We are all playing the same character?

Post » Mon May 14, 2012 3:55 am

If the only rpg thing left is be magic or warrior , ( with magika and health , stamina is useless ) and pick a different face ... where is the difference in each player character ? We are all doing the same thing , most probably picking the same perks as most are useless and other more usefull ....

next time they will just give a premade character and let it play ?

That's the drawback of removing skills , attributes, classes and birthsign , they all added variation customization , role elements that are now lost ....
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Christine Pane
 
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Post » Sun May 13, 2012 6:51 pm

I've seen plenty of people developing drastically different characters, backstory, skill sets, etc. Not everyone Min/Max's. And a lot of TES fans RP.
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Noely Ulloa
 
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Post » Sun May 13, 2012 6:42 pm

I have no idea where you are coming from on that. Even my two characters are drastically dissimilar.
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Zach Hunter
 
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Post » Mon May 14, 2012 2:16 am

Would you please stop?

First, no, not everybody plays the same character.
Some play pure mage, some play pure mage with a sword, some play pure mage with a staff, some play armored mage, some play sneaky mage... etc.
There were quite a number of reports that talks about completely different characters.

Second, no, classes, birthsigns, attrbutes wouldn't change ANYTHING.
Why? Even in Oblivion, Morrowind and Daggerfall all characters fell into a certain combination of Thief/Mage/Warrior, no number of stats will change that.


Get your facts straight for once, please.
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J.P loves
 
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Post » Mon May 14, 2012 7:52 am

I've seen plenty of people developing drastically different characters, backstory, skill sets, etc. Not everyone Min/Max's. And a lot of TES fans RP.
How ? I am actually getting bored as I see a lot of the perks are useless or unappealing and really the only thing cool they have are names but then most reduce to % gains here or there ... then I just skip on oratory , as is useless , lockpickingis useless on some extent , the heavy armour increases by itself I just got some basic magic like cure and destruction , some others I dont even have to spend perks in it couse I just need to read the books and increase magika ... so in the end I play a warrior that can do all ... become all and pass over anything with easyness and boredoom ... no task no difference , if I replay the game I would probably forced to redo the same kind of character over and over apart probably the look ...

sorry but I feel the game is really flat now ... not much variation not much interest nothing new to discover or make effort into developing ...
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John N
 
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Post » Sun May 13, 2012 6:00 pm

This is so dumb, most characters are different. I already have a plan for a radically different character on a second playthrough.
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Daniel Lozano
 
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Post » Sun May 13, 2012 5:45 pm

Most of it is in your mind, if you are unwilling or incapable of enjoying your character as WHO he or she is rather than WHAT or HOW he or she is "built" You have completely missed the point or are incapable of RPing.
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J.P loves
 
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Post » Mon May 14, 2012 12:32 am

I have 3 different characters. None of them resemble the other.
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Nice one
 
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Post » Mon May 14, 2012 6:57 am

If the only rpg thing left is be magic or warrior , ( with magika and health , stamina is useless ) and pick a different face ... where is the difference in each player character ? We are all doing the same thing , most probably picking the same perks as most are useless and other more usefull ....

next time they will just give a premade character and let it play ?

That's the drawback of removing skills , attributes, classes and birthsign , they all added variation customization , role elements that are now lost ....

You like to complain a lot don't you?

You're wrong anyway; there is a great amount of diversity regarding the player characters people have created. These range between mages, warriors (with shields, dual swords/axes/maces or 2h weapons), thieves, assassins, battlemages etc. the list goes on. Just because there is no longer a formal named class to define your characteristics, it does not leave the conclusion that we're all playing the same character to be deduced.
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Miss K
 
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Post » Mon May 14, 2012 12:35 am

:bolt:
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Charles Mckinna
 
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Post » Mon May 14, 2012 7:41 am

How ? I am actually getting bored as I see a lot of the perks are useless or unappealing and really the only thing cool they have are names but then most reduce to % gains here or there ... then I just skip on oratory , as is useless , lockpickingis useless on some extent , the heavy armour increases by itself I just got some basic magic like cure and destruction , some others I dont even have to spend perks in it couse I just need to read the books and increase magika ... so in the end I play a warrior that can do all ... become all and pass over anything with easyness and boredoom ... no task no difference , if I replay the game I would probably forced to redo the same kind of character over and over apart probably the look ...

sorry but I feel the game is really flat now ... not much variation not much interest nothing new to discover or make effort into developing ...
And you couldn't do that in Morrowind/Oblivion/Daggerfall?

Oh wait, yes you could.
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Travis
 
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Post » Mon May 14, 2012 9:18 am

About the only similarity you will see on my characters is they all get good at stealth.(perk less if not a rogue, with perks if a rogueish type) Why? Because who in their right effing mind wouldn't try to sneak when approaching a group of enemies, or when going into a keep you are not supposed to be in, or into a freaking dungeon, or the temple of elemental evil or whatever.
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Matthew Aaron Evans
 
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Post » Mon May 14, 2012 5:45 am

( with magika and health , stamina is useless )


Stamina determines how much you can carry and it helps me when my assassin gets spotted and has to run.
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мistrєss
 
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Post » Mon May 14, 2012 12:44 am

I have no idea where you are coming from on that. Even my two characters are drastically dissimilar.

same here.

I really dont get the OP's point , there is no point . I have 3 characters and they all completely diffrent , and i have plans for more . I'm guessing the OP is a min maxer.
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jennie xhx
 
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Post » Sun May 13, 2012 9:39 pm

@Maker of thread; Why are you complaining about the stupidest things?
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lacy lake
 
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Post » Sun May 13, 2012 6:31 pm

The only difference so is based on look ? put a different mace in the hand or a shield ? you all know you will end up using the more powerfull daedric stuff in the end , you all know that you can become archmage even if you do not cast a single spell ... that btw you can cast even if you haven't given a single point to magika so where is the difference between a mage and a warrior?

both can fight both can cast spells ,

I dont think morrowind or previous systems where great , but this new system svcks to me ...

I think they shoudl have totally overhauled the rule set behind all that and make something better than just cut stuff away ...

may be its me but I can't really feel anymore a "difference" to me if I see you character I am sure it will look different but what has different than mine? using 1h weapon or a 2 h weapon?
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Cagla Cali
 
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Post » Mon May 14, 2012 6:09 am

Lol here's why they are all drastically different. Me and my friend both rolled pretty much the same thing. I use bows sneak smithing enchanting and daggers... he uses bows sneaking smithing enchanting and maces... he plays completely different than I do... we've done most of the same quests and people talk to him completely different then they talk to me... he is more evil and ruthless... while I'm more mysterious and serious... and are characters are completely different... the game portrays what you play it to portray... who freakin cares about only being able to choose magicka and health (which btw stamina is very useful for sneak players)... you can choose how to level up completely differently!
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Claire Jackson
 
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Post » Mon May 14, 2012 1:07 am

@Maker of thread; Why are you complaining about the stupidest things?


they one of the angry people of the internet , were everything is crap and nothing's as good as it used to be .

There post is so far removed from reality i have no idea how they can even make those claims . I know loads of people playing this game , they all love it , they all have diffrent funny stories to tell , none of us have the same character.
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Chantelle Walker
 
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Post » Mon May 14, 2012 8:39 am

Race, appearance, playstyle, skill focus, perk choices, shout focus, choice in quests, self imposed backstory's and morals.
There is difference.
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Far'ed K.G.h.m
 
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Post » Mon May 14, 2012 7:05 am

The difference here is that instead of creating a character statistically different, the difference will come from your creativity, from the way you envision your character and the way you interact with the world.

Truth be told, I personally think that's exactly how roleplay should be. Its in the name; playing a role. I know a lot of people see RPGs for its numbers, instead of creative character development.

Of course, this mind set means its your job to imagine these differences, rather than the dev's to give you a list of differences.

We're not all creative, and we don't all work the same.

Personally, I find the game fine. Though I do very much miss Birthsigns.
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Sam Parker
 
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Post » Mon May 14, 2012 5:09 am

The only difference so is based on look ? put a different mace in the hand or a shield ? you all know you will end up using the more powerfull daedric stuff in the end , you all know that you can become archmage even if you do not cast a single spell ... that btw you can cast even if you haven't given a single point to magika so where is the difference between a mage and a warrior?

both can fight both can cast spells ,

I dont think morrowind or previous systems where great , but this new system svcks to me ...

I think they shoudl have totally overhauled the rule set behind all that and make something better than just cut stuff away ...

may be its me but I can't really feel anymore a "difference" to me if I see you character I am sure it will look different but what has different than mine? using 1h weapon or a 2 h weapon?


So your whole issue is with the "you can use any skill you have" style of the TES games in general (as compared to a "class-based" game where you choose Warrior at the beginning and are locked into a rigid mold)?

In that case, yeah - these games aren't for you. :shrug:


Everyone else here seems to consider the character who built up their magic skill (but could have used any of them) to be different than the character who built up their One-Handed Sword skill (but could have used any of them).
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Matt Bee
 
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Post » Mon May 14, 2012 1:10 am

Most of it is in your mind, if you are unwilling or incapable of enjoying your character as WHO he or she is rather than WHAT or HOW he or she is "built" You have completely missed the point or are incapable of RPing.
Not in your mind, level to 50 without using bows, then pick up one and go into an dungeon.
you can hardly do any damage because you lack skill and perks.

Because of the perks it's actually harder to switch to an new combat type than in Morrowind or Oblivion.
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Jaki Birch
 
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Post » Mon May 14, 2012 7:47 am

The difference is in how you play that role in this game. Or how you evolve it.
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danni Marchant
 
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Post » Mon May 14, 2012 8:36 am

The only difference so is based on look ? put a different mace in the hand or a shield ? you all know you will end up using the more powerfull daedric stuff in the end , you all know that you can become archmage even if you do not cast a single spell ... that btw you can cast even if you haven't given a single point to magika so where is the difference between a mage and a warrior?

both can fight both can cast spells ,

I dont think morrowind or previous systems where great , but this new system svcks to me ...

I think they shoudl have totally overhauled the rule set behind all that and make something better than just cut stuff away ...

may be its me but I can't really feel anymore a "difference" to me if I see you character I am sure it will look different but what has different than mine? using 1h weapon or a 2 h weapon?
I don't see your logic. IRL it's the same as in Skyrim pretty much. All that differs is what you specialize in and how you look and what you wear. Seriously, I can't get over this sense that you're some troll.
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sas
 
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Post » Sun May 13, 2012 11:02 pm

( with magika and health , stamina is useless )

stop reading there

just another complaint without knowing what he is talking about
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Gaelle Courant
 
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