» Sat Jul 07, 2012 4:22 am
The "Skyrim made progressing better because it removed redundant stat points" argument is, well, redundant.
There's no reason they couldn't have used stats & perks rather than just perks. Granted it would have been nice if they could have worked on an alternative to the +5 skill system from Morrowind & Oblivion, but even that was much better than no stats at all.
Yes, the current perk system provides many ways to build your characters, but why not have stats as well and increase those possibilities exponentially?
Customisation doesn't have to be frightening, Bethesda could just include a " apply stats to recommended attributes" button to increase your stats based on your class...? Oh yeah, thats something else they removed isn't it?
Sigh.