A curious fact about Alchemy.

Post » Tue May 22, 2012 12:40 am

Looking at these results there appears to be a simple multiplier effect from the second ingredient. The base damage of the poison is 36 when the multiplier is 1. Deathbell appears to have a multiplier of 1.5, river betty a multiplier of 2.5, and jarrin root a multiplier of 100 (the slight differences in the actual damage may come from a rounding effect). Perhaps certain ingriendient have a multiplier applied to one of their effects. When creating a potion using two ingredients that share an effect, the system will apply the highest multiplier found on one of the ingedients. I good test would be to combine river betty and jarrin root (multipliers of 2.5 and 100 respectively) - this should result in either a poison that is 100x stronger than standard (if only the highest multiplier is applied) or a poison that is 250x stronger (if both multipliers are used)

Interesting indeed. I will try to add these multiplier factors to the http://skyrim.melian.cc/?cmd=cmdSkyrimIngredientList and the http://skyrim.melian.cc/?cmd=cmdSkyrimAlchemyWizard of my site, once the construction set is out.

Nice find OP and all others who delved into this!
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sarah
 
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Post » Tue May 22, 2012 1:52 am

Name Weight Value 1st Effect 2nd Effect 3rd Effect 4th Effect
Crimson Nirnroot 0 0 Damage Health Damage Stamina Invisibility Resist Magic
Ectoplasm 0.1 25 Restore Magicka Fortify Destruction Fortify Magicka Damage Health
River Betty 0.3 15 Damage Health Fortify Alteration Slow Fortify Carry Weight
Skeever Tail 0.2 3 Damage Stamina Regen Ravage Health Damage Health Fortify Light Armor
Troll Fat 1 15 Resist Poison Fortify Two-handed Frenzy Damage Health

The effect combination might be what defines the multiplier. I used my 4x +29% alchemy gear to do it so my values are different but its tha same. And no the best value for the pot dosnt take over the lower values you still can brew two different pots.

1 - river betty , 3 - skever tail, 4a- ectoplasma, 4b- troll fat ( the number defines which X effect the coresponding ingriedient has )

1+3 = 162
1+4a = 162
1+4b = 162

3+4a = 65
4+4b = 65
4a+4b = 65
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Nicole M
 
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Post » Tue May 22, 2012 2:07 am

And some people say Skyrim's been dumbed-down...

:rofl:
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Esther Fernandez
 
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Post » Tue May 22, 2012 6:03 am

So any new updateso nthis info?
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Laura Shipley
 
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