Hi there Rexx Raysurr! Hope your Sunday is the kickstarter of a great week.
Fully agree. Black Reach promises so much, yet delivers too little. The music is wondeful, the atmosphere truly amazing, and yet the lack of unique architecture, fauna and flora lacklusters the whole experience. Plus, as you mentioned, there isn't a terrible lot to do once you're threre. It's a bit disheartening, really. Anyway, kudos to the designers for creating such a wonderful atmosphere out of rehashed components. Also, Jeremy Soule's music is simply mesmerizing.
Well..... It's a fine day with you.. uh ... thanks for the nice greeting!
The title to the piece of music played in Blackreach is "Beneath The Ice", and while it is used elsewhere in the game I'd like to think Jeremy Soule composed it with Black Reach in mind. Certainly, Mark Lamberts overlay of effects really adds to the enchantment and mystery one feels here. Wish it could have been a bonus track on the Ambience disc included in the official soundtrack! I've had some wonderful naps when I've "parked" in Blackreach, and let the music continue on....
I hadn't really considered Black Reach to be made of "rehashed" components, though technically, giant mushrooms with streaming tendrils aside, it mostly is. I guess its part of the mystery, similar, yet a diffferent ambience entirely from the above ground.