how many spells are there anyhow, I mean you can only have 8 spells/weapons/items on your 1-8 keys to switch with anyhow, so you cannot use em all at once anyway
Uh, it's not a "new" engine, it's still a modified version of the Gamebryo engine (references to past games, including Pip-boy code in the exe file proves this)
how many spells are there anyhow, I mean you can only have 8 spells/weapons/items on your 1-8 keys to switch with anyhow, so you cannot use em all at once anyway
Night eye, silence, mark/recall, jump, slow fall, reflect, drain attribute, fortify attribute, damage weapon/armour, chameleon, oh, and that whole thing about making custom spells, like ones with multiple effects. sigh
and of course the complete removal of touch spells.
I'm disappointed with some of the spell losses (Most notable: Summon Skeleton, Ghost, Wraith, and Lich - I enjoy summoning supernatural spirits; as well as Command Human / Command Animal).
But I adapt, I work with what's available instead of comparing it to what was, I make my character within the confines of the game instead of [censored]ing about what Game X or Game Y did, and in the end when it comes right down to it, while the losses are disappointing, what I see is a game that gave me more than I've ever had in this series.
while the losses are disappointing, what I see is a game that gave me more than I've ever had in this series.
Except, no, the magic system has been completely butchered.
Sure, they added some nice visual effects, I'll give them that. But the massive lack of spells and spell creation makes this elder scrolls game the worst elder-scrolls game for magic users.
That might be fine for you, but for someone who wants to play a mage or a hybrid magic user, and has any form of rational thought, this is not acceptable.
I'm extremely satisfied with the Skyrim spell system. The only spells that I'm sad are gone are waterwalking, open, and reflect from oblivion, and naturally levitate, mark/recall from morrowind.
On a positive note on spells, they scale according to your level,perks,etc and anyway, many spells in Oblivion were just the same with just another vallue. but yeah, the choice of spells has been lowered.
Except, no, the magic system has been completely butchered.
Sure, they added some nice visual effects, I'll give them that. But the massive lack of spells and spell creation makes this elder scrolls game the worst elder-scrolls game for magic users.
That might be fine for you, but for someone who wants to play a mage or a hybrid magic user, and has any form of rational thought, this is not acceptable.