"Why Oblivion ruined Skyrim for me..."

Post » Mon Jun 11, 2012 5:01 pm

This doesn't reflect my opinion at all, I like Skyrim a bit more then Oblivion. I just thought that this would provoke some conversation, and healthy debates. http://www.geekosystem.com/difficult-to-play-skyrim/
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Cathrin Hummel
 
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Post » Mon Jun 11, 2012 9:40 am

So it boils down to theres too much to do and he can't choose and it isn't SI :shrug:
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Farrah Barry
 
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Post » Tue Jun 12, 2012 1:05 am

I'll bite.

First off, I'll say that Skyrim is incredibly fun and immersive once you get going. But it is a little drab (and almost certainly so on purpose for creative aesthetic-- it helps the story).

That said, for me it is a little too medieval. Like the article's author said, "gray armor and brown trees and huts." What I really loved about Morrowind and yes the Shivering Isles was its diversity. It literally created a whole new take on medieval fantasy, it was unlike anything I'd ever played before and it blew my mind. Mushroom trees, giant crab houses, wizards towers grown from plants and of course the whole Ashlands experience. And don't forget, armor made from bugs, jellyfish, crabs, ice and bone.

For me, the creativity of Morrowind was outstanding and that's why it's still the better game in my eyes.
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Motionsharp
 
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Post » Mon Jun 11, 2012 8:25 pm

Hmm, sorry, couldn't disagree more. Couldn't even finish the article. "There's too much to do." Killed it for me. =/

Edit: Forced myself to finish reading, and I was wrong... I could disagree more, and now I do.

He is judging Skyrim based on very little of the game, and comparing it's beauty to an entirely different style of setting.
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RaeAnne
 
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Post » Tue Jun 12, 2012 1:29 am

I understand what the writer of the article means, but I feel Skyrim manages to be quite diverse despite its setting (and there would have been murder had Skyrim turned out alien rather than snowy) And it does have alien locations in addition to mundane, but yes, an expansion pack that adds more alien (and maybe without going the giant mushroom route for a change, they're starting to be overdone, I liked them in that one place but if they turn up again (unless we're going back to Morrowind or something) I think I'd get sick of them)

The other thing is purely subjective, no real comment there.
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El Khatiri
 
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Post » Tue Jun 12, 2012 12:48 am

In response to the SI comparison in the article. All I can say is Blackreach, if he hasn't seen it, his comparisons are invalid.
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Nicole Coucopoulos
 
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Post » Mon Jun 11, 2012 6:59 pm

Healthy debates? On this forum?

On topic, it seems that the guy is complaining because he's not being railroaded into doing certain quests.
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Quick draw II
 
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Post » Mon Jun 11, 2012 4:57 pm

That said, for me it is a little too medieval. Like the article's author said, "gray armor and brown trees and huts." What I really loved about Morrowind and yes the Shivering Isles was its diversity. It literally created a whole new take on medieval fantasy, it was unlike anything I'd ever played before and it blew my mind. Mushroom trees, giant crab houses, wizards towers grown from plants and of course the whole Ashlands experience. And don't forget, armor made from bugs, jellyfish, crabs, ice and bone.

I'm one of the few who felt that the aesthetics in Morrowind hurt the overall experience. I understand that you can have a serious game underneath the skin but the game just felt like I stepped into a poor Alice in Wonderland rip off.

The same goes for Oblivion, the game was overly saturated and just hurts my eyes now. The art style was a bit better, although everything looks like it was made out of plastic.

Skyrim feels the the best as it has a gritty feel to it that compliments the theme they're going for.
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GEo LIme
 
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Post » Mon Jun 11, 2012 11:36 pm

Now, I’m wandering around Skyrim, trying to find the same passion and desire to explore the obviously immersive and gigantic world, but I just can’t. Brown trees? Small huts? A couple grey wolves attacking me while I travel the wilderness?

http://cloud.steampowered.com/ugc/504639022834262734/4ABAC3AE2196CD0348874F31C154D403FEA3D9EA/
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Honey Suckle
 
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Post » Mon Jun 11, 2012 2:21 pm

His argument for Shivering Isles sounds like an argument for Morrowind over Oblivion:

The thing is, the art direction, theme, and writing of Shivering Isles was so incredible, that I couldn’t just go back to the regular world of Oblivion afterward. I actually stopped playing Oblivion after I finished everything in the Shivering Isles.

The expansion was very different from the base game. Whereas the base game certainly boasted an enormous, immersive world, it was generic medieval fantasy, full of grey armor and brown trees — and that was fine, for a while. Shivering Isles, however, came along and looked incredible, as if Bethesda decided to make a sci-fi Elder Scrolls game — same immersive world, but it looked alien.


On top of the incredible alien world full of rainbow-colored flora and strange fauna, the NPCs were unique and delivered hilariously insane dialogue.

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barbara belmonte
 
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Post » Tue Jun 12, 2012 1:00 am

Too much to do? He must hate real life too then.
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Elizabeth Falvey
 
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Post » Mon Jun 11, 2012 11:10 am

Too much to do? He must hate real life too then.

On that note, I can't get immersed into real life either, too many brown trees and only thing I can fight are wolves. D=
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Lucie H
 
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Post » Mon Jun 11, 2012 11:03 pm

And the NPCs are incredibly buggy.
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maria Dwyer
 
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Post » Mon Jun 11, 2012 5:12 pm

though i loved oblivion i wouldn't go back.
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Rebecca Clare Smith
 
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Post » Tue Jun 12, 2012 12:04 am

Good article. It all comes down to personal taste though i think. For me it was the opposite, I love the bleakness of skyrim and couldn't get into oblivion nearly as easily.
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Trista Jim
 
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Post » Mon Jun 11, 2012 3:54 pm

There is never too much to do in a Elder Scrolls game.
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Mariaa EM.
 
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Post » Mon Jun 11, 2012 2:17 pm

When Morrowind first released, I’ll admit, I was too young and my gaming palate to unrefined to enjoy it. About ten minutes in, I realized I could click just about everything and put it into my inventory. That was when I gave up.
Sone of a [censored] YOU DIDN'T PLAY MORROWIND!!?!?!??!?
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Natalie Harvey
 
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Post » Mon Jun 11, 2012 11:57 am

He can't play because there's too much to see and do? Many peoples reasons for hating on skyrim are rediculous..us console players have good reasons to hate but i still love skyrim
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Georgine Lee
 
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Post » Mon Jun 11, 2012 4:27 pm

Sone of a [censored] YOU DIDN'T PLAY MORROWIND!!?!?!??!?

I haven't either, and I was old enough to play Daggerfall when it was released, I really need to pick up a copy soon.
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Chad Holloway
 
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Post » Tue Jun 12, 2012 2:04 am

Seems simple to me don't play skyrim and play oblivion. Its set in a totally different area of the continent perhaps one day they will just make TES and it will be the entire continent! all the story is already there.
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Causon-Chambers
 
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Post » Tue Jun 12, 2012 1:23 am

I'll bite.

First off, I'll say that Skyrim is incredibly fun and immersive once you get going. But it is a little drab (and almost certainly so on purpose for creative aesthetic-- it helps the story).

That said, for me it is a little too medieval. Like the article's author said, "gray armor and brown trees and huts." What I really loved about Morrowind and yes the Shivering Isles was its diversity. It literally created a whole new take on medieval fantasy, it was unlike anything I'd ever played before and it blew my mind. Mushroom trees, giant crab houses, wizards towers grown from plants and of course the whole Ashlands experience. And don't forget, armor made from bugs, jellyfish, crabs, ice and bone.

For me, the creativity of Morrowind was outstanding and that's why it's still the better game in my eyes.

This.

I love skyrim. But I agree with this so much. I loved the Epic Fantasy feel of Morrowind, and even Oblivion though I feel that Oblivion wasn't as good. I also LOVE the shivering isle expansion.

On that note, I can't get immersed into real life either, too many brown trees and only thing I can fight are wolves. D=

That's the point. I'm a hunter in real life. I don't want to hunt deer. I want to hunt Unicorns and flying swamp creatures. It's not that I hate skyrim. Again I love it. But I liked those games better because they offered a epic fantasy atmosphere this game does not. It's not that I can't but I enjoyed Oblivion's better, it felt more special and different.
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Nice one
 
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Post » Mon Jun 11, 2012 5:40 pm

Garbage in garbage out.Big world to be explored but couldn't be arsed to do it.Maybe someone should have held his hand and brought him to Blackreach.
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roxxii lenaghan
 
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Post » Tue Jun 12, 2012 1:27 am

Hmm, sorry, couldn't disagree more. Couldn't even finish the article. "There's too much to do." Killed it for me. =/

Edit: Forced myself to finish reading, and I was wrong... I could disagree more, and now I do.

He is judging Skyrim based on very little of the game, and comparing it's beauty to an entirely different style of setting.

+1 to this ^
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Tanika O'Connell
 
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Post » Mon Jun 11, 2012 11:34 am

I'll bite.

First off, I'll say that Skyrim is incredibly fun and immersive once you get going. But it is a little drab (and almost certainly so on purpose for creative aesthetic-- it helps the story).

That said, for me it is a little too medieval. Like the article's author said, "gray armor and brown trees and huts." What I really loved about Morrowind and yes the Shivering Isles was its diversity. It literally created a whole new take on medieval fantasy, it was unlike anything I'd ever played before and it blew my mind. Mushroom trees, giant crab houses, wizards towers grown from plants and of course the whole Ashlands experience. And don't forget, armor made from bugs, jellyfish, crabs, ice and bone.

For me, the creativity of Morrowind was outstanding and that's why it's still the better game in my eyes.
I feel the exact same way =) the fantasy element feels almost lost... It's there, but it isnt strong. If i want to play something that is a little more realistic, then i would play FO, i want TES to be the opposite, to be more fantastical.
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Erich Lendermon
 
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Post » Mon Jun 11, 2012 11:23 am

So it boils down to theres too much to do and he can't choose and it isn't SI :shrug:
Yeah, there isn't much here. I disagree entirely. SI was pretty good, but I don't want more SI. This is Skyrim.
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Setal Vara
 
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