For one thing, no level specific perks exist past level 26 or so, and the rate of skill gain per level is too high if you take a level 50 character into account.
I thought that Obsidian should either have kept the level cap at 30 to encourage people to try different builds of characters more, instead of having max all skills character at 50. Also increasing the amount of XP required per level would help with this.
Otherwise another solution would be to reduce again the amount of skill points allowed per level to INT / 2 + 5, instead of the current INT / 2 + 10.
Thoughts?
