» Mon Jun 04, 2012 6:48 am
i skimmed through this thread, and i love it. i've been playing skyrim since christmas, i love dual wield warriors and i've made 3 so far. my first playthrough (lasted until i was level 26) i didn't know what i was doing or how to do it and knew nothing about skill perks etc what was best whatever.
i remade, another warrior of course, always orc too (for zerker rage). lasted until i was level 32. i invested a bit into speech which was a big mistake IMO because eventually money really becomes no object anyway. i realized i had enough skill perks that i could have all potion strength bonus perks with no problem at all, so i remade.
orc again, dual wield mace (first guy was axes, 2nd was swords, final was mace) with 100 enchant, 100 smith, 100 alchemy, currently level 43 i think. i did just what you outlined in your thread too, used enchant potion, enchanted +alchemy, used that to make another bonus enchant then enchanted everything. i think the max is +29% (possibly 28 tho) to alchemy and smithing, and another +130% smithing potion. not to mention my enchants are Armor: hp/heavy armor Gaunts: 1h/heavy armor Boots: 1h/fire Neck: 1h/frost Ring :1h/shock. i believe its 47 or 48% bonus 1h on each slot too. not to mention the bonus 130% 1h for 30 seconds potion i can make as well.....
currently i have 1000+ attack rating, 1300+ heavy armor (and those skills are not even maxed yet) which can easily turn into 2300 attack rating, and on top of that i can use zerker rage (double damage dealt half damage taken). crazy
i chose maces because my first playthrough with axes revealed you kill things too fast for any type of bleeding damage to really be much of an effect in the first place, 2nd playthrough was with swords due to their speed, but their attack was really too fast anyway, so last was for pure damage of maces, and the armor pen is most useful out of all the 1h perks IMO anyway. you may not face too many people with large armor, but its helpful when it applies. the lower attack speed is a non issue for me since my main shout is elemental fury (bonus to attack speed). however in order to use this you cannot enchant your weapons. doesn't matter to me, i can 2 hit anything anyway, and 1 hit things with zerker rage active, including dragons no problem.....and its on the highest difficulty.
even if there are armor caps etc, i feel like i can't be touched except by magic, and even then i use the lord stone and will eventually put a couple perks into the magic resis perk under...i think its alteration. i'll easily have enough time to run up to those weak mages and smash their head in once or twice with my large resis, and 500+ current hp.
this is definitely the way to go for warriors, but maybe not recommended too high because it honestly makes the game so easy. alchemy in general is such a powerful powerful skill that it gives any type of character you want incredible strength. as you say you can make +resis potions for any and all things to the point where they are maxed, not to mention fortify hp, 1h, heavy armor, whatever. you can probably run through this game naked and beat it on master with just alchemy on its own.