Maybe in their eyes it wasnt hurting it, it wasnt a mistake. IT was as they planned it. Nothing is a mistake if it was intended in the first place
Maybe in their eyes it wasnt hurting it, it wasnt a mistake. IT was as they planned it. Nothing is a mistake if it was intended in the first place
Not true....but okay. And you saying that they INTENDED to alienate RPers furthers our argument, not yours.
What is this "forced last names" you speak of?
Theres a thread here Drak http://www.gamesas.com/topic/1468091-last-names-in-eso/
Then I don't understand why they didn't think of adding chat bubbles or why they didn't intend to have chat bubbles.
http://www.gamesas.com/topic/1468091-last-names-in-eso/ Last names are being forced. Source: http://shadowedmare.com/elder-scrolls-online-character-creation/ It is a very sad day for TES.
I'm not a roleplayer, but it seems to me that this issue is similar to the "one thousand cooldowns" issue many MMOs have been trying to address these past few years.
For a company which has made it a point to design a UI which allows you to "follow the action on your screen" instead of staring at hotbars and skill cooldowns, they sure don't seem to care much if RPers are forced to stare at a chat box instead of following the action while roleplaying. That's what chat bubbles allow you to do. Seems like a hypocritical decision from where I'm sitting.
-Travail.
I 100% agree with you. It's not just RPers. I don't RP very much myself, but I do like to actually talk to people. I, along with everyone else (i'm pretty sure), will have a very difficult time communciating with one another without chat bubbles. I've played games without chat bubbles before, I was ignored most of the time with an "I'm sorry, didn't see you typing" after they realized I was talking to them.
PERFECT example. Lack of chat bubbles makes text too easy to miss or ignore. Ruins a RP when you take yourself out of the scene, and put it into staring at a chat window.
I was thinking about that as well. It could mean anything, however.
If you take a look here...
Question:
Can you expand on any social functions, such as player-created emotes (an ‘/em’ function, or anything the likes) or chat bubbles?
The question relates to player-created emotes more than chat bubbles.
Answer:
We have a long list of animated emotes in the game already that will add flavor to your conversations and interactions with other characters, and you can create your own text emotes with the /emote command. Currently, we don’t have plans for chat bubbles.
The answer relates to the player-created emotes asked in the question. Perhaps the answer to the chat bubbles also related to player-created emotes (no chat bubbles for emotes?), since the context suggests it. Although this doen't make very much sense.
This is just high-hoping though.
In the MMO development world "we don't currently have plans" means either it's never happening, or it's not happening for years. By which time all the RPers will have left.
They didn't currently have plans to release ESO on consoles at one point either.
Seriously with a year left till launch its a bit early to call the game ruined. You sound like the one who's never followed a pre-launch MMO before.
We currently don't have plans for ESO to be on consoles. Oh, wait...
Yeah, that didn't take years did it?
They released it on consoles as a money grab, nothing else. Lots of TES console players would buy the game because of the franchise, and they would make a lot of money, especially if there's no sub and their profit is largely on box sales. Where's the money in putting development time into chat bubbles? They're not going to do it, and it's a slap in the face to RPers, especially when most other large MMOs have bubbles.
Fluid and responsive? They release new info about features every couple of weeks. How is that any different than any other company?
Actually, They do update several times a week on the ESO facebook page.