No Chat Bubbles Confirmed

Post » Tue Jul 30, 2013 3:51 pm

So sad to see them making the same mistake other MMOs have made. Say chat is there for a reason, and really should be in every MMO, there's no excuse not to add it. Without them, RP in TESO is completely ruined.

http://www.elderscrollsonline.com/en/news/post/2013/07/29/ask-us-anything-roleplaying

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CHARLODDE
 
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Post » Tue Jul 30, 2013 2:07 pm

It's called modding.

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Louise Andrew
 
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Post » Tue Jul 30, 2013 7:48 pm

A design choice you disagree with doesn't mean its a mistake.

Also, I'm not an RPr but if you are unable to adapt to the game then perhaps you shouldn't call yourself an RPr.

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Claire Jackson
 
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Post » Tue Jul 30, 2013 9:48 pm

Mods will probably be limited to changing existing features, not allowing new ones to be put in. Same was true for WoW.

SWTOR didn't have chat bubbles, and it's RP community vanished very quickly. People want to look at the scene going on, not stare at a chat window, and have to compare the text in the chat box to where the person is. RPers will come cause it's a great game to RP in, but leave pretty fast because RPing will become a hassle.

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Ana Torrecilla Cabeza
 
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Post » Tue Jul 30, 2013 12:56 pm

My opinion from the AuA, The Devs want to see what crazy things the fans can make via modding, They are giving talented players who can script and create programs a chance to shop off thier talent even more on a live stage, not just a shelf where it can be used every now and then by someone who comes across it. The chance to make your style of game play come out is pretty awesome. Chat bubbles, Char Bios. Hell even emote customization. Its so endless and for an RPr i think it opens a whole new window in your minds to create fantastic scenarios .. and you get to share it with other people.

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Claire Jackson
 
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Post » Tue Jul 30, 2013 5:07 pm

Emote customization is pretty much in every major MMO now days, and doesn't give you the ability to add custom animations, just simply allows you to add custom text, again, to the chat box. Chat bubbles probably won't be able to be modded in because it's not an existing feature. This isn't Skyrim, it's an MMO. They wont allow people to put new features into the game.

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Ilona Neumann
 
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Post » Tue Jul 30, 2013 6:50 pm

I would say chat is something that SHOULDN'T be in an RPG. I still don't how it's gunna have a good story as well as MMO capabilities.
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KiiSsez jdgaf Benzler
 
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Post » Tue Jul 30, 2013 6:43 am

Because adding in DBM was just changing existing features, right?

Again, if you can't RP without chat bubbles, that is your issue, not anyone elses. Hey, remember when there was once a thing called Pen and Paper? Yeah, there were no chat bubbles there.

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Krystal Wilson
 
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Post » Tue Jul 30, 2013 9:21 am

roleplayers make up a very limited amount of players so its not like its really a big deal. being said i do agree that there is no reason not to add them. for an AAA mmo game it makes no sense to me

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Blessed DIVA
 
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Post » Tue Jul 30, 2013 9:42 pm

SWTOR being a poorly made game probably had more to do with all types of players leaving.

Again point stands if you can't adapt then you shouldn't play the game or any game for that matter. For any playstyle you're never going to have the perfect setting for your playstyle, you have to adapt to what the devs give you. Take PvPers, some want open PvP in the faction zones but its only in Cyrodiil so if they play ESO they will have to adjust. Same with raiders, we aren't getting raids like we are used to so will have to adapt to what the dev puts in the game.

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Kristina Campbell
 
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Post » Tue Jul 30, 2013 5:46 am

I don't have a problem with chat as long as it doesn't interfere with storytelling.
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Princess Johnson
 
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Post » Tue Jul 30, 2013 4:49 pm

Yes it was, every boss had a set rotation, or visual clues, DBM simply put it into text on your screen. Same with Recount, which put the numbers in your combat log into a "per second" format, etc...

Pen and paper has nothing to do with an online game, D&D players for example could simply talk across a table, not comparable to an MMO. No chat bubbles takes the RPer away from the scene, and puts their attention on a chat box. This will cause RPers to leave this game in the end, because it's a big deal.

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casey macmillan
 
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Post » Tue Jul 30, 2013 8:53 pm

The angst over every single design decision gets tiresome.
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victoria gillis
 
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Post » Tue Jul 30, 2013 6:42 am

So did SWTOR really svck that bad?
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Michelle Chau
 
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Post » Tue Jul 30, 2013 10:46 am

This is clearly not a mistake on ESO's part. Since it was intended.

Roleplaying has evolved so much over the yeard, table top, MUD, Graphic RPG games, and now the MMO.

There are ways to still practice the way you like, you just have to be inventive and open to new idea.

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Stephani Silva
 
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Post » Tue Jul 30, 2013 4:43 pm

Roleplay in this game is pretty boned from the looks of it, if the forums lately are any indication of what sort of roleplayers will be present at launch. All I'm seeing is complaining about systems, not how to adapt to them and work with them.

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Christie Mitchell
 
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Post » Tue Jul 30, 2013 4:17 pm

There was a reason RPers made up a limited number of players, cause they all left because the features didn't support them, like no chat bubbles. And you're totally right, there's no excuse not to have them in an AAA.

No open PvP is sadly becoming the norm because of casual players complaining to devs and leaving the game. Sad to see it go because it was so fun, and most players can't find a way to get a ganker to go away strangely enough, people will leave because of this.

Same with no raiding. Look at Guild Wars 2. People scream that there's no endgame PvE, and people will do the same here, and leave because of it.

There's no way to adapt to being pulled out of the scene. With so many people who loved RP in the TES games, it's sad to see it be cast aside here.

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Emma Pennington
 
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Post » Tue Jul 30, 2013 1:00 pm

Chat filters, seperate chat windows. I just solved your entire problem. :)

I don't engage in roleplay and I have a seperate chat window attached to my box in every MMO I play, with each one having a seperate set of filters to easily view the window without it being flooded out by unwanted things. It accomplishes the same thing as a chat bubble, and doesn't look absurd piling up in the middle of my screen.

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Stefanny Cardona
 
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Post » Tue Jul 30, 2013 4:29 pm

Not really......you're still staring at a chat box. That's the problem right there. In all MMOs with a chat bubble, random players can just walk up and start RPing with other players. Putting their text into a chat window makes it extremely easy to miss or ignore these people. Makes the RP much less dynamic.

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stacy hamilton
 
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Post » Tue Jul 30, 2013 8:46 am

Well then, no RP in this game for me. No chat bubbles, forced last names, and who knows what else... has anyone in ZOS ever played an MMO before?

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claire ley
 
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Post » Tue Jul 30, 2013 6:38 am

How is staring at a filtered chat window worse than staring at bubbles popping up all over your screen and overlapping and blocking each other out when people are standing too close?

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claire ley
 
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Post » Tue Jul 30, 2013 9:18 pm

Totally agreed with you here.

WIth a chat bubble I can see who is talking. With a chat window I have to look at the name, then search around on my screen for the name of the person who just talked. By that time two other people have said something. Just adds too much confusion to RP, and will ultimately cause RPers to leave the game. Also, I've never in all my years of RP had chat bubbles cause that much of an issue except maybe in an area where 30 people are having 5 different conversations......AKA nowhere.

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Kitana Lucas
 
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Post » Tue Jul 30, 2013 5:41 pm

You'll be looking at the player below the chat bubble. Not sure if you've ever played an MMO either... they don't overlap and block each other.

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Sarah Edmunds
 
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Post » Tue Jul 30, 2013 7:26 am

You guys are being melodramatic. The world isn't going to end because there are no chat bubbles.

RPing is about adapting. How about you adapt to play with what you have.

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Alkira rose Nankivell
 
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Post » Tue Jul 30, 2013 8:55 pm

When we have nothing - there is nothing to adapt to. ZOS obviously does not want us to be able to RP.

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Beulah Bell
 
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