012 6:50 pm

Marriage in Skyrim is a gimmick to sell more copies of the game, nothing more. I see no purpose or advantage in getting married, which is why I'll not be taking advantage of it. IMO the time spent working on the gimmicky marriage system could've been better spent elsewhere...like maybe fleshing out companions more a little bit.

This. Some of the followers have a fair amount to work with and it wouldn't have taken all that much to make them a lot better. But the marriage thing is just creepy (Oh, look! You're wearing that amulet! Marry me now!). Ugh.
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Nicole Elocin
 
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Post » Sat Jun 09, 2012 9:09 pm

Krazzu you have those problems? If u have sorry. Because i dont have. And who said here we need to see six scenes in - game it can be samekind when u sleep black scene..
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christelle047
 
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Post » Sat Jun 09, 2012 10:34 pm

That's how I see it. As much as I'm enjoying Skyrim, the marriage concept is really just superfluous. Bioware did a much better job with romance in Origins. They may be taking notes about the open sandbox world of Bethesda but when it comes to including romance in a 'roleplaying' game, Bioware does it much better. At least it's more fleshed out and actually satisfying from a player standpoint, IMO. I got the feeling that gamesas was trying to toe the line - ie, appeal to the players who are fans of the Bioware-esque romance while trying not to offend those who find the concept of romance in a game distasteful.
I agree. DAO and ME as well.
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Far'ed K.G.h.m
 
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Post » Sat Jun 09, 2012 10:41 pm

Bioware games are far more linear, so they can have scripted romances. That's not how Bethesda does things, which is to leave a lot open for the player to make the situation as they see it. Besides, ME "romances" are no more involved than Skyrim's.
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Nauty
 
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Post » Sat Jun 09, 2012 2:13 pm

Are you werewolves, or just you? They don't get any of the sleeping bonuses.
Not a werewolf. Just tried it now. Went back to her place and got "You awaken feeling your Lover's Comfort" (oo-er vicar!). Now have it on Active Effects. Seems like it is a bug with a wife who is also a follower if you move straight to your house.
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Dina Boudreau
 
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Post » Sat Jun 09, 2012 9:02 pm

I love the way you people assume it`s porm.

I don`t recall every love scene in a movie being porm!

I dunno but your minds reveal more about yourselves!
I'm not that familiar with Oblivion mods, but from the ones I've seen, it's a safe bet to assume that this is what people mean when they say add six to the game.

Dragon Age Origins let you kiss an NPC and there were mods that added hugs, but you can see that it is very difficult to get animations that don't look terrible. Getting toons to line up for skin-on-skin is obviously difficult, and shouldn't be a major focus in a game where marriage is just a small added roleplay element rather than a large focus.
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Lucky Girl
 
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Post » Sun Jun 10, 2012 2:40 am

I don't know why they'd hold back. I mean, even Conan has a good romance storyarc (the first movie, I mean). And it doesn't spoil anything. It makes it more badass, if anything.

Absolutely.
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Joe Alvarado
 
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Post » Sat Jun 09, 2012 7:12 pm

Krazzu you have those problems? If u have sorry. Because i dont have. And who said here we need to see six scenes in - game it can be samekind when u sleep black scene..
I guess that's just my opinion. I think if you really want to, go look on youtube or something. I just think there's no place in a videogame for s**. I'm not a fan of porm in a good video game

And my name's Krazz, not Krazzu -.-
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Danii Brown
 
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Post » Sat Jun 09, 2012 3:07 pm

If one could only marry a dragon...

No need for camp fires,
dinner is cooked in 3..2..1.. seconds,
no point in arguing as the dragon is always right,
and best of all: free dragon rides!
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Kerri Lee
 
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Post » Sun Jun 10, 2012 2:08 am

Bioware games are far more linear, so they can have scripted romances. That's not how Bethesda does things, which is to leave a lot open for the player to make the situation as they see it. Besides, ME "romances" are no more involved than Skyrim's.

Well, I'm not really sure what 'linear' has to do with it, really. If gamesas wants to include romance then they should find away of scripting it into the game, in a meaningful way, otherwise, why bother?
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Jennifer Munroe
 
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Post » Sat Jun 09, 2012 7:21 pm

U misunderstandet my point. Thats not marriage if wife only sits at home and look walls. We/game needs some obtions what really wife and husband do like kissing, six and more..

TES was never really about creating dating and relationship simulators or storylines. You'll want Mass Effect/Dragon Age/Fable for that. Besides that, I can just assume that it happens, I don't really see the need for making that a really elaborate part of Skyrim.

I love the way you people assume it`s porm.

I don`t recall every love scene in a movie being porm!

I dunno but your minds reveal more about yourselves!

It's worth pointing out that you're replying to the topic creator, there, with whom you are in agreement in the first place about the need for some kind of inclusion of six scenes in Skyrim.

Bioware games are far more linear, so they can have scripted romances. That's not how Bethesda does things, which is to leave a lot open for the player to make the situation as they see it. Besides, ME "romances" are no more involved than Skyrim's.

^^^^^^^^Pretty much this.^^^^^^^^

I'm not that familiar with Oblivion mods, but from the ones I've seen, it's a safe bet to assume that this is what people mean when they say add six to the game.

Dragon Age Origins let you kiss an NPC and there were mods that added hugs, but you can see that it is very difficult to get animations that don't look terrible. Getting toons to line up for skin-on-skin is obviously difficult, and shouldn't be a major focus in a game where marriage is just a small added roleplay element rather than a large focus.

Those mods are typically among the more popularly downloaded, though you won't find many who'll admit to having downloaded it themselves.

Seeing how it was done in Dragon Age, setting the scenes and carrying them out, and further in Mass Effect, just really makes me wonder why people want it included so much. It looked awkward and I just found something weird about trying to make my character have a relationship in a game in which the primary arc of the story is that I'm the hero who saves the day. I'm always just left thinking that the people who most want simulated relationships in their games are the ones who don't know what actual relationships are like.
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Marilú
 
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Post » Sat Jun 09, 2012 12:23 pm

I'm not that familiar with Oblivion mods, but from the ones I've seen, it's a safe bet to assume that this is what people mean when they say add six to the game.

Dragon Age Origins let you kiss an NPC and there were mods that added hugs, but you can see that it is very difficult to get animations that don't look terrible. Getting toons to line up for skin-on-skin is obviously difficult, and shouldn't be a major focus in a game where marriage is just a small added roleplay element rather than a large focus.
DAO let you kiss? You mean as a PC function, like attack or pickpocket? I"m talking about a cut scene or even just a fade to black. Something to imply the emotion. The skin to skin action seems a little too much. They could have easily done something like that. Bioware done it in good taste.

It wouldn't have taken a tremendous amount of effort to implement.
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keri seymour
 
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Post » Sun Jun 10, 2012 12:45 am

make my character have a relationship in a game in which the primary arc of the story is that I'm the hero who saves the day. I'm always just left thinking that the people who most want simulated relationships in their games are the ones who don't know what actual relationships are like.

lol.. if anything, i'd say some are spot on. i know what real relationships are like. the last one was almost exactly like Merrill from DA2. *facepalm* Except, she wasn't an elf addicted to blood magic. She was an alcoholic. And I was sort of an ex-substance abuser who tried to control myself. But it had the same feel to it, where people don't want to admit their problems or think they're invincible. The same type of arrogance was in Merril. They just called it Blood Magic.
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Camden Unglesbee
 
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Post » Sat Jun 09, 2012 3:48 pm

Well, I'm not really sure what 'linear' has to do with it, really. If gamesas wants to include romance then they should find away of scripting it into the game, in a meaningful way, otherwise, why bother?
Because the dev philosophy is different. Bioware gives a more directed experience, Bethesda likes to leave it more open so that there is a wide field of player freedom in interpretation.

DAO let you kiss? You mean as a PC function, like attack or pickpocket? I"m talking about a cut scene or even just a fade to black. Something to imply the emotion. The skin to skin action seems a little too much. They could have easily done something like that. Bioware done it in good taste.

It wouldn't have taken a tremendous amount of effort to implement.
Yes, with some toons you could initiate a kiss with an NPC romance, but it consisted of showing the back of the PC's head and some really... erm, awkward... slurpy sounds. I would just as soon not, you know.
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Gisela Amaya
 
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Post » Sat Jun 09, 2012 10:57 pm

That's how I see it. As much as I'm enjoying Skyrim, the marriage concept is really just superfluous. Bioware did a much better job with romance in Origins. They may be taking notes about the open sandbox world of Bethesda but when it comes to including romance in a 'roleplaying' game, Bioware does it much better. At least it's more fleshed out and actually satisfying from a player standpoint, IMO. I got the feeling that gamesas was trying to toe the line - ie, appeal to the players who are fans of the Bioware-esque romance while trying not to offend those who find the concept of romance in a game distasteful.

I agree.

I really enjoyed the romance in Kinghts of the old republic and I am sure that I will also enjoy it when I get the chance to play Mass effect.

Hopefully the romance in this game will have the chance to get better.

I like romance in games, it adds another dimension to it.
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Julie Serebrekoff
 
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