» Thu Dec 30, 2010 11:01 pm
I think this is all fake and false rumors, Crysis 2 is built all on the same time for all 3 platforms, they cant just focus on one, the Engine WONT allow it. and it would be unfair for others.
Crysis 2's Graphics have been set in the Central station Level @ E3 2010 they are NOT changing.
The graphics will be definitely be monumentally better on PC and such will technically have been 'focused on'. If that's unfair learn to buy a PC for gaming as well as typing on this forum! (it'll cost the same as what you paid anyway if you build it yourself and then will come the shocking realization of how cheap PC gaming really is!). What's unfair is having a system 10 times mroe powerful yet a company svckers up to whiny crybabies and only adds the ability for AA! (of course we get 1080p at 60fps in every port, but that's a given for PC gamers).
As for tessellation, crytek will likely be laughed out of the shop if they don't include such features which are definitely starting to take hold in the higher end games now. If they want to retain their 'we push boundaries' status, they'll probably have to use it. However crysis is in a city, which is easier to render than a billion leaves anyway, so i guess it may not be needed. However they will be using far more advanced versions of shading and lighting that the mere consoles can only have in a feverish dream.
Crytek confirmed that Crysis 2 will have DX11, but won't be using tessellation this time around. Basically, a game needs to be built from the start with tessellation in mind so it looks proper, or else it distorts too much on a mesh.
Better that than having half-done tessellation because it was forced in halfway through development.
I'm a PC gamer, I'm just saying, there not changing the Release date, so nothings really changing...
Also, the 2 Levels from Crysis 2 shown at Game expo 2010 showcased Crysis 2 on the PC, and the Graphics that were shown are Final due to the Release Date being so close, and the GTX 580 isn't powerful enough to make any changes to Crysis 2, therefor unless an Crytek staff member tells me, Crysis 2's Graphics are and will be how they are now. Movie Quality.
What do you mean nothing is changing? The game isn't finished yet. Anything could still change at this point.
You should really look up Live Create.
The PC is the lead platform. Basically, they are able to make everything of appropriate quality for a AAA PC title thanks to Live Create. The PC can get the higher res textures, since Live Create can dynamically downscale the texture resolutions for the consoles. The PC can get better draw distances since that's just a console command that would need to be changed for lowered draw distances on the consoles.
Basically, a set of parameters has been set for each console. Once these parameters are set, they can just develop on the PC as the changes are made automatically on the consoles according to the parameters.
There is no porting with Crysis 2 thanks to this revolutionary system for game development, that saves both time and money.
It's how Crysis 2 is able to actually get a release in March, instead of a year later as well.