wuts the point of vampires?

Post » Tue Jun 12, 2012 7:27 pm

so i dont kill off hte vigil of stendarr?
i mean... having to go to a town each night and drink blood or be ran out of town if you ever go there, thorn in the side when werewolves do op damage, sling ppl around, whcih is good for high up places, and lets you get away with crime.

vampires=hassle
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Rachel Tyson
 
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Post » Tue Jun 12, 2012 5:32 pm

I agree it's quite pointless and boring in my opinion. Werewolves are the best :D
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matt oneil
 
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Post » Tue Jun 12, 2012 6:44 am

Point?

had their been no Vampires in any form, there would have been a crap storm unlike anything ever witnessed in human history. Life as you know it would no longer persist the sky would split asunder and the earth would quake with such violence it would unmake your very being. count your blessings such did not come to pass.
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Chase McAbee
 
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Post » Tue Jun 12, 2012 5:08 pm

wierd thing is you drink blood to become a werewolf, to become a vampire a different vampire ahs to shoot a beam at you for a bit until you get an annoying disease....
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Laura Wilson
 
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Post » Tue Jun 12, 2012 8:42 am

Point?

had their been no Vampires in any form, there would have been a crap storm unlike anything ever witnessed in human history. Life as you know it would no longer persist the sky would split asunder and the earth would quake with such violence it would unmake your very being. count your blessings such did not come to pass.

why would the earth have indigestion? are vamps like babette that important?
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QuinDINGDONGcey
 
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Post » Tue Jun 12, 2012 8:06 am

I like being a werewolf on my warrior not because I can turn into a werewolf but simply because I don't have to worry about diseases like vampirism any more. I never have been a vampire in the TES series so I can't really comment on how it plays but for me it just doesn't seem interesting. I don't like being limited to being out only at night and the advantages it offers are not enticing enough for me to put up with that limitation. Yea I know you don't die in the light but the weaknesses incurred are too great a penalty for the advantages gained.
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Solina971
 
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Post » Tue Jun 12, 2012 8:42 pm

I think it adds an interesting way to play. I do think the werewolves are better, just wish they had forced transformations and took less damage at higher levels. Being a vampire makes you have to think out strategies more, I find that is fun.
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No Name
 
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Post » Tue Jun 12, 2012 5:35 am

vampire = fun build and very powerful with the correct perks and application.

i recommend the thread started awhile back that talks about all the necromancer perk adjustments on the character that was discovered.

sorry,i can't remember the OP.
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KU Fint
 
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Post » Tue Jun 12, 2012 5:42 pm

As said above- vampirism + the right perks makes any build superior to what it was before vampirism.

Actually, in the end it is the vampire characters that get truly powerful, while the werewolves get impotent I am afraid. This is especially evident on master.
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KU Fint
 
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Post » Tue Jun 12, 2012 4:15 pm

As said above- vampirism + the right perks makes any build superior to what it was before vampirism.

Actually, in the end it is the vampire characters that get truly powerful, while the werewolves get impotent I am afraid. This is especially evident on master.

1.i like your avatar picture... i giggled...
2.i suppose over time vampires could become... better... but when do you take on most of them?
well i took down msot of my vampires between lvl 15-30... the rest were just fighting in the forest...
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Johanna Van Drunick
 
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Post » Tue Jun 12, 2012 1:59 pm

It's just a different, a bit more challenging way to play. I myself am not that big of a fan of their abilities, but they can be a fun build.
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Sunny Under
 
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Post » Tue Jun 12, 2012 4:16 pm

Point?

had their been no Vampires in any form, there would have been a crap storm unlike anything ever witnessed in human history. Life as you know it would no longer persist the sky would split asunder and the earth would quake with such violence it would unmake your very being. count your blessings such did not come to pass.

I LOL'd IRL.

It's true. No Vampires in Skyrim would have been made this whole ME3 ending controversy an "Also complaining, ..." footnote. :D
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Miss K
 
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Post » Tue Jun 12, 2012 1:25 pm

Being a vampire has made me engage with the game more because I have to be aware of what time it is and how much time has passed since I last fed. Before I was a vampire I paid little attention to this.
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Genevieve
 
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Post » Tue Jun 12, 2012 6:02 pm

The point is that that way there is more stuff and a little choice. Asking this is like asking "why not just remove daggers, since swords are similiar?
werewolves aren't Op at all, try them out at higher levels and you'll get destroyed. also, sorry for asking but whats the point of spelling ''wuts'' that way, it may save you 1 whole letter but it makes you look stupid.
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Peter lopez
 
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Post » Tue Jun 12, 2012 1:58 pm

My girlfriend got so damn excited when she found out vampires were in skyrim, and then got so damn pissed when she found out vampirism is useless.
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x_JeNnY_x
 
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Post » Tue Jun 12, 2012 6:42 am

1.i like your avatar picture... i giggled...
2.i suppose over time vampires could become... better... but when do you take on most of them?
well i took down msot of my vampires between lvl 15-30... the rest were just fighting in the forest...

The whole source of the true vampire power is the necromage perk really. 25% magnitude increases on fortifications, spell effects and potions. 50% duration increases. Can't argue with that. As a result no one can smith sharper weapons than a vampire, or get as powerful potions (by far, since the fortifications make the potion stronger, then necromage boosts the effect) Things like that take vampires far.
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Eric Hayes
 
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Post » Tue Jun 12, 2012 5:37 am

You have no idea, they are vastly superior to werewolves when they have the necromage perk. Link in my sig which explains it.
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CHangohh BOyy
 
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Post » Tue Jun 12, 2012 11:58 am

Feeding is easy.
There are guard barracks in every major town with sleeping guards.
There are also remote areas such as farms or the hunter's rest.

The point?
All your illusion spells work 25% better, this includes the levels on which spells like frenzy or calm work. The effect is applied after illusion perks which raise the level at which spells stop becoming useful, so its quite a powerful boost.
Then there is the amazing synergy with the level 70 restoration necromage perk.
It makes all your spells more potent against undead. And you are undead.
This means that everything the game considers as a spell will be amplified.
Spells like conjure flame atronach will last 90 seconds instead of 60. All your potions will be more powerful.
You will be able to thrall more powerful enemies, such as a master necromancer, or volikhar master vampire.
The blessing of Dibella raises your speechcraft 15 points instead of 10.
It even works on some perks, provided you take them after you take the necromage perk.

The downsides of reduced stamina, health, magicka regeneration and weakness to fire?
It works as a sort of hardcoe mode, you have to think about your actions as stuff doesnt automatically regenerate.
Or, if you prefer, these downsides are easily countered with enchanting, and your enchantments also increase in power from necromage.

Id have grown weary of Skyrim a while ago without this, but Im now playing a vampire who has been one from level 15 or so, got necromage as soon as I could, and Im loving it.
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Reven Lord
 
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Post » Tue Jun 12, 2012 6:20 pm

Because Vampire's are fun to play. what's the point of Werewolf's? what's the point of being able to make just about any class you want? for FUN.
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Steven Hardman
 
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Post » Tue Jun 12, 2012 7:01 pm

Vampires rock. Wish they had skills for Vampirism and Lycantrophy with perks.
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Solina971
 
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Post » Tue Jun 12, 2012 12:08 pm

My girlfriend got so damn excited when she found out vampires were in skyrim, and then got so damn pissed when she found out vampirism is useless.

Maybe if you read this thread and do a forum search for "necromage" you would be able to help her.
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LittleMiss
 
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Post » Tue Jun 12, 2012 7:41 pm

I wouldn't actually want Vampirism to be considered ultimately useful, I would expect it more of a curse.
We don't need people going around saying "Can i haz vampire too?"

The thing that really annoyed me is that the Sun didn't burn you, it only made you weaker >:|
I liked Oblivions vampires, although they weren't perfect. It was quite an adventure doing the quest to cure yourself rather then just Get a full Black soul gem.
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Taylah Haines
 
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Post » Tue Jun 12, 2012 6:06 am

Point?

had their been no Vampires in any form, there would have been a crap storm unlike anything ever witnessed in human history. Life as you know it would no longer persist the sky would split asunder and the earth would quake with such violence it would unmake your very being. count your blessings such did not come to pass.
Point?

had their been no Vampires in any form, there would have been a crap storm unlike anything ever witnessed in human history. Life as you know it would no longer persist the sky would split asunder and the earth would quake with such violence it would unmake your very being. count your blessings such did not come to pass.
Do you mean if vampirism was not in Skyrim then people would complain?
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ladyflames
 
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Post » Tue Jun 12, 2012 7:59 pm

Do you mean if vampirism was not in Skyrim then people would complain?

Absolutely.
In the early stages of development vampires were not to be in the game at all.
They were added, I believe, due to fan demand.
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Ladymorphine
 
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Post » Tue Jun 12, 2012 9:40 pm

Absolutely.
In the early stages of development vampires were not to be in the game at all.
They were added, I believe, due to fan demand.
Regardless of what happened I am glad they are in the game, it gives me something to worry about, they're dangerous.
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Barbequtie
 
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