I just created a companion, but her face looks very dark in game, whereas it looks totally alright in the CK. If i type in setnpcweight 0, her face gets restored to what i wanted her to look like...
Is there anyway to avoid this work around ? #
Also, whats up with the dirt on faces ? Wont work...
I'm seeing the same problem. I edited a Dunmer that should be blue-ish, but her head is a standard peach skin tone. setnpcweight 0 didn't fix it either. Not sure if something extra needs to be tagged or what. I didn't even change the skin tone, just the facial structure. I anyone else seeing this issue?
In previous games this was fixed by making your plugin a master file. Kind of lame this issue still exists and requires a fix. (Assuming this is the same issue, and the right fix)
Quick bump and edit. I tried the master file work around but it didn't yield any results for me.
For clarification, what are the exact steps for creating a master file again?
Well for Fallout: New Vegas, for example, it was to open the esp in FNVedit, and add the ESM Header Flag. Then change the file extension to .esm. I suppose use the Skyrim equivalent of FNVEdit and do the same thing?
Hmm. Well I used Wrye Bash to turn the file into an master file - also changed the extension to esm. Didn't seem to yield results. Could be doing it wrong though, again.
Hmm. Well I used Wrye Bash to turn the file into an master file - also changed the extension to esm. Didn't seem to yield results. Could be doing it wrong though, again.
True, though that may not be the exact same issue anymore, as a lot has changed. Or perhaps just the solution changed.
Can't really seem to find a solution to this issue. One thing I noticed was that despite not even touching the skintone.dds value, the CK created a new skin tone - strangely enough, this skin tone was the same peach color I was seeing in game. Selecting another skintone didn't really seem to do the trick. It no longer defaults to the peach color in the CK editor (the option is still in the drop down), but the actual in-game skin tone is still peach. Very frustrated with this issue and, fingers crossed, I'm hoping Bethesda will apply a fix for this.
Instead of creating a new thread I figure i'll bump this one instead.
Question: Can anyone else briefly experiment with editing an existing NPC (specifically skin tones), and report on whether they are having issues with the face tone not matching the body tone? Currently, my edits cause the NPCs to have a peach face tint whereas the rest of their body is normal. Not really sure how to proceed at this moment and the issue is really beginning to irk me.
This sounds just like the NPC Vampire head bug. Hert has this problem for a lot of people. I tried what Joel said on Hert and it did not clear up the problem. The npcweight command did though. Is there a command to get an npc's weight before changing by chance?
The function we are looking for is usually located int he character drop-down menu...problem is, that its not there this time. Is there some .ini tweak to enable it ?
The function we are looking for is usually located int he character drop-down menu...problem is, that its not there this time. Is there some .ini tweak to enable it ?
It should be noted however, that resetting the npc′s weight via the console temporarily fixed the problem...until the next restart...
I hope you find a solution !!
Not quite. Once you do that, yes the head goes to what it's normal color should be, but now the head and the body are vastly different colors. Or ay least that's what happens for me.
And thank you for the info Joel!
I'm also wondering if this was the reason I could not get new warpaint to show on NPCs?
Not quite. Once you do that, yes the head goes to what it's normal color should be, but now the head and the body are vastly different colors. Or ay least that's what happens for me.
And thank you for the info Joel!
I'm also wondering if this was the reason I could not get new warpaint to show on NPCs?
I am not quite sure, if thats the same thing i am experiencing...although the lips seem rather pale ...
Here what you could try : Lets assume your characters weight is 30. You have to type in setnpcweight 30 ... nothing above or below that. Does that help ?
Same issue, I'm trying to change Mjolls head to one of my chars. In the CK it all looks great, but ingame she has a much darker head and no tattoo's, lips are not the right colour either.
I edited Faendal in the Creation Kit, and his facial structure shows up, but his face color does not match his body, and his tattoos do not show up either.