Why is there like no blood in Skyrim?

Post » Thu Jun 21, 2012 7:11 am

I had a dream years ago that I was in Morrowind for real. In that I had to hit this suit of armour with two maces (dual style, baby). Anyway, what was really cool was I could see the full face helmet armour buckling and changing its shape with each hit. It looked very realistic. I was kinda hoping these effects would come into games for real one day.

But, no, I guess it shall remain a dream...
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OJY
 
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Post » Thu Jun 21, 2012 7:21 pm

Something like the bloody mess perk from fallout would be fun, cutting off arms and legs would look cool.
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Ladymorphine
 
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Post » Thu Jun 21, 2012 6:44 am

I love a lot of gore. I remember all of those B movies from the 70s that were blood and gore fests. I always get the Bloody Mess perk in FO.

EDIT : I see we have other BM fans.
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Cody Banks
 
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Post » Thu Jun 21, 2012 7:06 pm

I get plenty of blood visuals.

Poor consolers.....

http://skyrim.nexusmods.com/downloads/file.php?id=60

Here here, that mod rocks.
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Enny Labinjo
 
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Post » Thu Jun 21, 2012 4:50 pm

Maybe the lack of a lot of blood is just the fantasy style Bethesda wants for their TES games? Probably has little to do with the ability to render it realistically or trying to appeal to kids. They asked themselves how bloody do we want to make this game? And they decided less of it was in line with the fantasy brandname the Elder Scrolls series.
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Hussnein Amin
 
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Post » Thu Jun 21, 2012 1:49 pm

So I've noticed this for a while now.

Whenever you see an execution or you decapitate someone in Skyrim, they have a few squirts of blood come out and that's it.

The bodies don't even bleed even though there is no head.

I mean at the very beginning of the game you see the guy lose his head and you only see 5 drips of blood and that's it.

They should add more blood.

Nothing overboard like this though.

http://image.com.com/gamespot/images/2004/screen0/919559_20041221_screen001.jpg

I guess I don't see how this adds anything to the game. If I wanted lots of gore I'd be playing Gears of War. Gratuitous amounts of blood don't add any enjoyment to the game for me.
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le GraiN
 
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Post » Thu Jun 21, 2012 7:32 pm





According to bethesda themselves they never try to fit a certain rating, so I doubt they'd limit the blood just for that. And it's rated 18+ in several parts of the world regardless :>

That's why they changed certain parts of Fallout 3 depending on the region it was released in. A company that claims it doesn't try to fit certain ratings is simply bs'ing.
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Louise
 
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Post » Thu Jun 21, 2012 4:18 pm

The blood left on my blades are all I need. ;)
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leigh stewart
 
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Post » Thu Jun 21, 2012 6:24 pm

M rating is 17+ not 15 at least thats what it was here on first day sales the lady at the EB games store was carding kids in front of me telling them they need to be 17
http://www.esrb.org/ratings/ratings_guide_print.jsp

I have the retail version which has 15+ on the box.

Honestly though? i don't really care.
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XPidgex Jefferson
 
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Post » Thu Jun 21, 2012 10:15 pm

who wants a ridiculous gore fest like in Dragon Age 2? I never got over the dagger-stab-explodes-enemies over-the-top animations.

Dragon age origins was actually kinda funny how your character would be standing therte talking to people with buckets of blood from cutting people up...I thought that was kinda ridiculous but funny at the same time so I got a kick out of that...I do like a little gore in a game though, so blood is cool. But as Blade Watcher wrote, if you can't get it right with how blood actually behaves then I would prefer a little blood also...
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Kelly James
 
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Post » Thu Jun 21, 2012 4:35 pm

If they put much blood in it they will get bad responses from beta testers exe exe, Thats why you can't beat the children in skyrim.
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Nicole Coucopoulos
 
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Post » Thu Jun 21, 2012 10:14 pm

Why is there like no ducks in Skyrim?

There's water! so there should be some!

:rolleyes:
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R.I.P
 
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Post » Thu Jun 21, 2012 8:54 pm

If they put much blood in it they will get bad responses from beta testers exe exe, Thats why you can't beat the children in skyrim.
As a beta tester I'm extremely confused by this.
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james kite
 
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Post » Thu Jun 21, 2012 6:53 am

I don't really care about not so much blood. I do like cutting of a persons head.
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Alyna
 
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Post » Thu Jun 21, 2012 7:52 pm

I was wondering why there are no ducks chillin in the ponds.
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Luis Reyma
 
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Post » Thu Jun 21, 2012 12:24 pm

I was wondering why there are no ducks chillin in the ponds.
There are no ducks in Skyrim! They were all killed in the Great War! Haha Jk.
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Lisa Robb
 
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Post » Thu Jun 21, 2012 5:51 pm

Mods take care of this, I can't wait for a version of Deadly Reflex for Skyrim. I loved being able to cut off all limbs and even the torso in two in Oblivion, not to mention the really visceral feeling.

It's really all about the feeling of satisfaction when you perform an action in the game world, when I thrust my sword into a person I want to see something happen that reflects that.
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Sammie LM
 
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Post » Thu Jun 21, 2012 11:02 pm

Meh. An average person has about 5 litres of blood in his/her whole body. So even if you kill someone, there are very few instances where insane amounts of blood will be "spilled" (apart from the obvious major arteries being cut - the game depicts decapitation with more blood, rightly so).

Slicing someone a few times superficially (without cutting major arteries) with a sword or peircing them with 2 or 3 arrows should not produce tons of blood.

Don't forget that a lot of the "bleeding" is also done internally.


For information, losing about 40 percent of your blood is generally considered seriously life threatening.
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Eileen Müller
 
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Post » Thu Jun 21, 2012 10:20 am

Has any game ever captured the "sweet spot" for gore in a game?
I hope someone mods a realistic violence type character damage with blood etc.
It would make the weapons more realistic, knowing the damage they could possibly cause..
I personally think there should be no limit as to how much damage can be done to a NPC if you just keep beating it to a bloody pot hole...
Of course this would coincide with sectional damage, you (i.e. when you strike the head of a NPC and it does more damage etc..)
And no matter what anyone says.. this idea touches bases on a few hidden emotions etc.
* It will add to the actual power of the weapon, along with the cause/effect of using it.
* It can actually make fights more exciting knowing, the same thing can happen to you.. in turn, it will increase the fun/satisfaction of winning a fight
* Seeing a display of destruction with your weapon in hand.. Will make the whole experience a lot more REAL.
* Saving some of the more gruesome kills for the NPC's that have wronged you in a huge way...you will get a bigger sense of satisfaction on dismantling them.
* Some deaths SHOULD be over-the-top gore only IF the situation calls for it example a dragon rips someone in half, there should be plenty of blood and guts you know?

If this mod could be done correctly, I think it would increase the fun factor of the game ten times over.. The battles are great, but they lack the overall “braveheart” style of gore/damage of it.. I wish someone could make this.
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saharen beauty
 
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Post » Thu Jun 21, 2012 2:55 pm

Has any game ever captured the "sweet spot" for gore in a game?
I hope someone mods a realistic violence type character damage with blood etc.
It would make the weapons more realistic, knowing the damage they could possibly cause..
I personally think there should be no limit as to how much damage can be done to a NPC if you just keep beating it to a bloody pot hole...
Of course this would coincide with sectional damage, you (i.e. when you strike the head of a NPC and it does more damage etc..)
And no matter what anyone says.. this idea touches bases on a few hidden emotions etc.
* It will add to the actual power of the weapon, along with the cause/effect of using it.
* It can actually make fights more exciting knowing, the same thing can happen to you.. in turn, it will increase the fun/satisfaction of winning a fight
* Seeing a display of destruction with your weapon in hand.. Will make the whole experience a lot more REAL.
* Saving some of the more gruesome kills for the NPC's that have wronged you in a huge way...you will get a bigger sense of satisfaction on dismantling them.
* Some deaths SHOULD be over-the-top gore only IF the situation calls for it example a dragon rips someone in half, there should be plenty of blood and guts you know?

If this mod could be done correctly, I think it would increase the fun factor of the game ten times over.. The battles are great, but the overall “braveheart” style of gore/damage of it, seems to be missing.

I would say that Deadly Reflex from Oblivion matches a lot of your criteria. See, the way it played simply felt very realistic. You spent the majority of the battles sidestepping and evading the attacks of your opponents, and when hitting back would oftenly clash against their shield or armor. The trick was to variate your attacks as much as possible to make yourself unpredictable, you could even do several versions of a kick attack (the mod added a total of 10 or 11 different melee attack possibilities I believe). You had an extra bar named "momentum" (I believe) and it filled up the more you varied your attacks. This confused your opponent and made your attacks unpredictable, and this all lead to the climix of the battle where you use up your momentum to strike a hard and successful hit at one of their limbs, their head or torso (I believe this part was randomized - it's been a while since I played it) and subsequently cutting off that part in its full graphical glory. It felt amazingly satisfying since the battles were not easy at all but very fun and varied.
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Eve(G)
 
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Post » Thu Jun 21, 2012 6:45 am

Most people would probably find the actual amount of spray that results from a decapitation distasteful.
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Kayla Keizer
 
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Post » Thu Jun 21, 2012 10:18 pm

Not bloody? There are endless dungeons and rooms sprayed with blood and human body parts.
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Robert Garcia
 
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Post » Thu Jun 21, 2012 6:13 pm

Dragon age origins was actually kinda funny how your character would be standing therte talking to people with buckets of blood from cutting people up...I thought that was kinda ridiculous but funny at the same time so I got a kick out of that...I do like a little gore in a game though, so blood is cool. But as Blade Watcher wrote, if you can't get it right with how blood actually behaves then I would prefer a little blood also...
yes, the persistent blood splatters were quite funny ... but the difference in the amount of combat gore in Dragon Age 2 as compared to Dragon Age:Origins was ridiculous.
Exploding corpses everywhere even if you were attacking with a stupid dagger? Come on ...
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*Chloe*
 
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Post » Thu Jun 21, 2012 9:58 pm

The amount of gore is fine as far as I'm concerned. Perhaps it isn't realistic, but I'd rather there be too little gore than too much, and the balance is hard to get right.
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Shannon Marie Jones
 
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Post » Thu Jun 21, 2012 8:14 pm

If they put much blood in it they will get bad responses from beta testers exe exe, Thats why you can't beat the children in skyrim.

I'v tested beta's AND alpha's and I never gave bad feedback for this lol

any way BLOOD FOR THE BLOOD GOD!!!!! but yes I need more blood to sate my thirst :chaos:
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Kelly Osbourne Kelly
 
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