After paying $10 for Dead Money

Post » Wed Dec 15, 2010 7:28 am

Which I felt to be a solid length DLC with a good sturdy story behind it and plenty of action [though a lot of it was in spurts] I felt completely jipped paying the same price for Honest Hearts.

I downloaded Honest Hearts Tuesday night before going to bed and started it the next day at 2:30pm played till 3:30pm and when I jumped back on after work at 9:00pm I found I was on the final quest stage. By the end of the night I had gotten through the entire DLC twice [to get both of the ending achievements]. My Fallout IV timer on Steam read 33 hours before booting up, it now reads 36 hours, some of which was spent talking on Steam IM. I got some cool items I'll never use by the end but frankly a DLC is far too short if playing on hardcoe you're never once reminded that you're suffering from minor fatigue, dehydration or hunger. This is including all of the optional quests that seemed to be apparent [having found them myself and confirmed with the wiki]. I think throughout the entire DLC I may have, possibly, killed a total of 40 units, 10 of which were giant bears and several were just random scorpions I shot for fun. I started Honest Hearts with 600 ammo for my Rifle and ended it with 350 ammo left [didn't find any rifle ammo on my journey through Zion]. It takes me 3 hits to kill most of the units (started the DLC at level 29) and half the time I wasn't in VATS so I missed frequently.

Frankly, having enjoyed Dead Money so much and getting $2 worth of value on a $10 item I've learned my lesson and will have to wait before purchasing the next 2 packs to see reviews from players on length.
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lisa nuttall
 
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Post » Wed Dec 15, 2010 3:53 pm

All a matter of perspective and personal opinion I guess. The majority of players loved the DLC, as did I. Though IMHO it's the depth, the story, and the replayability that makes me think that its 10$ well spent. Then again, this is just my opinion and I am in no way trying to denounce yours. To each there own. Sorry to hear you were disappointed though.
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Georgine Lee
 
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Post » Wed Dec 15, 2010 5:10 am

It was worth my $10 bucks, but each to their own
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Scott Clemmons
 
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Post » Wed Dec 15, 2010 10:11 am

Play HH at level 1 on very hard and let's see how long those it take you. Why can't Obsidian make a fantastic DLC one that is fun,not short,nice to explore, and a good story.hopefully they have learned from their mistakes and their last DLC will tackle everything fallout is known for
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Project
 
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Post » Wed Dec 15, 2010 7:28 am

I liked it, and really if someone really loves Fallout NV are they really going to skip out on a DLC for being "short"?
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FITTAS
 
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Post » Wed Dec 15, 2010 3:15 pm

I liked it, and really if someone really loves Fallout NV are they really going to skip out on a DLC for being "short"?

Would you buy Honest Hearts if it cost $100? No because it's not worth its value. I love the game, but it wasn't worth the money spent.


Edit: I realized I quoted the wrong person, making what I wanted to say seem confusing.
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Felix Walde
 
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Post » Wed Dec 15, 2010 10:04 am

Play HH at level 1 on very hard and let's see how long those it take you. Why can't Obsidian make a fantastic DLC one that is fun,not short,nice to explore, and a good story.hopefully they have learned from their mistakes and their last DLC will tackle everything fallout is known for

Sorry if Obisidian didn met YOU expectation, but its not a mistake a DLC that just one people might not like it
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Allison Sizemore
 
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Post » Wed Dec 15, 2010 10:10 am

I literally just finished it right now, and I started playing on Tuesday. Not sure of my exact time, but it was no less than 5 hours on normal, hardcoe; and it was definitely worth my $10. Granted, I found every location, most unique items, did every quest and exhausted every dialogue branch, but overall I thought it was excellent. It was right up there with Point Lookout for me.
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I love YOu
 
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Post » Wed Dec 15, 2010 8:50 am

I literally just finished it right now, and I started playing on Tuesday. Not sure of my exact time, but it was no less than 5 hours on normal, hardcoe; and it was definitely worth my $10. Granted, I found every location, most unique items, did every quest and exhausted every dialogue branch, but overall I thought it was excellent. It was right up there with Point Lookout for me.

I played the DLC on hardcoe - I did every quest and most of my time was spend reloading my save in the beginning over and over trying to save my party before realizing it was a wasted attempt. The main story consisted of "Find us" - "Get Stuff from almost unguarded locations" 0 "make a 2-part decision like in the last dlc".

Don't get me wrong; I thought the story was pretty cool but that it could have been worked out to have more meat on the bones if you get what I'm saying and that I get more playtime on the $5 indie games I buy off steam, and I usually get bored of those real quick.
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Donatus Uwasomba
 
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Post » Wed Dec 15, 2010 7:34 am

Even if it's five hours long, its still set in probably one of the most beautiful and awe-inspiring locations of any video game ever. I freaking love the views from atop some of the cliffs and Vistas, Obsidian got Zion right on nearly every level minus a few little out of place locations but that's just me being nit-picky with the fact I live within an hour of Zion. >.> Let's not forget that 80% of the game market today consists of 60 dollar games that last for the same amount of time as Honest Hearts which is only 10 dollars. Seriously why are you complaining about the length of a 10 dollar product when there's 60 dollar products of equal or less length? :/
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Damian Parsons
 
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Post » Wed Dec 15, 2010 4:18 pm

Even if it's five hours long, its still set in probably one of the most beautiful and awe-inspiring locations of any video game ever. I freaking love the views from atop some of the cliffs and Vistas, Obsidian got Zion right on nearly every level minus a few little out of place locations but that's just me being nit-picky with the fact I live within an hour of Zion. >.> Let's not forget that 80% of the game market today consists of 60 dollar games that last for the same amount of time as Honest Hearts which is only 10 dollars. Seriously why are you complaining about the length of a 10 dollar product when there's 60 dollar products of equal or less length? :/

Should I not mention that I don't feel I got my full dollar value based off the fact that a game from early 2000 called "The Bouncer" could be completed in 45 minutes without rushing? No! I base my value decision based off what I expect from a game and its company. After getting 25 hours worth of time from Fallout IV a $50 game and knowing I still haven't even touched most of its content (knowing I Have plenty to go) and having spent another good 7-8 hours on Dead Money a $10 add-on to the game I expect to receive similar gameplay times from additional updates of equal value.

When I buy a Fallout game I expect dozens of hours of entertainment whereas when I purchased Portal 2 for the same price I knew I'd be getting 10 hours at best between single and multiplayer. I have indie games like Booster Trooper that I spent $10 on and played for 4 minutes but thats not a question of value it's a proponent of me just not liking the game, which is different.
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Dean
 
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Post » Wed Dec 15, 2010 7:55 pm

There's a difference between basing, in your opinion, the value off what you expect, and basing the value off what you want. It's Add-On content. There is no set length for DLC. You get what you pay for, an extention of a game in different areas. I could understand if you were basing this because of a shoddy story that seemed like it was thrown together last minute and was short, but you're basing the value of the DLC just on length? Do you even consider the other factors?
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Cagla Cali
 
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Post » Wed Dec 15, 2010 11:41 am

There's a difference between basing, in your opinion, the value off what you expect, and basing the value off what you want. It's Add-On content. There is no set length for DLC. You get what you pay for, an extention of a game in different areas. I could understand if you were basing this because of a shoddy story that seemed like it was thrown together last minute and was short, but you're basing the value of the DLC just on length? Do you even consider the other factors?

I'm basing it off of the value I got out of the original DLC for the game and its price point and the value I got out of this game and the price point. What other factors are there other than length? The items/quests/stories/characters are all built into the length of the DLC.What did I get out of this DLC other than 3 level-ups, 2 1/2 hours of gameplay and a host of weapons I put in a locker in Colonel Tigh's house because they'll never see use?
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JD FROM HELL
 
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Post » Wed Dec 15, 2010 9:48 am

I'm basing it off of the value I got out of the original DLC for the game and its price point and the value I got out of this game and the price point. What other factors are there other than length? The items/quests/stories/characters are all built into the length of the DLC.What did I get out of this DLC other than 3 level-ups, 2 1/2 hours of gameplay and a host of weapons I put in a locker in Colonel Tigh's house because they'll never see use?

Well, by that logic the entirety of FNV is a waste of money seeing that I beat it the first time inside of 5-6 hours. Quests, stories, and characters... how exactly do these factor into length? Quests I can see as a possibility, but stories, characters... and items no less? What can take you 5-6 hours to go through can take some person from east bum [censored] 10-12 hours. It all depends on how you absorb things, how you get into it, and how you enjoy it. If you go into it expecting what you want to be in a game. You will not enjoy yourself. Plain and simple.

Factors Other than Length: Replayability, Enjoyment, Depth, and relatability. Just to name a few.

Well, it's obvious you got everything but enjoyment out of this DLC. Why I'm wasting time arguing with you I have no idea. Your opinion is just that, an opinion. Just because you didn't get enjoyment out of it, doesn't mean other people won't. Though honestly, based off this opinion, I can't see why you'd even bother playing video games, expecially Indy games which, IMO, rarely turn out to be worthwhile.
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Alyce Argabright
 
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Post » Wed Dec 15, 2010 7:33 am

i don't understand how people play this stuff so fast, i'm not even CLOSE to finishing it for the first time :tongue: im taking my time, enjoying the sights, living it, hunting, looting, thinking about it, talking on here about it, and really liking it. i take it SLOW! but i guess if you're playing to get achievements then you've got a different outlook on gaming than i do
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Far'ed K.G.h.m
 
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Post » Wed Dec 15, 2010 6:30 am

i don't understand how people play this stuff so fast, i'm not even CLOSE to finishing it for the first time :tongue: im taking my time, enjoying the sights, living it, hunting, looting, thinking about it, talking on here about it, and really liking it. i take it SLOW! but i guess if you're playing to get achievements then you've got a different outlook on gaming than i do

This. This is how a game is supposed to be played. Video Games are for entertainment. If you play it like some hardcoe badass that wants everything his way and is adept at doing speed playthroughs, of course you wont like it.
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GPMG
 
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Post » Wed Dec 15, 2010 4:23 pm

Look - I think you're barking up the wrong tree and pegging me for a kind of person that I am not - I enjoy Indie games, if you look at my steam list you'll see things like HOARD, Zombie Shooter 2, Heavy Weapons Deluxe and Plain Sight - I frequent Kongregate and have been an active member there long before Gamestop bought it out - Some of the flash games on that portal I've even chipped into and purchased "premium content" for $2-$3. I'm not a picky person but I'm all about value.

I completely understand that games can be beaten at different lengths; My brother took dozens of hours to beat Demon Souls and than spent time on youtube watching some other guy beat the entire game in under an hour.

When it comes to games I'm somebody that looks to do everything. I spent my sweet time trudging through New Vegas making sure I did as many side quests for as many people as I could find before making it to the Hoover Dam. Compared to the original game [taking into consideration $$ spent on the original game versus the DLC] and the original DLC the quests involved and the depth of Honest Hearts barely scratched the surface of what it should of been. At the end of the DLC like in the main game and the DLC before it you're asked to make a decision, but frankly Honest Hearts didn't do anything to make you feel compelled to choose either option. I had originally intended to beat the DLC only once so my lack of a solid basis for siding with either side of the decision relied heavily on a steam message of "Hey, quick, pick one - Do I do this or this. . doesn't matter which." and it ended so quickly afterwards that I just figured that I might as well go back and do it the other way.

How everything factors into length:
Quests: Self explanatory - Quests take up time.
Story: A compelling story makes you seek out further view points, it makes exploration more meaningful other than "I want the box to show up on my map" when there is background attached to it
Characters: Interesting characters are fun to converse with, especially trying out dialogue options gained from skill proficiencies. Honest Hearts had very few communicable NPCS.
Items: In Fallout games this typically falls into quests - Unique weapons are gained from sub-story and optional arcs. The one unique weapon I got before being given an entire chest full of them at the end was pretty cool but ended up just being a reskinned and not as interesting version of the same type of weapon from Dead Money.

My expectations for the DLC weren't high - All I expected was 2-3 days worth of entertainment, and as somebody who works 2 jobs with freelance work on the side, 6-7 days a week and goes out fairly often that's not really much to ask out of a content update.

This. This is how a game is supposed to be played. Video Games are for entertainment. If you play it like some hardcoe badass that wants everything his way and is adept at doing speed playthroughs, of course you wont like it.

If Fallout New Vegas can be beaten in 5 hours and it took me 25 hours I think it's pretty obvious that I don't go running through the game trying to beat it as fast as I can. In the original game there was a sense of danger. In the beginning I could be jumped by a group of 5-6 Powder Gangsters and be ripped to shreds. In Honest Hearts I was lucky to find more than 3 wild beasts, or even challenging groups of tribals.
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lucy chadwick
 
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Post » Wed Dec 15, 2010 10:14 pm

Honest Hearts barely scratched the surface of what it should of been.

This right here. This is why I have said what I did. In your opinion it's what should have been. Doesn't necessarily make it true. Just makes it your opinion

If Fallout New Vegas can be beaten in 5 hours and it took me 25 hours I think it's pretty obvious that I don't go running through the game trying to beat it as fast as I can. In the original game there was a sense of danger. In the beginning I could be jumped by a group of 5-6 Powder Gangsters and be ripped to shreds. In Honest Hearts I was lucky to find more than 3 wild beasts, or even challenging groups of tribals.

Then I recant that part of my previous statement. Though, I will have to disagree with you on the sense of danger. Getting jumped my 3-5 Giant Green Geckos which are close in strength to the Legendary Fire Gecko, and poison. is danger enough, though, it seems the Yao Guai were dumbed down a bit because they used to be stronger than the majority of Deathclaws FO3. My tip: Try it at a lower level if it's not dangerous enough when you're a high level.

All I expected was 2-3 days worth of entertainment, and as somebody who works 2 jobs with freelance work on the side, 6-7 days a week and goes out fairly often that's not really much to ask out of a content update.


And? I have college work, 2 part time jobs to pay off loans, and a family to support. Yet I still find time to enjoy the game, and the DLC that comes with it.
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CSar L
 
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Post » Wed Dec 15, 2010 5:14 pm

This right here. This is why I have said what I did. In your opinion it's what should have been. Doesn't necessarily make it true. Just makes it your opinion

Yes it's an opinion - Just like you have your own - However it wasn't an opinion based on expectation. It was an opinion developed after I had finished the entire main story and realized that the depth that was trying to be conveyed through what could have been a deep and upsetting story just wasn't there. Unlike in the original game where towards the end I was seriously considering which faction to side with for the sake of portraying my character in the way that I wanted him to be portrayed, or, even in Dead Money's decision moment where I had to stop and think about which decision would make the most sense.

And? I have college work, 2 part time jobs to pay off loans, and a family to support. Yet I still find time to enjoy the game, and the DLC that comes with it.

I think you're missing the point of why I posted my time-constraint. If I had said 2-3 days of entertainment without posting such constraints I would be harassed with comments like "you really expected 20+ hours of gameplay from a dlc?" The point in the constraints is that with so little time on my hands I don't get to play for long stretches of time so 2-3 days of entertainment really isn't much to ask for.
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JaNnatul Naimah
 
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Post » Wed Dec 15, 2010 7:38 pm

Yes it's an opinion - Just like you have your own - However it wasn't an opinion based on expectation. It was an opinion developed after I had finished the entire main story and realized that the depth that was trying to be conveyed through what could have been a deep and upsetting story just wasn't there. Unlike in the original game where towards the end I was seriously considering which faction to side with for the sake of portraying my character in the way that I wanted him to be portrayed, or, even in Dead Money's decision moment where I had to stop and think about which decision would make the most sense.

Yes, but my point is, if you go in expecting it to be a shoddy peice of crap, 9/10 times you'll find you get more enjoyment out of it.

I think you're missing the point of why I posted my time-constraint. If I had said 2-3 days of entertainment without posting such constraints I would be harassed with comments like "you really expected 20+ hours of gameplay from a dlc?" The point in the constraints is that with so little time on my hands I don't get to play for long stretches of time so 2-3 days of entertainment really isn't much to ask for.

I see your point then, and I whole heartidly agree on that point now that I see where you were going with it. You have my appologies.
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R.I.P
 
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Post » Wed Dec 15, 2010 10:40 pm

Yes, but my point is, if you go in expecting it to be a shoddy peice of crap, 9/10 times you'll find you get more enjoyment out of it.

Therein lies the problem - If I go into something expecting it to be a shoddy piece of crap, 9/10 times I won't purchase it. But at the same time I don't go into games saying "OH MAN THIS IS GOING TO BE SO COOL AND SO AWESOME" [except for Duke Nukem Forever!]. I logged onto steam and saw Honest Hearts was out and said to myself "Oh hey cool, PSN Store is still out so I can't play Mortal Kombat Online, I needed something to entertain me for a few days. . .And I had fun with the last DLC so this one has got to be worth the meager price tag".
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Lizzie
 
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Post » Wed Dec 15, 2010 11:15 am

Therein lies the problem - If I go into something expecting it to be a shoddy piece of crap, 9/10 times I won't purchase it. But at the same time I don't go into games saying "OH MAN THIS IS GOING TO BE SO COOL AND SO AWESOME" [except for Duke Nukem Forever!]. I logged onto steam and saw Honest Hearts was out and said to myself "Oh hey cool, PSN Store is still out so I can't play Mortal Kombat Online, I needed something to entertain me for a few days. . .And I had fun with the last DLC so this one has got to be worth the meager price tag".

Hmmm, That's true. Sorry I didn't see things from your point of view. :facepalm: Sorry for sounding like an ass. :sadvaultboy:
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Jack Walker
 
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Post » Wed Dec 15, 2010 11:52 am

the rain itself in the beautiful canyons at night was worth $10 alone............just saying
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Max Van Morrison
 
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Post » Wed Dec 15, 2010 9:26 am

It's been raining here all week - I'll just sit on my porch in my lawn chair and save myself some money. Don't even need new fangled 3-D glasses to appreciate that!
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(G-yen)
 
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Post » Wed Dec 15, 2010 1:53 pm

If it only took you 25 hours to beat NV to begin with, all I can conclude is that your style of play is causing you to miss a lot of optional content. I think my first playthrough was at least 40-50 hours, and I didn't visit every locale. Sure, the game can be beaten pretty quickly and if that is a pace you appreciate, then that's great. But don't expect the DLCs to be really long.

I'm still not done with HH (though I'm close and am basically exploring rather then proceed with what is obviously the finale of the story). It's provided at least five hours of gameplay so far. That's about on par what the previous Fallout DLCs have provided me.
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cosmo valerga
 
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