Do you have difficulty reaching Lv. 50 on Warrior-characters

Post » Tue Jun 12, 2012 7:30 am

I recently finished my third playthrough, in which I was playing a Nord warrior that used Two-Handed, One-Handed, Heavy Armor, Smithing, Restoration, Enchanting and Speech.

Here is a rounded version of my warrior's statistics at the end of the playthrough:

Two-Handed 100
One-Handed 90
Heavy Armor 95
Smithing 100
Restoration 85
Enchanting 85
Speech 85

After about 90 hours of gameplay, he was only about 45. Initially near the end of my playthrough he was 40, I had to train and slightly boost his secondary skills (Enchanting Restoration Speech) to level him up further. Unfortunately, when I have to train/boost too much I get easily bored, and it is boredom that led to the conclusion of the playthrough.

There was still a plethora of things to do in my game, like joining the other guilds (I only did Companions), exploring the Rift, the Pale, Haafingar and Hjaalmarch, etc. But without the ability to further progress in my skills; in other words, being rewarded less, doing these things would be a lot less exciting and interesting than they would be at the beginning of the game.

For my next warrior character, I am going to create a Redguard Sword n' Board that also uses Sneak. I am hoping that with Sneak, he will eventually reach level 50 without the need (or the very small need) to train/boost skills.

But there has to be some way to fix this. My Nord was a Werewolf and he frequently used Dragon Shouts. I think that if Bethesda implemented a Lycanthropy and Thu'um perk tree (something I've wanted since the game's release), this problem could be resolved. New perk trees seem like a very innovative thing to do, so I think the best chance of getting them would be in a DLC.
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Trey Johnson
 
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Post » Tue Jun 12, 2012 3:39 am

I'm all for new skill trees, Lycanthropy and Thu'um for sure, but I would want these things put in correctly if they chose to do that. No 5 perks at the bottom of the trees adding 20% more damage/effectiveness to werewolf claws or thu'um.

EDIT: Oh sorry, I forgot to answer the question. With warriors, I find the skills to be very standard and almost boring. I haven't even made it past level 28 but if I did with a warrior, I think I would have to grind them out or try something cool like a sword & board sneaking Redguard.
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TOYA toys
 
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Post » Tue Jun 12, 2012 7:55 am

I think that if you only have character level to worry/complain about, you don't really have as big of an issue as a lot of complainers on here. As for your leveling issue, most specialist characters that aren't jack-of-all-trades usually max out at around level 50, which is normal. The highest level I've ever been without exploits or cheating is level 68.
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Baylea Isaacs
 
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Post » Tue Jun 12, 2012 4:42 am

I have a Nord who is heavy armor, dual one handed, smithing, enchanting, archery as main. He also uses sneak & restoration.

Heavy Armor, One handed, smithing, enchanting perks trees (star signs) are maxed out. Archery is close.


He is nearly level 70 and had no trouble moving up through the levels. I am 100 at most my main skills. I've found myself levelling up other skills that I don't need just so I can use the perk points on skills I have already hit 100 in. Things like holding up a shield whilst being attacked just to level up in block so I can use the perk point in archery.

As I am maxed out in heavy armor, it weight nothing so I can still sneak around without being noticed. Sneak is something I started to use later in the game.
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Jessica Raven
 
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Post » Tue Jun 12, 2012 2:54 pm

I think that if you only have character level to worry/complain about, you don't really have as big of an issue as a lot of complainers on here. As for your leveling issue, most specialist characters that aren't jack-of-all-trades usually max out at around level 50, which is normal. The highest level I've ever been without exploits or cheating is level 68.

The problem is that my character basically maxed-out without boosting at level 40, and it was using a pretty standard build. I don't have this problem with thieves or mages.
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Emma-Jane Merrin
 
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Post » Tue Jun 12, 2012 1:07 pm

For my next warrior character, I am going to create a Redguard Sword n' Board that also uses Sneak. I am hoping that with Sneak, he will eventually reach level 50 without the need (or the very small need) to train/boost skills.

Light Armor is nice to have with a sneak spec for warrior related characters. The sheild will compensate for the lack of armor.
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Matt Terry
 
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Post » Mon Jun 11, 2012 11:06 pm

I'm all for new skill trees, Lycanthropy and Thu'um for sure, but I would want these things put in correctly if they chose to do that. No 5 perks at the bottom of the trees adding 20% more damage/effectiveness to werewolf claws or thu'um.

EDIT: Oh sorry, I forgot to answer the question. With warriors, I find the skills to be very standard and almost boring. I haven't even made it past level 28 but if I did with a warrior, I think I would have to grind them out or try something cool like a sword & board sneaking Redguard.

I doubt they would treat the new perk trees like they did the most of the combat skills, Lycanthropy and Dragonshouts are very unique. And if they do it for DLC, they'll probably expand Dragonshouts and Werewolf gameplay.

I think a good excuse to build upon the Dragonshouts is if they do a DLC in a Broken-Steel fashion, where it expands upon the main quest (they could continue the civil war as well).
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Felix Walde
 
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Post » Tue Jun 12, 2012 9:44 am

Yes, because it's soooo boring as a warrior. By the time I reached level 10, I was ready to start a new character.
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Laura Tempel
 
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Post » Tue Jun 12, 2012 3:42 am

Only thing is...what class (Warrior, Thief, Mage) would Thu'um and Lycanthropy fall under?

Try one handed and block for as much as you can, but you should've done block a lot sooner.

And archery.
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Sara Lee
 
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Post » Tue Jun 12, 2012 11:08 am

I had the same problem with my Nord Knight after hitting 100 in heavy armour, 2-handed and smithing. My Speech was levelling up quite nicely as well as my lockpicking (which is weird since he's honourable and only picks the locks of his enemies) so I started dual-wielding and some Magic-y stuff such as restoration and destruction to vary the gameplay.
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Zualett
 
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Post » Tue Jun 12, 2012 2:57 am

I would have no problem reaching Level 50 although it would take a while.
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Bird
 
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Post » Tue Jun 12, 2012 4:45 am

No bow skill? :blink:
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hannah sillery
 
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Post » Tue Jun 12, 2012 11:41 am

My first character was a Nord warrior (possibly resurrected for dlc). Never made it past level 48 in nearly 175 hours of gameplay. Only skills mastered were one handed and smithing, though I would've mastered one of the armor skills had I have been able to decide on light or heavy armor, but once I got the Ebony Mail, I stuck with it.

After completing the main quest, thieves guild, most of the Daedric quests, and destroying the dark brotherhood I felt it was time to retire him. It has been possibly my most enjoyable build in a TES game in quite a while...of course rp'ing a horse thief, murderer, thieves guild member, daedric worshiper, and a general all around dirtbag, really helped with the immersion. I had done everything in that build that was so unlike me IRL. I only wish that the game weren't so poorly written; poor even by Bethesda's already low standards.
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Hussnein Amin
 
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Post » Tue Jun 12, 2012 1:50 am

After about 90 hours of gameplay, he was only about 45. Initially near the end of my playthrough he was 40, I had to train and slightly boost his secondary skills (Enchanting Restoration Speech) to level him up further. Unfortunately, when I have to train/boost too much I get easily bored, and it is boredom that led to the conclusion of the playthrough.
I so agree with you... My character is at level 59 but I've spent too much time into training skills (instead of playing the game) to get there.

It looks like leveling is tied with skill gains, and don't rely anymore upon exp points, unlike before when some experience points mechanism would synch leveling with the game apart from skill gains... It could be viable or an "as good" alternative, however it isn't there quite : for the sake of leveling above levels 40-45, the game becomes ? boring ? ? all right... Raising skills becomes much harder if not already to the max, thus one has to train a ridiculously boring amount of time just to level up, or run after masters and pay a high price for acquiring new skill levels. Although it could be a fair balance (the higher you are the harder it is to get high, like many other things in life), the game itself just becomes boring - I have enough bureaucracy and micro-mngagna in my real life to deal with... In the end I feel like a headless chicken running after the numbers and without any conscience about werther or not It's having fun.

My solution : consider that at level 45 you've "won" (even though you've finished the main quest a long time ago). And from then on, either start a new character, either relax about your stats (it's over man) and explore all those parts of Skyrim your character hasn't visited yet, do the boring little and repetitive gamebryo automatic quests (an infinite amount), or download QUEST mods (not too numerous unfortunately) while waiting for my own mod in the making ;-).. In short : don't count, have fun !
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Bad News Rogers
 
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Post » Tue Jun 12, 2012 1:51 am

I find Warriors to be the easiest build to get to 50. Esp. if you use Heavy Armor. But then again I used the Lover Stone since day one (I wanted to increase Light Armor but didn't want The Thief stone cause none of the rest of the trees affected what I wanted.)

I'm LV48 right now.. pretty much when I hit 40ish I had to change it to Master because I was too damn good CQC.

EDIT: My skills as follows: (Only those above 50 or close to)

Alchemy 55
Archery 76 (Because of Faendal/Aela Inventory glitch)
Block 50
Conjuration 54
Enchanting 100
Light Armor 84
One Handed 99
Restoration 61
Smithing 100
Speech 64

Pretty much once my 1H hits 100 I'm going to just keep using Ebony Blade (because of the little trick) to train up my 2H/Block. I eventually became too attached to Sword+Healing spell combo.. and I slowly faded away from my Shield too many times when I should've used it.. My 2H skill right now is 35.

Conjuration I really only got early in the game so I could Soul Trap. Couldn't find the enchant for the life of me and by the time I DID find it my Enchanting was 90+. Worthless I know.

And the only reason I boosted Archery was I started getting sick of being the only person NOT hitting the Dragon when it's flying around. Hell, sometimes I've had groups of people kill the Dragon before I can even get 2 hits in on the damned thing, lmfao.

Alchemy is just fun, and I LOVE Slow potions esp for CQC. +Quick Reflexes/Slow Time Shout.. I'm like MC HAMMER!! :D
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Ells
 
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Post » Tue Jun 12, 2012 12:19 pm

My character is probably a mess with his perks and such, you dudes would laugh at the spread I have going. This is my first TES game and I just kind of picked what I thought without putting in any planning etc. I am at level 48 and haven't finished the MQ or several of the guilds. I think I saw my one handed improve recently to 94, it's a race between that an archery to the first to 100. I have noticed the last few levels seem to take quite awhile now though, and the are a couple of perks I am really interested in.
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Michael Korkia
 
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Post » Tue Jun 12, 2012 6:45 am

Light Armor is nice to have with a sneak spec for warrior related characters. The sheild will compensate for the lack of armor.

No self respecting warrior sneaks.
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Killah Bee
 
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Post » Tue Jun 12, 2012 11:20 am

My warrior is only 40 and it doesn't matter to me. I got there naturally only using Warrior related skills, heavy armor, 1h, block, some 2h, speech, enchanting (1st time I've tried to max it out in 3 characters just for the heck of it), and not much else. I use a bit of restoration using only the spell I got at the beginning and then only between fights. The game's enemies only go up to around level 50 so I wouldn't want to advance much more anyway. There's very little challenge left as it is.
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Emmi Coolahan
 
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Post » Mon Jun 11, 2012 11:02 pm

No self respecting warrior sneaks.

Tell that to Conan. He had tons of self respect.
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jaideep singh
 
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Post » Tue Jun 12, 2012 3:23 pm

I am level 56 Warrior,100 in two handed,smithing,heavy armor, i am like 90 and 80 in block,I mean what will happen when i have 100 in all warrior skills? :/ Well i ask myself,should i dont care about levels and just play? I want a spear skill tree,lycantrophy skill tree. Thu'um skill tree.Want to level up so i can get theperk points i need. I dont want to use magic to level up a warrior.
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Liii BLATES
 
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Post » Tue Jun 12, 2012 2:12 pm

No self respecting warrior sneaks.
Achilles was respectful, he entered Troy by sneaking into the city.
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Kara Payne
 
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Post » Tue Jun 12, 2012 3:39 am

You should stop focusing on level. It's a meaningless number in this game.
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Isaac Saetern
 
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Post » Mon Jun 11, 2012 11:58 pm

You should stop focusing on level. It's a meaningless number in this game.

It really is. It's a matter of whether or you not you want to face a restless draugr, or a draugr deathlord....or utilize a perk in a given skill tree.
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Isabella X
 
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Post » Tue Jun 12, 2012 3:54 am

Conan and Achilles lived in different worlds. In Skyrim there is no reason for a warrior to sneak unless he's a puss.
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Chloé
 
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Post » Tue Jun 12, 2012 6:55 am

Conan and Achilles lived in different worlds. In Skyrim there is no reason for a warrior to sneak unless he's a puss.

Warriors in Skyrim don't use tactical advantages? No wonder the Empire lost the Great War.
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Emily Jones
 
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