What I'm referring to is the balance issue created in archery after starting to use Dawnguard. If I were to compare Crossbows and bows side by side based on their base stats, it would be rather unnerving.
The basic Crossbow comes in at 19 damage, 39 if you're using one of the exploding bolts. A daedric bow also comes in at 19, but jumps ahead to 43 when you add a daedric arrow. A mere four base damage away from using a daedric Bow&Arrow by running to Fort Dawnguard immediatly and doing nothing else because you're handed a free crossbow, granted it takes a few quests to get the exploding bolts.
Now, let me up the values a bit here. The Dwarven Crossbow comes in at 22 damage, with an additional 29 damage from an exploding dwarven bolt bringing it up to a whopping 51 damage, and it only requires 30 smithing along with 2 or 3 "main" quests and a few simple radiant quests to kill a couple of vampires and bandits. On the other hand a Dragonbone bow, which requires 100 smithing and the death of at least one dragon or two if you're unlucky with loot, has a base damage of 20 that goes to 45 with the use of a dragonbone arrow, which takes more dragon kills.
By running directly to the Dawnguard at level one, I could have a crossbow that beats the best quality bow in the game by 6 base damage (which sounds small, but the differences get more noticeable at higher archery levels) at about level 8 or 10, maybe even sooner. Not to mention the enhanced version of the crossbow with 50% armor piercing that doesn't require much more work to acquire and buy/craft. I should also note that it is possible to have a crossbow do three kinds of elemental damage through the perk that allows double enchanting and an exploding bolt.
So, if I want to do an archery character of any kind it will always be in the back of my head that 20-40 minutes of questing could defeat the purpose of working towards the daedric or dragon bow&arrow, and it doesn't feel good. The problem is, my only thought on how to balance this would be to add more materials that the crossbows could be made of, but that seems silly since Dwarven should probably be the best crossbow. Then again, if Bethesda just decreased the power of the crossbows, it would be kind of dumb to try and use them once you can have access to the higher tier bows. So while I'm dissapointed at this imbalance, I personally don't see any easy way around it. But maybe somebody does?
I think it's kind of funny that you guys continued this for two pages after I stopped even checking for this thread. xD
But since you insist, it seems some of you missed the point. I'm not saying Crossbows shouldn't pack a pucnh, that's how it is in TES. I'm saying I shouldn't be able to get the Enhanced Dwarven Crossbow at level 8. I'm not some crazed crossbow junky looking for an intervention because I can't stop getting it, I just noticed this is a bit odd.