Considering that it's happened before, I'd say that yes, it IS something we need to worry about.
Nonsense.
Nonsense. If you lose your password and login, it's your own fault. And even if you do, Valve support is typically very helpful about getting it straightened out if you contact them. If you lose games you pay for because server hiccups, Valve is also typically very good about fixing the situation, and they'll often give you a bonus as a way of apologizing. If you're concerned about this, the simple answer is to write down your login and password, and print out the receipts that steam gives you when you buy games. Keep the receipts from retail steamworks games you buy too.
That's a good precaution to take in general, in fact.
I'd agree that it's a good thing too if it didn't come at the price of needing to use Steam instead. At least in Fallout 3, I could safely ignore Games For Windows Live and still play the game, sure, it's there, but as long as I don't have to use it, I don't care, on the other hand, Steam doesn't give me that option. So, to be perfectly honest, if I had to choose between a game which I must use Steam to play and a game which includes Games for Windows Live but uses it like Fallout 3, I'd choose the latter any day.
How about a game which uses GFWL as its DRM? Because it's pretty obvious that for whatever reason, the Fallout 3 "DRM" scheme isn't acceptable to the publisher any more, and for good reason considering how easy it was to circumvent.
I'm glad you like it, too bad I can't agree. So I can play without a disc? So what? I'd rather go through the simple step of inserting the DVD into the drive then need to have Steam running every time I play the game, and so what if I get all my updates in the same place? I can download patches myself, thank you, and when I do that, I can choose to download them when I want. So, if, for example, the latest patch for the game introduces some bugs (It's happened to Fallout 3 before.) I don't need to download it, I can wait until a new patch that fixes them is released, or if a mod I have doesn't work with the latest patch, I can wait until the mod is updated to function with the latest patch. I can't with Steam, with Steam, if I activate it in online mode, it downloads the patches automatically, whether I like it or not. And so what if I can redownload games when I need to? If I have the game disc, I can install them from it when I need to and I don't need to wait for my computer to download the game. And a large community? I don't care! I've never desired to be a part of the Steam community, so it doesn't make me want to use it any more. All I use Steam for is for playing games, and only because it's the only option I have for playing certain games, as far as I'm concerned, every feature of Steam that ISN'T directly connected to playing games is entirely pointless. And yet, even those who don't want it still need to use it if they want to play the game, and that's my problem, I don't mind it if a Steam version of the game exists, but it's ridiculous that I should still a seperate program to play the game once I've bought a retail copy of it, and if Steam was just there for the players' convenience, there WOULD be non-Steam versions, but the real reason it's being used is for DRM, obviously. In short, it's a program that causes invoncenience for players for the sake of making piracy slightly more difficult, EXACTLY like Securom, the method is somewhat different, but the purpose is the same.
Steam has an option to turn off automatic patching of games, you know. Also, Securom installs stuff into the root of your computer. Steam does not. The methods here are what matters more than some nebulous "steam is DRM, securom is DRM" false equivelency.
I really wish the people who rant about steam would actually take time to research their arguments.
By this reasoning I could also defend the developers if they decided to turn the game into a generic FPS with a completely linear path, no RPG elements, and make every single living thing in the game hostile towards you, after all, if you don't like it, no one is forcing you to play it, so it's fine, right?
That would be your cue to vote with your wallet.
Yes, no one is forcing anyone to buy the game even though it uses Steam, but when the developers are offering me a choice of "Use Steam." and "Don't play our game at all." it's really not much of a choice, and besides, maybe if enough players object to the decision to use Steam, they'll decide to stop using it, it's unlikely that it will happen with New Vegas at this point, but maybe with future Bethesda or Obsidian games, if we can convince them that using Steam is a bad idea, they'll stop using it. I'm not sure what the chances of that happening are, but I know it's definately not happening if all we do is praise them for choosing Steam.
The thing there is that steam isn't a bad idea. From a developer perspective, it's great. From the perspective of some of the playerbase, it's also great. It's only a bad idea from a subset of the player base. A subset who, if you're any indication, will be buying the game anyway.