i'm going to try again.
how is it that playing without a helmet 'allows' you to see their face, yet, to see their face you have to rotate the view and in the meantime, a few seconds later, i've taken my helmet off and am also looking at my pc's face?
because unless you guys are playing the game from the side of your character or using inverted type control methods you ARE NOT looking at their face during movement or combat.
do you actually repeat, over and over again, the process of looking at your character?
does seeing the back of their head increase your immersion?
is it really just the added couple seconds it takes and so its a convenience thing? even though, i can still see my face when i wear most helmets.
i honestly don't get it, except, for rping and increasing difficulty.