After FO4 releases I hope Bethesda let's Obsidian make one

Post » Wed Jul 29, 2015 1:18 am

I've never actually blown up Megaton, not even with a reload.

Am I the only one who hasn't tried it yet?

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A Boy called Marilyn
 
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Post » Wed Jul 29, 2015 5:29 am

I liked the additions in New Vegas, namely Iron Sights, weapon mods, "hardcoe mode", improved repair, and more indepth companions, and really good DLC. What I didn't like: Deathclaw roadblock, crazy karma system giving me good karma for killing enemies that would just attack me anyway (Fiends mainly), the Mojave was not quite as fun to explore as the Capital Wasteland, and how seemingly empty New Vegas (city) felt. They both have their merits and flaws, I wouldn't say one is overall better than the other.
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Heather M
 
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Post » Wed Jul 29, 2015 3:21 am

Where can I get this copy of Fallout 3 that had a DC that was actually fun to explore. The only area in the game world that was really interesting to check out was the Mall and some of the surrounding DC ruins. But 80%+ of the game world? Was too damn repetitive and lifeless for me to find fun.

I'm less of a fan of the urban areas, and prefer an interesting surrounding environment to explore. I would like to see one or two huge mostly dead cities to explore, three or four large scale settlements, 8 smaller communities, and a handful of practically solitary homesteads spread out across a large, interesting environment.

Sure, New Vegas didn't meet those desires either. But I felt it came a lot closer and was a lot more interesting to explore. It actually felt lived in.

Haven't all the Fallout games been set in a desert environment?

Nope. Never blew it up for with any character. Couldn't find the narrative sense in it, and I'm just not psychotic enough to do it for "lols."

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TASTY TRACY
 
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Post » Wed Jul 29, 2015 3:21 am


I'm with you. "I can be evil without eliminating a valuable trading center, thanks."
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carly mcdonough
 
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Post » Tue Jul 28, 2015 11:58 pm

I think people are forgetting that Obsidian had such little time to develop New Vegas. Yes, it was barren, but it was a labor of love made in only 18 months. What they created is admirable for a dev with little in the way of time and money. The branching story and large amount of quests took up a great amount of time, factions and great worldbuilidng aside.

By the way, Obsidian has shown their great capability in building a great world once the time constraints are gone. Anyone recall Old World Blues? To this day that remains my favorite explorable environment in a video game. People should (and this includes Bethesda) give Obsidian the time that they need to prove themselves. If they give Obsidian the go-ahead to make another then I would like to see at least two and a half years of dev time. (I understand more time would run the risk of it hitting the release of TES 6)

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Ann Church
 
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Post » Wed Jul 29, 2015 9:32 am

Never did it even on an evil run. Actually I've never finished an evil run since most of fallout 3 evil choices were kind of dumb.

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Rozlyn Robinson
 
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Post » Wed Jul 29, 2015 3:53 am

I'm willing to give Obsidian the benefit of a doubt if they don't repeat the bland desert setting of the Mojave.

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Manuela Ribeiro Pereira
 
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Post » Wed Jul 29, 2015 6:07 am

Maybe they were supposed to be Chaotic Evil choices? Lol
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lolly13
 
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Post » Wed Jul 29, 2015 2:30 am

Washington and Maryland may have been nuked but I wouldn't call the area a desert. The word "desert," to me, implies the west or southwest - places where cacti grow, where there is too little water and too much sun.

But even if you're right and every single Fallout game had been set in a desert, I still wouldn't be interested. I don't like deserts. I don't want to play a video game set in a desert. If Obsidian made a game in a desert setting I would not buy it, simple as that.

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electro_fantics
 
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Post » Wed Jul 29, 2015 1:19 am

It would be a more interesting game if it took place in and around (these are all individual concepts)

> The Boneyard

> Ruins of Phoenix

> Ruins of Seattle (imo the best possibility)

These dense urban areas should give them the flexibility they need to create memorable areas. Remember, Bethesda has an inherent advantage when it comes to building worlds. The East coast is simply better in every way for building a world with things to see and do around every corner. It's dense by nature. Aside from that the East Coast has most of the historic buildings in American history. However, I have faith in Obsidian even if they do another desert environment.

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Carys
 
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Post » Tue Jul 28, 2015 7:30 pm

well you can say that for megaton, but one of my biggest gripes was the whole F.E.V. thing for the enclave. Let me kill myself to help my enemy. I'm more lawful evil in such characters anyway though and there really wasn't much of an option in that game.

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Samantha hulme
 
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Post » Tue Jul 28, 2015 7:21 pm

Phoenix sounds interesting. I think it would be interesting to see what life is like in an area firmly under Legion control.
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Sasha Brown
 
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Post » Tue Jul 28, 2015 8:22 pm


I agree with you, the evil choices were awful. The last play through I just finished my character maintained very evil status and I choose mostly good options in the quests. Exclusions being the unfortunate Brian Wilks (sorry but I kind of took my hatred of Little Lamplight out on him), Ghouls killing everybody in TT, and I did both options for "The Replicated Man", told Harkness to let me kill Zimmer and then told Zimmer about Harkness, promptly executed Zimmer after receiving Wired Reflexes.
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JLG
 
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Post » Tue Jul 28, 2015 10:50 pm

The only issue with this would be that they would have to directly contradict lore in order for it to be interesting. It would have to take place in the Legion as they undergo great turmoil of some sort. Remember, Legion roads are safe. When it comes to a game that might be boring. All the bandits and wildlife would've been killed long in advance by Legion troops. I always saw this as their biggest redeeming quality in New Vegas, but it would make a game in their territory stale unless some concessions were made.

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Dorian Cozens
 
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Post » Wed Jul 29, 2015 1:25 am

If they do intend to give Obsidian another shot, they should also give them an extended amount of time to work on it.

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Cameron Wood
 
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Post » Wed Jul 29, 2015 2:11 am

This kind of puts NV into a totally different perspective. Even though some of the game world itself is a little bland, NV certainly has a lot going for it. And many ideas have clearly carried over into Fallout 4. And yet, for Obsidian to achieve what they did in such a short amount of time is nothing short of incredible. I'm actually glad you pointed this out, as it also shows that Bethesda knew what the were doing when deciding who they would give the reigns to for an addition to the franchise.

EDIT: and I agree with Motsie about giving them more development time.

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Darren
 
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Post » Wed Jul 29, 2015 8:03 am

True.
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Oyuki Manson Lavey
 
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Post » Tue Jul 28, 2015 5:47 pm

That's a very narrow definition of the word that ignores places like the Sahara and Antarctica, but if that's what it implies to you I guess that's that. As a desert rat native to the beauty of the Sonoran Desert, I can't say I'm not a fan of at least my desert, which boasts the most biodiversity of deserts in the country.

I'm wanting Fallout to break out of the Wasteland aesthetic myself. I'd like to see places that have more biodiversity in both flora and fauna. I loved Zion because it was nice to see a place that was actually somewhat verdant, and I'd like to see more of it. That's actually why I'm thinking about places like Kentucky or Montana. Places that probably wouldn't receive too many nukes to completely destroy the ecosystem into the same barren fields we've been crossing for years now, with only Deathclaws and Radscorpions for company.

That was one thing that really gave New Vegas' world the edge for me. Coyotes and other desert life still being around, and the world not being quite as empty and lifeless as the Capital Wasteland. That, combined with the horrifying creations of the Big Empty, which looked at incredibly dangerous fauna and said "How can we make it even more dangerous?"

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Kelly James
 
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Post » Wed Jul 29, 2015 3:15 am

They nailed so much stuff to the base engine that it crashes/freezes way too often. Personally I hope someone OTHER than Obsidian does the sequal... DICE maybe?

And Obsidian's great capability in building a great world? Dead Money anyone? ICK! Alpha Protocol ARRRRGGHHHHH

Location wise I would love to see New York after the supercritical event AND the bomb. Ghoul City most like...

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Far'ed K.G.h.m
 
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Post » Wed Jul 29, 2015 6:45 am

I liked Dead Money, I thought it had great atmosphere (no pun intended).
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Ebony Lawson
 
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Post » Wed Jul 29, 2015 7:36 am

I dont appreciate the veiled f3 bashing but i really hope we get another fallout from obsidian to.
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Alkira rose Nankivell
 
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Post » Tue Jul 28, 2015 10:28 pm

this debate is kinda pointless unless Obsidian hires WAY more staff they currently up to their eye balls in making tanks for Armoured Warfare http://aw.my.com/us

and only thing they hiring for is Armoured warfare or Pillars of Eternity team so yeah i wouldn't think this ever gonna happen until maybe fallout 5

https://www.obsidian.net/jobs/open-positions

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Chrissie Pillinger
 
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Post » Tue Jul 28, 2015 9:37 pm

The story was good but the damned bomb collars... If they had done away with the stupid ARMOURED speakers... I mean, who the frack armours up tannoy speakers. It was just an artificially lazy way of making the game harder. It was just lazy design imho. Tracking down and shooting speakers was fun but I died a bunch because the speaker was armoured. If they had gotten rid of the armoured speakers and let you go back there to explore then the DLC would not have gotten any bad reviews. The story was good, the atmosphere was good. Just some poor decision at Obsidian ruined it.

Yeah, the thing most Fallout players like the most is exploration and the bomb collars were the opposite of that. Oh yeah, and Obsidian are king of the invisible wall too.

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Esther Fernandez
 
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Post » Wed Jul 29, 2015 8:29 am

I feel you about the bomb collars, they weren't my favorite part. Also found Dean Domino annoying (I think he was supposed to be annoying?). Little wonder he mysteriously died in all my play throughs...
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Emily Jones
 
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Post » Wed Jul 29, 2015 6:43 am

lol wut

But absolutely. I would definitely look forward to another Fallout game by Obsidian considering I much prefer New Vegas over Fallout 3. I like RPGs that have more to it than just sight seeing.

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Anna S
 
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