Will Obsidian do a better job at balancing the game?

Post » Fri May 27, 2011 10:38 am

Now, I noticed that late in Fallout 3, the game became way unbalanced. You'd have 7 skills maxed and be very hard to kill. Broken Steel threw all notion of balance out, letting you max all your skills (I don't think Jack-Of-All-Trades is a Role, is it? And this IS an RPG) out and let you kill regular humans with absolute impunity. I really hate having the game be so easy. I really hope they reduce the amount of skill points you can get, keep the cap at 20 (Yeah, I know, blasphemy), and slow down AP regeneration.
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Bonnie Clyde
 
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Post » Fri May 27, 2011 2:35 am

I really hope so. I'm not a fan of the overall gameplay in Fallout 3, but I think it could be a lot more enjoyable if someone really made an effort to tighten up SPECIAL and the skills, and made them more important to overall gameplay. Judging from forum posts and interview, JE Sawyer (the lead on New Vegas) is very interested in gameplay mechanics and rules, so I bet we'll see at least some changes. The hardcoe mode will probably be quite different.

But, I'm not sure if they would slow down and reduce the content within the ruleset, even if they wanted to. The mainstream would likely not respond well and to be frank, I don't think they give a damn about whether the game is balanced or as long as they can keep on leveling.
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Caroline flitcroft
 
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Post » Fri May 27, 2011 2:37 pm

Well, I did hear he's reinstating Damage Thresholds, so I don't think any newbie with a 10mm pistol will be killing a random patrol of Power Armored Outcasts anytime soon.
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Chantel Hopkin
 
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Post » Fri May 27, 2011 1:41 pm

They have some of the guys that worked on the originals, so probably.
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Lauren Dale
 
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Post » Fri May 27, 2011 9:40 am

Well, I did hear he's reinstating Damage Thresholds, so I don't think any newbie with a 10mm pistol will be killing a random patrol of Power Armored Outcasts anytime soon.


YES!!!!!!! WOOHOOO!!!!
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Chavala
 
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Post » Fri May 27, 2011 5:15 pm

YES!!!!!!! WOOHOOO!!!!


I don't think it is OFFICIALLY confirmed, but yeah, it is pretty damn cool.
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Eire Charlotta
 
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Post » Fri May 27, 2011 5:13 pm

Hey guys.. threads like this tend to launch fairly bloody flame wars between the dev farms..
not a good idea.

They have wonderous games to create for us :D

So, I'm sure in other phrasing it would have sounded like:

It seems that with the original game certain parameters possibly weren't correctly extrapolated.. and are they hopefully aware of this hiccup?

Then you smile

like this ---> :D
a few buddha impersonations never hurts either :bowdown:
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Maria Garcia
 
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Post » Fri May 27, 2011 6:51 am

It would really contribute to your player being very unique. Lacking in some skills, while being exceptional at others. (Like real people!!) Not every person is a Renaissance man to the extreme like you were in Fallout 3 with Broken Steel
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Bellismydesi
 
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Post » Fri May 27, 2011 3:59 am

Isn't that perspective? You wanted to be a jack of all trades so thats what you did. Nobody told you to play that way. Besides. I don't know anyone in real life that hasn't worked at a bunch of jobs that contradicted their skill sets. I do computer repair, yet I've worked in a book store, a number of factories and so on.

A jazz musician working at a fast food joint or a mechanic working in a icecream bar. Its all relative. That was the best part of the game. =)

Besides, if you over specialize in any one area. You could be stuck in a part of the game you simply couldn't progress further and not even be able to finish it.
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Ryan Lutz
 
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Post » Fri May 27, 2011 10:55 am

If this game is as big as fallout 3, it should be called fallout 4. But arent bethesda making a fallout 4? This spin off is really going to be one hell of a spin off
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Trevi
 
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Post » Fri May 27, 2011 2:51 am

You could just crank up the difficultly in settings...


It's not called fallout 4 because it's using the same game engine - plus beth are working on Fo4 now, be out late 2011/12 I'd imagine.
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Ella Loapaga
 
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Post » Fri May 27, 2011 1:39 pm

Isn't that perspective? You wanted to be a jack of all trades so thats what you did. Nobody told you to play that way.

Not really. He didn't say he wanted to be a jack of all trades. Fallout 3's balance basically forces you to be one. It's quite possible to have not just 7, but all 13 of your skills maxed out at 100, or very nearly. With Broken Steel, you'll even have a fair number of books and points to spare.
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Ellie English
 
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Post » Fri May 27, 2011 5:01 pm

Not really. He didn't say he wanted to be a jack of all trades. Fallout 3's balance basically forces you to be one. It's quite possible to have not just 7, but all 13 of your skills maxed out at 100, or very nearly. With Broken Steel, you'll even have a fair number of books and points to spare.

This +1
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Jordyn Youngman
 
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Post » Fri May 27, 2011 9:07 am

Well wasn't Obscuro, the overhaul guy hired by obsidian? I'm sure he will do something.
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Ross Zombie
 
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Post » Fri May 27, 2011 7:28 am

Well wasn't Obscuro, the overhaul guy hired by obsidian? I'm sure he will do something.


Indeed I do hope he is a voice for our community (Bethesda Game Modding) and that both Bethesda and Obsidian come away from this venture having learned a great deal. Bethesda could learn a thing or two about balance and writing while at the same time I hope Obsidian sees the value to development that a community such as this brings and the long term value of a massively moddable open world game. I would even like to see some other's take on Bethesda's brain child such as Bioware.
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Mandi Norton
 
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Post » Fri May 27, 2011 5:27 am

I sure hope so!
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Dean Ashcroft
 
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Post » Fri May 27, 2011 1:52 pm

I'm betting they will, Damage Threshold will be great if it's in the game.
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Danny Warner
 
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Post » Fri May 27, 2011 12:21 pm

You could just crank up the difficultly in settings...


It's not called fallout 4 because it's using the same game engine - plus beth are working on Fo4 now, be out late 2011/12 I'd imagine.

:coolvaultboy:
exactly, everyone thinks they are working on ESV now and i pretty much think FO4 is being worked on and will prob be out late next year, the Fallout series is going strong so far, i say they keep it going.
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SEXY QUEEN
 
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Post » Fri May 27, 2011 8:40 am

:coolvaultboy:
exactly, everyone thinks they are working on ESV now and i pretty much think FO4 is being worked on and will prob be out late next year, the Fallout series is going strong so far, i say they keep it going.


I aswell say they keep going, in a couple years new consoles will be out and the PC's capabilities will be higher...probably significantly higher. Then they could make the Fallout games bigger and more detailed.
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Danii Brown
 
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Post » Fri May 27, 2011 11:56 am

plus beth are working on Fo4 now, be out late 2011/12 I'd imagine.

Highly doubt that...That's when TESV will be out.
I hope Obsidian adds in some balance, the unbalance in FO3 is why I disliked it.
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(G-yen)
 
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Post » Fri May 27, 2011 5:58 pm

Now, I noticed that late in Fallout 3, the game became way unbalanced. You'd have 7 skills maxed and be very hard to kill. Broken Steel threw all notion of balance out, letting you max all your skills (I don't think Jack-Of-All-Trades is a Role, is it? And this IS an RPG) out and let you kill regular humans with absolute impunity. I really hate having the game be so easy. I really hope they reduce the amount of skill points you can get, keep the cap at 20 (Yeah, I know, blasphemy), and slow down AP regeneration.


To begin with that is what hardcoe is for also there is nothing wrong with maxing your skills or being invincible. And if AP regeneration was any slower V.A.T.S. wouldnt be useful at all. This isnt a rash post not trying to make him look bad just pointing stuff out.
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Causon-Chambers
 
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Post » Fri May 27, 2011 12:50 pm

Well wasn't Obscuro, the overhaul guy hired by obsidian? I'm sure he will do something.


Oh my goodness! Thats frigging fantastic news! Looks like FALLOUT NEW VEGAS is gonna be a sure fire winner :)

Wow two outstanding FALLOUT games to play at the same time. Its as if DAGGERFALL,MORROWIND and OBLIVION were all released almost at the same time frame. What a gaming rush this is gonna be!
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JERMAINE VIDAURRI
 
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Post » Fri May 27, 2011 9:03 am

Well, I did hear he's reinstating Damage Thresholds, so I don't think any newbie with a 10mm pistol will be killing a random patrol of Power Armored Outcasts anytime soon.


On the other hand, that would mean that at high levels you could be even more overpowered, in Fallout 3, by the time you have power armor, plasma weapons, and are level twenty, raiders with 10mm pistols could still kill you, you'd have to be acting really stupid for it to happen, but you wouldn't be completely impervious to their attacks. If damage thresholds did return, I could see the player becoming completely invulnerable to most enemies. Of course, from a logic standpoint, when you have power armor, it is sort of reasonable that weaker enemies wouldn't stand a chance against you, but if there aren't enough high level enemies to go around, the game could become very easy at that point.

But yes, I hope Obsidian can balance the game better, Bethesda's games always seem to be purely balanced, but maybe in the hands of another developer, New Vegas will turn out a little better in this regard.
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Emily Rose
 
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Post » Fri May 27, 2011 4:27 am

I'm not very worried about it. I think JE Sawyer and Chris A. always keep balance in mind. They'll let you take two steps forward and then make you run back one to stay live.
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Oscar Vazquez
 
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Post » Fri May 27, 2011 11:07 am

Highly doubt that...That's when TESV will be out.
I hope Obsidian adds in some balance, the unbalance in FO3 is why I disliked it.

the Fallout series is the flagship game now for bethesda, todd howard said not to be looking for ESV anytime soon so its not gonna be the next game they come out with, they are already working on FO4 its pretty obvious, otherwise pete hines wouldn't of made the statements he made regarding the fallout series. don't be looking for ESV anytime soon. Fallout is the game of the future for bethesda not ESV, thats not coming out for a long long time.
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Madison Poo
 
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