Now instead of 10 minutes into the game 90% of the weapons being obsolete trash and only about 2 guns are even worth using you can use a variety. In fallout 3 they might as well just have removed every gun except the combat shotgun and Chinese assault rifle because just about everything else was just there to take up space. Not so in New Vegas. It's so much more immersive and rewarding.
Well, taht's good to hear. I liked F3 early on when you have a broken down hunting rifle, trying to keep it operational and finding sawnoffs and 10mm and .32 pistols everywhere. Then when you got to level 8ish all there was was assault rifles, lasers and combat shotguns.
I'm loving the non-combat solutions. Makes it feel less like a dungeon crawl. Even as a combat character, I try to find the less violent approach available.
Probably helps that 1/4 of the map isn't infested with supermutants and only traversible through deathtrap subways.
The only downside I have with the game swo far is they expect you to be already be familiar with Fallout history, which isn't really an issue unless its your first game.
Probably as a result of taking it back west, which wasn;t a problem with F3 as we knew nothing of their region, so it was all new stuff.
I didn't think about the pip boy thing, d'you think they went and captured a Gary for that very purpose? I always assumed he just wandered in and they killed him...