I realise this is a bold statement and i haven't posted this without careful testing and consideration.
I am a mature gamer (read old codger) and a long time fan of open world freeform type rpg's and obviously Bethesda themselves.
They have completely surpassed all my expectations with the amazing Skyrim and it is an incredible technical achievement that i would even say is leaps and bounds above any other RPG out there.
WHY OH WHY then did they have to go and release there first major DLC (expansion) with such a glaring and obvious faulty gameplay mechanic?
What am i refering to i hear you ask?
Quite simply - the awful RANDOM VAMPIRE ATTACKS AND THE DEATH OF YOUR NPC'S AND COMMUNITIES!
I have read many many posts on the subject and i just had to set things straight and 'tell it as it is'
The DLC is without a doubt unplayable in it's current form and i only hope it can be salvaged in some way pretty soon. I have uninstalled it myself and reverted back to good old Skyrim vanilla goodness.
Many of you who have played the DLC for any length of time will agree and newbies will realise the problem as time goes on.
I completely agree with the majority of people out there that have played around with this DLC extensively that random vampire attacks completely break the game and i don't know how it got past the game testers?
Please do not post inaccurate or misleading comments about how 'vampires don't attack during the day ' or ' they only spawn at the gate area in walled cities' etc - complete rubbish.
They spawn all over the place, at night or day and can be really unpredictable in general. And NO fast travelling or not fast travelling makes no difference - just try exiting your purchased home in Riften to the town itself and 'BAM' -vampire attack.
I have had the DLC since launch and tried my best to overlook the problem and work around it but it has made the game unplayable and it only gets worse the longer you play Skyrim with the DLC installed.
How people can post that this feature is meant to 'keep you on your toes' or add atmosphere to the settlements haven't really thought things through!
How can it be defended that the vampires have an unlimited spawn capability and your NPC's only one life!!!!!!! Do the math - as time goes on you are going to lose more and more NPC's to the vampire menace to a point where your towns and settlements will become almost lifeless (some NPC's are obviously flagged as essential but not many)
Not to mention the loss of future mission options and the failure of current missions linked with any dead NPC's. You get a lovely 'mission failed' message when a vampire claims another NPC you are currently questing for!
Bethesda have dropped the ball seriously and there is no way this is an intended feature to improve game immersion etc.
Some people are leaving misleading comments that you can use sun attacks etc that only harm vampires - they obviously haven't played the DLC for any length of time as the random vampire attacks can happen quite a distance from you and NPC's are already dead by the time you rush over to defend them.
Even after you complete the main Dawnguard quests for either side - the attacks still continue - WHY!
I really respect Bethesda and thank them for the original game but this DLC is seriously lacking in any kind of quality control and basic testing! How did this get released in such a state is worrying for me as i hope they are not a company that is going to gradually alienate there fanbase and ruin there own franchise.
Have many of you uninstalled the DLC like me????
I only hope the developers do listen and take this problem seriously as the DLC completely ruined the game for me.
I have seriously tired everything to work around this by only travelling at day or not fast travelling or using sun attacks but to no avail - DEAD NPC's everywhere!
WHAT WAS BETHESDA THINKING - how can we ruin our amazing game in one foul swoop?
Maybe miracles do happen and this forum will be read by someone who can whisper in the right ear?
This DLC could be fixed a number of ways from the quick and easy option of completely stopping random vampire attacks if you side with the Dawnguard and finish the quest (i could live with that) to a more complex and potentially buggy solution of making many more NPC's essential or respawn after 2 to 3 game days.