If you could remove one thing from the game, what would it b

Post » Mon Jun 11, 2012 8:33 am

radiant quests. definitely radiant quests.

and replace them with real hand-written quests, created by real quest writers.
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Roy Harris
 
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Post » Mon Jun 11, 2012 10:39 am

I would rather add then remove but the Health Regen has to go.
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Phillip Hamilton
 
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Post » Mon Jun 11, 2012 7:28 am

Nothing. Improvement is another thing but there's really not anything I want to remove from the game.
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Bird
 
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Post » Mon Jun 11, 2012 2:07 am

Not actually effecting the world in a meaningful way... god do I miss days of Torment, where your actions caused a whole city to stop existing.
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Sarah Evason
 
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Post » Mon Jun 11, 2012 2:15 am

radiant quests. definitely radiant quests.

and replace them with real hand-written quests, created by real quest writers.

i want all the hand written quests you can physically and mentally come up with.

and, then, more.

but, with no detriment to the game.
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Danielle Brown
 
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Post » Mon Jun 11, 2012 12:38 pm

Missed arrows
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Gavin boyce
 
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Post » Mon Jun 11, 2012 8:38 am

122 of the 7000 steps.
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STEVI INQUE
 
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Post » Mon Jun 11, 2012 1:38 pm

122 of the 7000 steps.

Then it would only lead to the naval of the world?
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Breanna Van Dijk
 
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Post » Mon Jun 11, 2012 7:48 am

Skeevers!
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Minako
 
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Post » Sun Jun 10, 2012 11:29 pm

http://www.uesp.net/wiki/Skyrim:Essential_NPCs
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Matthew Aaron Evans
 
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Post » Mon Jun 11, 2012 1:22 pm

How many steps of the 7000 made it in?
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Rob Davidson
 
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Post » Mon Jun 11, 2012 12:20 pm

My addiction
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Tracy Byworth
 
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Post » Mon Jun 11, 2012 11:09 am

all the unnecessary implementations you felt were necessary from your starting point.

money aint all that.
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stephanie eastwood
 
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Post » Mon Jun 11, 2012 12:16 am

If I could remove one thing from Skyrim, it would most likely be Todd's influence.

Less mean response: pickpocketing as a skill, or lockpicking as a skill. I can't decide on which I dislike more.
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REVLUTIN
 
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Post » Mon Jun 11, 2012 4:43 am

If I could remove one thing from Skyrim, it would most likely be Todd's influence.

Less mean response: pickpocketing as a skill, or lockpicking as a skill. I can't decide on which I dislike more.

Speech, cause you can't NOT use it if you ever want to sell anything.
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Blaine
 
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Post » Mon Jun 11, 2012 12:48 am

All the bugs...I know it's not possible..but you did say "if I could" so there
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chinadoll
 
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Post » Mon Jun 11, 2012 6:17 am

Speech, cause you can't NOT use it if you ever want to sell anything.
Kinda like lockpicking. If you want much of any loot in the world, your going to be picking locks. Whether you like it or not, your going to be raising that skill, thus having all the guards calling you a sneak thief even though you've never stolen anything that didn't belong to someone that wasn't trying to kill you.
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Elizabeth Falvey
 
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Post » Sun Jun 10, 2012 10:32 pm

The NPC disarm shout ( oh , that's right I already modded it out.) Well, then maybe repetiveness of the NPC greetings. I don't want them gone just less repetitive. I really rather have things added than removed.


.. and I'm another killmove lover. I really really like them.
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Damien Mulvenna
 
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Post » Mon Jun 11, 2012 7:38 am

Health regen, and the red enemy blips a close second.
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yessenia hermosillo
 
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Post » Mon Jun 11, 2012 3:38 am

How many steps of the 7000 made it in?

746 according to a thread from a while ago. It makes sense in terms of the scale of the map.

I'd remove the essential flags on NPCs.
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mike
 
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Post » Sun Jun 10, 2012 11:52 pm

Smithing

It's broken
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Crystal Clarke
 
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Post » Mon Jun 11, 2012 1:29 am

Kill cams.
Actually I would rather add an option to turn them off when I think about it.
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Bloomer
 
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Post » Mon Jun 11, 2012 1:31 am

1. The GPS compass showing everything. The GPS compass is a modern day technological advancement needing computers and satellities in space- Ridiculous in Skyrim.

2. Then Fast Travel. Seriously you don`t need it. You have the cart, horse and no one should miss the beautiful landscape.

3. Those silly Birth Stones. Makes you the centre of the world- Another stupid anomoly.

All those would die by my hand.
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Ben sutton
 
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Post » Mon Jun 11, 2012 8:29 am

Taking more injury from running into a bucket then I take being hit by a sword. :swear:
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Honey Suckle
 
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Post » Mon Jun 11, 2012 2:23 am

ENEMY ARCHERS.
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Jade
 
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