I agree one hundred percent with this. I would love to have some creatures that I could just look at and be like, "Oh, a man-bear-pig, nice." And keep walking.
But...
Let me play Devil's advocate here, real quick.
Now the animals in the game, if not instantly hostile, will have to be attacked to get their meat from them. Some people may have a problem with killing an innocent animal if it's not the aggressor. Some of these people may play hardcoe mode, and will not even kill the animals to survive. This pacifistic play style may cause them to starve to death, if coupled with poor financial choices. Too many deaths will result in complaints, causing stress for the devs. High stress results in low work quality. Thus, Fallout: San Andreas will bomb.
But the odds of this occurring exactly as detailed are slim, so I give this my full support.
You just don't stop with extremely offbeat conspiracies..
To be honest, being a pacifist is difficult in its own right, but making poor financial choices is only the fault of the user, not the developer, if you spend 2000 caps on a bottle of scotch a random waster offers you because 'It makes you the smartest waster' instead of a suit of combat armor, thats your own damn fault. Sad thing is, I know someone is bound to do something this dumb.