Will a "Roleplaying" or hardcoe mode ever exist in S

Post » Sun Jun 10, 2012 6:30 am

This mode would force you to eat food a few times a day or suffer consequences and eventually die, requires sleep, drink, etc. Do you think Bethesda will ever do this for Skyrim or maybe a future TES game?
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Joey Avelar
 
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Post » Sun Jun 10, 2012 10:39 am

I wish they would've done it for Skyrim, but oh well.
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Add Me
 
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Post » Sun Jun 10, 2012 4:50 am

I doubt it:/ but it will probably be there for pc as a mod later. The thing with roleplaying for me is pretty much imaginary rules and customs, and I dont think you need a dlc for that since rp is mostly imaginary ( at least for me )
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sarah simon-rogaume
 
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Post » Sun Jun 10, 2012 12:34 am

It would have been awesome in Skyrim, possibly even having to keep track of how cold your character is, which would slowly increase while outside, more in certain areas, or when it starts snowing. Going near fires/going inside would decrease it, and depending on what clothes/how many you are wearing it would change the rate of increase or decrease. But obviously that didn't happen so oh well.
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Kate Norris
 
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Post » Sun Jun 10, 2012 3:36 am

CK just got released today...

prepare for all the to bounce their way in
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Lizs
 
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Post » Sun Jun 10, 2012 3:02 am

Anything is possible with mods.

As many people don't want to feel like they're playing a Sims rpg, I wouldn't expect these features to be in the game by default.
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Hannah Whitlock
 
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Post » Sun Jun 10, 2012 7:32 am

I doubt it:/ but it will probably be there for pc as a mod later. The thing with roleplaying for me is pretty much imaginary rules and customs, and I dont think you need a dlc for that since rp is mostly imaginary ( at least for me )

for a person w/ 5 posts thats some damn good insight. I agree with wat you say but I personally think they should make another even harder mode called hardcoe. With more than just eating and sleeping requirements
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Emilie M
 
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Post » Sun Jun 10, 2012 9:39 am

I found it pretty boring and still too easy on NV. All it would make me do was go and find a tap and drink from it and my thirst would be okay for a long time, maybe also carry a few bottles of water with me - easy. The food aspect was even more hopeless with the wide array of animals and camp fires. Sleep was pretty much the same, hardly needed and beds where abundant.

Just rubbish and a big waste of time. I don't know what the fuss is about. I would rather them add some sort of survival, hunting mode where you can make various stuff out of animals, set-up camps and have random hard-as-nails animal attacks to fend off. I want mudcrab armor made from the finest mudcrab shell =p
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Connor Wing
 
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Post » Sun Jun 10, 2012 2:37 am

Anything is possible with mods.

As many people don't want to feel like they're playing a Sims rpg, I wouldn't expect these features to be in the game by default.

I like to get all the aspects of an rpg REGARDLESS of whether sims did it , to me thats irrelevant and i could care less, i want to see adoptable kids and having kids in SKYRIM not sims.... cuz sims svcks! I wana be able to have multiple wives and to be able to divorse, own companies like meadries and inns, i want to buy more houses, not have invincible characters and so much more. None of that is cuz sims does it too, but because i think itd be good in skyrim.
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Heather M
 
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Post » Sun Jun 10, 2012 3:30 am

As many people don't want to feel like they're playing a Sims rpg

Since when does having eating in a game make it like the Sims?
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Izzy Coleman
 
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Post » Sat Jun 09, 2012 9:43 pm

I think this would've fit perfectly in with Skyrim, too bad indeed.
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(G-yen)
 
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Post » Sun Jun 10, 2012 1:16 am

sleep, eat, sure/whatever. that's not hardcoe.

i want a mode that advances newvegas. adds a little, you know, creativity. it's not tough stuff.

potions over time/potion limits, no health regen, no enemy/self health bars, degradation of equip, weather penalties, racial penalties, no pause during combat, no pause during use of skills, skills degrade after nonuse period, no fast travel, proper hud, proper working settings options, able to turn off position of self on map, no enemy markers, no map markers (better directions/journal), more realistic weight allowances, more realistic number of weapons/armor/items etc.

yes, we can all use our minds to roleplay some of this. but, that's NOT the point of a hardcoe mode OPTION.

i'm tired of being forced to roleplay in mind things that should have the ability to be an actual part of the game mechanics, gameplay, options and customization.
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Annika Marziniak
 
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Post » Sun Jun 10, 2012 10:15 am

Since when does having eating in a game make it like the Sims?

good to see someone else is annoyed about all these sims comments saying "oh thats stupid, go play sims"
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Tamika Jett
 
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Post » Sat Jun 09, 2012 11:44 pm

the reason I SAY a lot of what people want is sim-like is because it doesn't impact GAMEPLAY.

adding activities one can do in the game is very much sim-like, in that, you're simulating real-life activities.

that's fine to add IF implemented correctly and meaningfully, but, the suggestions i (and many others) make add very substantial gameplay elements/mechanics.
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Sierra Ritsuka
 
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Post » Sun Jun 10, 2012 1:53 am

^ Such activities, if done right, would be a PART of gameplay. If such activities are just "sideshows" then they are not done right.
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Captian Caveman
 
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Post » Sun Jun 10, 2012 6:30 am

It's my belief that a hardcoe Mode was in the game at one point. I believe it may have been removed before they game went gold. There are camps and abandoned houses with unowned beds all over the game world, not to mention other features like campfires. There is even a rarely-used animation for dipping a bucket into water. The most plausable reason I can think of for so many of these little-used things everywhere is that they may have once been intended for a hardcoe Mode.

So it is my belief that hardcoe Mode may well be put back into the game when an expansion or large DLC comes out.
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cheryl wright
 
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Post » Sat Jun 09, 2012 10:52 pm

It's my belief that a hardcoe Mode was in the game at one point. I believe it may have been removed before they game went gold. There are camps and abandoned houses with unowned beds all over the game world, not to mention other features like campfires. There is even a rarely-used animation for dipping a bucket into water. The most plausable reason I can think of for so many of these little-used things everywhere is that they may have once been intended for a hardcoe Mode.

So it is my belief that hardcoe Mode may well be put back into the game when an expansion or large DLC comes out.
I really hope that is the case. I'm hoping the dlc will be better written too. I'm on ps3, no mods for me. :(
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Rex Help
 
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Post » Sun Jun 10, 2012 10:29 am

I always found it funny that your character could fight high up in the mountains wearing sleeveless armor in the middle of a blizzard and not keel over. I guess being Dragonborn makes you immune to such trivial things as freezing and below-freezing temperatures.
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W E I R D
 
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Post » Sun Jun 10, 2012 10:20 am

Has any video game on consoles ever been created in this way? If so, I haven't heard of it which probably means it had only moderate success (or none at all)

I'm sure there are plenty of games like this on the PC, but personally, I can't think of anything more boring.

Expecting a game dev to take into account realistic aspects in the game is unrealistic.(again, No [console] game does it)
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Elisabete Gaspar
 
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Post » Sun Jun 10, 2012 10:58 am

What exactly do you mean by "gameplay"? Are you speaking solely of combat? Is that all a roleplaying game is about?
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Michael Korkia
 
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Post » Sun Jun 10, 2012 8:50 am


As many people don't want to feel like they're playing a Sims rpg, I wouldn't expect these features to be in the game by default.

So fallout: new Vegas is a sims rpg?
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Wayland Neace
 
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Post » Sun Jun 10, 2012 2:06 am

What exactly do you mean by "gameplay"? Are you speaking solely of combat? Is that all a roleplaying game is about?

i mean, the difference between adding something you can do in the game (marriage, cook, smith, alchemy, hunt, swim, ride a horse)

-vs-

all the things i listed that actually make an impact on the gameplay.

i'm not going to argue the OBVIOUS difference between the ability to marry someone and have kids with the option to have a mode that allows weapon degradation, limited potions/potions over time, no fast travel, penalties for no sleep/eat/weather, no hud, no game pausing, etc.
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Rinceoir
 
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Post » Sun Jun 10, 2012 2:03 am

Wanted to bump this to keep the discussion going.
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Pixie
 
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Post » Sun Jun 10, 2012 8:35 am

I wish they would've done it for Skyrim, but oh well.
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Anna Watts
 
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Post » Sun Jun 10, 2012 5:58 am

hardcoe mode would be great.
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Susan
 
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