Buildings and structures in Skyrim. Drab. Ugly. Boring.

Post » Sat Jun 09, 2012 11:26 pm

Morrowind and Oblivion unlike Skyrim had a great many building styles and architectures. Skyrim has a few shanty shacks and houses the likes of which were scattered all over Morrowind (though they were not the only buildings in that game by a long shot) and the very first thing that came to mind when I first played Skyrim was I have been transported back in time to Morrowind with really lousy artwork that has been duplicated and re-used all over the place. That would be okay if it had areas where the art style changed dramatically. It never does, ever, hence apart from the open world itself I find Skyrim to be very boring aesthetically.

What!

Your saying Oblivion and Morrowind has BETTER graphic designs for the buildings!?

Do you need glasses or something?
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Amy Gibson
 
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Post » Sat Jun 09, 2012 9:44 pm

I am not going to just "toddle" off, only because your argumental detail is VERY low. Yes, the designers made the buildings, what's wrong with them? They are big enough, who cares about the color. What, do you think they had modern siding like us? NO, so they had to use wood. Also, do you think they had spray painting back then to make the wood a Lime Green, or Blue color? No, they didn't.

My 'argumental detail' (wtf kind of expression is that?) is NOT low it's just that the subject matter is very low priority for you. I like interesting environments in RPG's. They have always been better than their FPS counterparts. They are interesting and colourful and wacky and varied. Skyrim is none of those things. There is no law that confines the designers to using a piece of bloody wood and lazily spraying the environment with their pathetic excuses for houses. The interiors look rank too. Incredibly dull. Seen one house? Seen them all. Nice work.
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Code Affinity
 
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Post » Sat Jun 09, 2012 12:20 pm

I think he's saying that they took all those simple human thatched-roof houses in some of the little towns of Morrowind, and used those as the only building type in Skyrim.

Which is blatantly absurd.
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Farrah Lee
 
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Post » Sat Jun 09, 2012 8:42 am

Morrowind and Oblivion unlike Skyrim had a great many building styles and architectures. Skyrim has a few shanty shacks and houses the likes of which were scattered all over Morrowind (though they were not the only buildings in that game by a long shot) and the very first thing that came to mind when I first played Skyrim was I have been transported back in time to Morrowind with really lousy artwork that has been duplicated and re-used all over the place. That would be okay if it had areas where the art style changed dramatically. It never does, ever, hence apart from the open world itself I find Skyrim to be very boring aesthetically.

Well, the art is different from Riften to Solitude to Whiterun to Markarth to Windhelm to Other-Cities-That-Do-Look-Alike

But I understand now... You think that every house should be drastically different from region to region...
I don't know how to say that to you... But French Medieval Cities and England Medieval Cities were a lot alike.
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Michael Korkia
 
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Post » Sat Jun 09, 2012 5:28 pm

My 'argumental detail' (wtf kind of expression is that?) is NOT low it's just that the subject matter is very low priority for you. I like interesting environments in RPG's. They have always been better than their FPS counterparts. They are interesting and colourful and wacky and varied. Skyrim is none of those things. There is no law that confines the designers to using a piece of bloody wood and lazily spraying the environment with their pathetic excuses for houses. The interiors look rank too. Incredibly dull. Seen one house? Seen them all. Nice work.

They look like real [censored] houses that might actually exist and pretty much did at one point in history exist. I'm not sure what you're looking for.
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Stephanie Valentine
 
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Post » Sun Jun 10, 2012 1:07 am

I for one would like to see what you would define as a good looking shack.
HAha!


The texture work in this game is simply phenomenal. Look at any modder and they are going to have a tough time beating it, even at 2 and 4 times the resolution. Not to everyone's taste though. Not really a fantasy setting, more of a real hard life setting.

The town design is great, although as anyone who has been anywhere, looking for a house to buy, you will notice that most of the towns are very small, a bit worn out looking.

I do find Riften extremely drab, the good design is hidden underneath grey-browns. Now the framerate improvement of 1.4 patch has revealed a nicer experience and I'm warming up to it.

I am currently testing this Vivid Riften mod:
http://skyrim.nexusmods.com/downloads/file.php?id=7001

I basically just decided to drop the texture folder in there and see how much I dislike it, but to my surprise, it's actually quite nice. I'm not finding anything bad, really. Performance is just fine as well. Give it a try. It's not as exaggerated as it might look in the images (like the yellow walls in the image, I never noticed that in-game). It's just that's how drab Riften was.
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Liv Staff
 
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Post » Sat Jun 09, 2012 5:16 pm

I think art design is one of the strongest points of Skyrim. Everywhere I look is a breathtaking shot.
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NeverStopThe
 
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Post » Sat Jun 09, 2012 3:38 pm

My 'argumental detail' (wtf kind of expression is that?) is NOT low it's just that the subject matter is very low priority for you. I like interesting environments in RPG's. They have always been better than their FPS counterparts. They are interesting and colourful and wacky and varied. Skyrim is none of those things. There is no law that confines the designers to using a piece of bloody wood and lazily spraying the environment with their pathetic excuses for houses. The interiors look rank too. Incredibly dull. Seen one house? Seen them all. Nice work.

Not getting off track here, but let me ask you this.
You think Call of Duty's color design for buildings is better?
First off, no it's not, especially for a modern-based game.

Skyrim is obviously Medieval bud. You have evidentally only played 15 minutes of the game...
You keep repeating yourself. Please stop.
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casey macmillan
 
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Post » Sun Jun 10, 2012 1:03 am

I think art design is one of the strongest points of Skyrim. Everywhere I look is a breathtaking shot.

Bingo. The look of the place is just light years ahead of Oblivion and pretty much any other game I can think of at the moment.
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Esther Fernandez
 
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Post » Sat Jun 09, 2012 8:19 pm

HAha!


The texture work in this game is simply phenomenal. Look at any modder and they are going to have a tough time beating it, even at 2 and 4 times the resolution.

The town design is great, although as anyone who has been anywhere, looking for a house to buy, you will notice that most of the towns are very small, a bit worn out looking. Not really a fantasy setting, more of a real hard life setting.

I do find Riften extremely drab, the good design is hidden underneath grey-browns. Now the framerate improvement of 1.4 patch has revealed a nicer experience and I'm warming up to it.

I am currently testing this Vivid Riften mod:
http://skyrim.nexusmods.com/downloads/file.php?id=7001

I basically just decided to drop the texture folder in there and see how much I dislike it, but to my surprise, it's actually quite nice. I might remove the cobblestone and use the original, but other than that, I'm not finding anything bad, really. Performance is just fine as well. Give it a try. It's not as exaggerated as it might look in the images. It's just that's how drab Riften was.

The Textures are great, what is bad are their resolution. (IMHO)
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Ashley Campos
 
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Post » Sun Jun 10, 2012 12:53 am

I think art design is one of the strongest points of Skyrim. Everywhere I look is a breathtaking shot.
Agreed, especially the Northern Lights and the nearby planets.
I stop and just stare at them for about 5 minutes, because they are so beautiful.
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Sakura Haruno
 
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Post » Sat Jun 09, 2012 7:37 pm

Well I can tell you lot are easily pleased. If I make my own computer game I will make drab ugly houses with no character and no detail. You can refer back to this thread and quote it when you buy the game to get a discount. I promise not to put anything remotely interesting inside the houses and they will all look the same I don't want to disappoint anyone.
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April D. F
 
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Post » Sat Jun 09, 2012 7:13 pm

Well I can tell you lot are easily pleased. If I make my own computer game I will make drab ugly houses with no character and no detail. You can refer back to this thread and quote it when you buy the game to get a discount. I promise not to put anything remotely interesting inside the houses and they will all look the same I don't want to disappoint anyone.

Can you please provide a link to an image of a building you consider to have "character" and "detail"?

I seriously don't know how you can say the houses have no detail. Perhaps you forgot to buy furnishings?
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Jonathan Egan
 
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Post » Sat Jun 09, 2012 3:11 pm

Anyway... Here are some pics from simple villages for comparison:

http://static.tesnexus.com/downloads/images/30865-1-1270267911.jpg (Hay Roof, Stone Walls, Small)

Haha, oh god, I remember being amazed over this house asset! I would try to get the angle just perfect for a screenshot. Remember those days? I probably had better textures installed, but still.
The Textures are great, what is bad are their resolution. (IMHO)
Yeah, I noticed when I got too close to one of the posts. It's blurry. (Just noticed they are modified vanilla textures, so yeah)
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Anthony Santillan
 
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Post » Sat Jun 09, 2012 4:32 pm

You must be using a definition of ugly that I'm unfamiliar with.
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Dean Ashcroft
 
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Post » Sat Jun 09, 2012 9:47 pm

I think we're all going to have to disagree here. Well, that is, you're all going to have to agree to disagree with me. You're all looking at the buildings in Skyrim and thinking OMG! What is this? Am I really looking at this incredibly awesome work of art in my own house on my own computer? I must take 50 screen shots immediately!

I'm looking at them and thinking ffs... who put my garden shed in a computer game and do I get royalties?

It's that whole subjective thing again isn't it?
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Rachel Hall
 
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Post » Sat Jun 09, 2012 2:29 pm

The textures ar good, no more no less, nothing breathtaking. You need dozen and dozen of mods to make Skyrim worthwhile on PC, total rework of the light, sky, trees grass and so on.
Won t even comment the texture quality, this is bethesda decision to take the worst game platform to excuse itself of a shoddy work, over the excuse PC crowd will mod it anyway, so no need to do some good job there.

But the architecture is ... medieval OMG!!! In a MEDIEVAL OMG!!! world....lol
The architecture is good and varied, maybe a bit too much, because each major cities looks like another culture and another country.
WHAT IS REALLY LAME, are the cities themselves, they are worse than Morrowind, all are absolutely crapstastic in size and scope. In real world there would be considered miserable little [censored]. (known that 100 years BC for example, celt had a city with 5 KM wide and 5 KM all walled to estimated 3M of height. Rome had 33 millions denizens etc, and in Skyrin the skyrim capital can t even have a hundred souls counting rats and rockroaches. But that is due to the fact that Skyrim is very small so they had to keep the city affected by dwarfism (new term there) so this fact wouldn t strike you like a facehugger.

So far all is nice, but the awfull creeplemorph done to the Dwarven architecture which is non condisent to Morrowind, which IMO was more on pair with an old decaying rest of civilization, and not those crpppy shine post modern, tecno neo geometrical stuff we got there.
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Ricky Meehan
 
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Post » Sat Jun 09, 2012 10:38 pm

Yeah, I noticed when I got too close to one of the posts. It's blurry. (Just noticed they are modified vanilla textures, so yeah)

I use to say... "Skyrim is Amazingly Beautyful!... From a safe distance..." :tongue:

Some textures becomes too blurry once you is near them (Windhelm Walls and Floors for example), but at distance they blend nicely with the gameworld.



I think we're all going to have to disagree here. Well, that is, you're all going to have to agree to disagree with me. You're all looking at the buildings in Skyrim and thinking OMG! What is this? Am I really looking at this incredibly awesome work of art in my own house on my own computer? I must take 50 screen shots immediately!

I'm looking at them and thinking ffs... who put my garden shed in a computer game and do I get royalties?

It's that whole subjective thing again isn't it?


Could you just provide one example of a "good" building (Preferentially from a Game)?




The textures ar good, no more no less, nothing breathtaking. You need dozen and dozen of mods to make Skyrim worthwhile on PC, total rework of the light, sky, trees grass and so on.
Won t even comment the texture quality, this is bethesda decision to take the worst game platform to excuse itself of a shoddy work, over the excuse PC crowd will mod it anyway, so no need to do some good job there.

But the architecture is ... medieval OMG!!! In a MEDIEVAL OMG!!! world....lol
The architecture is good and varied, maybe a bit too much, because each major cities looks like another culture and another country.
WHAT IS REALLY LAME, are the cities themselves, they are worse than Morrowind, all are absolutely crapstastic in size and scope. But that is due to the fact that Skyrim is small so they had to keep the city affected by dwarfism (nmew term there) so this fact wouldn t strike you like a facehugger.

So far all is nice, but the awfull creeplemorph done to the Dwarven architecture which is non condisent to Morrowind, which IMO was more on pair with an old decaying rest of civilization, and not those crpppy shine post modern, tecno neo geometrical stuff we got there.


The Morrowind Dwemer seemed even more modern to me... Skyrim's Dwemers use mainly stone and steam. Morrowind's Dwemer used mainly metal and geothermic power with steam.
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Teghan Harris
 
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Post » Sat Jun 09, 2012 10:26 am

I think we're all going to have to disagree here. Well, that is, you're all going to have to agree to disagree with me. You're all looking at the buildings in Skyrim and thinking OMG! What is this? Am I really looking at this incredibly awesome work of art in my own house on my own computer? I must take 50 screen shots immediately!

I'm looking at them and thinking ffs... who put my garden shed in a computer game and do I get royalties?

It's that whole subjective thing again isn't it?

Well you shouldn't be talking.

Your like... " EW SKYRIM BUILDING DESIGNS svck! I NEED TO GO RANT ON THE FORUMS NOW"
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Stacy Hope
 
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Post » Sat Jun 09, 2012 2:45 pm

Well you shouldn't be talking.

Your like... " EW SKYRIM BUILDING DESIGNS svck! I NEED TO GO RANT ON THE FORUMS NOW"

Can you please quote exactly where I said that? You're really not getting the subjectivity thing at all are you? You are in a rage that the nasty horrid Priestly has said something negative about your precious game aren't you?

The forums are here for everyone to give their opinions. Unfortunately for you, that means sometimes those opinions will differ from yours and drag you kicking and screaming out of that little world you've got going there where everything in Skyrim is perfect and wonderful.

svcks to be you.

I don't hate the game or even dislike it, it's quite good so far. But I'm not blind and can and will comment on what I see.
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Sierra Ritsuka
 
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Post » Sat Jun 09, 2012 6:22 pm

Can you please quote exactly where I said that? You're really not getting the subjectivity thing at all are you? You are in a rage that the nasty horrid Priestly has said something negative about your precious game aren't you?

The forums are here for everyone to give their opinions. Unfortunately for you, that means sometimes those opinions will differ from yours and drag you kicking and screaming out of that little world you've got going there where everything in Skyrim is perfect and wonderful.

svcks to be you.

I don't hate the game or even dislike it, it's quite good so far. But I'm not blind and can and will comment on what I see.

Okay, I think this is the third time this has been asked, but can you give an example of what you consider a "good-looking" building from a computer game with "character" and "detail"?
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Tiff Clark
 
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Post » Sat Jun 09, 2012 10:53 am

Okay, I think this is the third time this has been asked, but can you give an example of what you consider a "good-looking" building from a computer game with "character" and "detail"?

I will tomorrow it's 2 am here and to Amauri I wasn't ignoring you I'll oblige as requested, thanks for the screens it was a blast from the past :)

Night all.
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Big mike
 
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Post » Sat Jun 09, 2012 10:34 pm

I think they look great! Best in-game detail I've seen in a game.
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Chantelle Walker
 
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Post » Sat Jun 09, 2012 5:52 pm

Well, i don't have an issue with the houses, mine's with all the minor towns (winterhold, dawnstart, falkreath) all having the same types of houses..
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Elizabeth Davis
 
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Post » Sat Jun 09, 2012 1:51 pm

Can you please quote exactly where I said that? You're really not getting the subjectivity thing at all are you? You are in a rage that the nasty horrid Priestly has said something negative about your precious game aren't you? The forums are here for everyone to give their opinions. Unfortunately for you, that means sometimes those opinions will differ from yours and drag you kicking and screaming out of that little world you've got going there where everything in Skyrim is perfect and wonderful. svcks to be you. I don't hate the game or even dislike it, it's quite good so far. But I'm not blind and can and will comment on what I see.

Like others mentioned, you keep repeating yourself...

Also, your the one who is nerd-raging and flaming on the forums over something idiotic to argue about.
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OJY
 
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