In this article, Wired names Skyrim the best videogame of 2011. I don't want to tell people how to do their job or say that they're wrong. I just want an answer to a simple question based on a quote from the article: "...you'd be hard pressed to find another game with this many meaningful choices."
Now, my question is: what meaningful choices? The choice to kill dragons? The choice to kill any one (except kids)? The choice to join one or more of the four factions? None of these choices has any sort of meaningful outcome. You can choose how to play the game, yes, but the quests are always the same. You can always do all, or at least most, of them. So what "meaningful choices" do they mean? Have I missed some basic part of this game?
I'm sorry for the rant, and as you can see, I do not agree with the statement in the quote. Still, it is their right to name the game whatever they choose, that is not the issue.


