» Tue May 10, 2011 1:19 pm
-Vault 11 is tops, what a sick ride that was!
-Repconn HQ was fun, great backstory there, funky space theme for the planetarium and multiple ways of navigating around the obstacles (Facial recognition robots) with either found objects, stealth, lockpick, science or luck (Ice Cream!). Plus some repair checks for people who wanted to duke it out but weren't ready for the big model robots. Fun rewards and a nice compact level design.
-Sunset Sarsaparilla HQ. Hilarious. Especially since I'm old enough to remember the actual marketing campaign this storyline was based on, and the finale of the Sunset Star questline is classic fallout.