Yeah, but it does get tiring after a while when a woman being the main character (in games that set one) is so frustratingly rare. Eventually it gets to the point of "Erm, hello? What about us?". Fortunately, the Elder Scrolls series has mostly avoided things like this by giving a choice for the player's character (well, except once... with a man, but Cyrus is awesome enough that I can forgive them that one easily) and including plenty of NPC women in prominent roles.
The Redguard reference brings up another thought. That game came out when playing a Black protagonist wasn't that common (before Blade, before GTA San Andreas). Cyrus is a 'Redguard', sure, not a 'real world' race exactly, but he breaks that mold of the typical anglocentric/Caucasian hero character. Seems like when I first tried the game out, I thought I was gonna have trouble relating to him at first and was a little annoyed that I couldn't just make up my own character. After I got involved in his story and got to know the character better, I really enjoyed playing that game. Of course, I had played dark elf characters before that, so it wasn't that much of a stretch, just a different skin tone, really.
It interesting to me that I'll play a male of another race (even Khajiit!) before I'll play a female. I guess even in an RPG I just identify strongly with a masculine role. I will play females in games like Baldur's Gate: Dark Alliance or Tomb Raider (because Laura Croft is a hottie) or even a fighting game like Mortal Combat or Street Fighter 2: AlphaOmegaUmpteenth edition (Chun Li rules!). I've just never tried it in a game where it really matters like an RPG game. Maybe I'll try a female character in Skyrim one day, just for kicks, but she will probably end up a lisbian or just never get married!
