There's a reason I make it explicitly clear the unofficial patches won't support anything other than the current runtime version. It's just too much of a headache to try and do otherwise.
Plus, I wouldn't consider ENB functionality to be at all important even if I were using it for something. Core game stability and improvements are far more valuable to me and each patch has made steady progress in this area. Anyone who argues it as the game being incompatible with an old ENB is going about things all wrong. Mods always need to conform to game updates, not the other way around.