I'm just wondering how many people out there restrict there character from certain things...
First and foremost, avoid having one character who does everything.
I always run 4 different builds . Each has a purpose and each is enjoyable for different reasons. Though no one character will do and see everything, I get to experience the entire game through each.
Note: These are base types, though not locked in to hamper oneself:
1.
Male Nord Tracker/Cartographer. He lives off the land and doesn't do a single quest. Not one. Wears Light Armour and wields a 1H Axe and Bow. He also utilizes a torch for blocking. Simply roleplaying as a bystander in the province, occasionally helping a local met on the roads, charting the province as he goes. Has a penchant for freeing any and all prisoners seen, then smiting the escorts, no matter who.
LOVE that guy.
2.
Male Bosmer Rascal/Fisherman. He's my rogue type, wearing only clothing and dual-wielding daggers. Good at heart but can't keep his mits off all those shiny baubles strewn about the world.
*Note: He recently drowned under the ice...I don't want to talk about it*3.
Female Breton Seeker/Healer. Working her way around the Holds, studiously making her own charts of ingredient locales. She's my Mage build focusing on Restoration and Alchemy. With only enchanted robes and clothing, a dagger rests on the hip for times when those with ill-intent come too close.
4.
Female Redguard Vindictor. This lass has a chip the size of Ysgramor on her shoulder. She's working the main storyline with nary a minute to stop and take names. My tank build, but only wearing Steel Plate and wielding a 2H blade. She'll most likely join the Companions at some point. Undecided on that.
It's YOUR game, so play it as you choose.
I choose to limit my characters based on questlines.
Sparse out the duties and interests and you'll always have a character ready to suit your current mood.
One person's opinion.