Debut trailer for Dishonored

Post » Sat May 12, 2012 12:05 am

Sorry about that spammy post, computer is buggey. I liked the trailer, This gives me hope they will show off a lot at E3. I'd like to know how the mask works, if it gives him any special abilities or let's him see farther or in the dark,etc.
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Tracey Duncan
 
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Post » Sat May 12, 2012 3:48 am

I do think the trailer was pretty good, would have preferred to see actual gameplay than CGI though...
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Karl harris
 
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Post » Sat May 12, 2012 12:48 am

I do think the trailer was pretty good, would have preferred to see actual gameplay than CGI though...
Most gameplay we've seen is from those gamespot videos. (Creating steampunk beauty and this other one) and that was just NPCs so I agree. Resident evi 6's debut trailer at least had a lot of gameplay. That's how a debut trailer should be.
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Bee Baby
 
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Post » Sat May 12, 2012 1:56 am

I think the trailer looked good, but I really hoped to see ingame footage, I don't really like the whole idea of CGI, but I am able to forgive since most of what happened can be done in the real game.
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City Swagga
 
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Post » Fri May 11, 2012 11:36 pm

Most gameplay we've seen is from those gamespot videos. (Creating steampunk beauty and this other one) and that was just NPCs so I agree. Resident evi 6's debut trailer at least had a lot of gameplay. That's how a debut trailer should be.

I tend to not pay much attention to CGI, based on the fact that a lot of times you get a CGI trailer that doesn't really show want the end product will be like.
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Amysaurusrex
 
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Post » Sat May 12, 2012 8:52 am

I tend to not pay much attention to CGI, based on the fact that a lot of times you get a CGI trailer that doesn't really show want the end product will be like.

and let's not forget Dead Island, oh GOD that was a waste.
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Suzy Santana
 
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Post » Fri May 11, 2012 11:35 pm

Can anyone tell me who that other guy in the prison was? I know I've read somewhere about a god walking around in the world of Dishonored, was that him? And if so, what kind of god is he?

Trailer was awesome. When I think back to Dark Messiah, I have full confidence that what we were shown here is exactly what gameplay is gonna be like, and we know already what the graphics are gonna be like so there was no point in doing the trailer with in-game graphics.
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Calum Campbell
 
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Post » Sat May 12, 2012 6:00 am

Looks good. I like trailers that have a bit of length and show off features of the game. It reminds me of the first Bioshock combined with a bit of Thief powdered with some Assassin's Creed. Could be pretty darn awesome!
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Isaiah Burdeau
 
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Post » Sat May 12, 2012 7:41 am

I'm pumped now. Can't wait to get my hands on this game.

Well,i'm always "pumped".. :biggrin: even if in this case i was expecting something else, i'm now really interested on this game..to say at least... :bunny:

But of course a trailer means nothing in terms of the final product as others have said :smile:
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Vicki Blondie
 
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Post » Sat May 12, 2012 6:02 am

with some Assassin's Creed
Lots of people say that. I fear they're in for disappointment. Yes, Corvo is standing on some rooftops, but I think it more likely that he got there by using ladders. I mean, it's a level-based game, not the type of game where the city is your playground where anything goes, like in AC.
I guess moving around will be similar to games like Deus Ex: Human Revolution or Thief: Deadly Shadows. Lots of movement in the vertical direction, but mostly you're on the ground.
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Kevan Olson
 
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Post » Fri May 11, 2012 11:18 pm

Lots of people say that. I fear they're in for disappointment. Yes, Corvo is standing on some rooftops, but I think it more likely that he got there by using ladders. I mean, it's a level-based game, not the type of game where the city is your playground where anything goes, like in AC.
I guess moving around will be similar to games like Deus Ex: Human Revolution or Thief: Deadly Shadows. Lots of movement in the vertical direction, but mostly you're on the ground.

Well, I'm not really concerned either way. I don't have a need for a game that mirrors AC in any way but some of the things I loved the most about the Thief games (well, 1 and 2) were the rooftop experiences. If this is slow but still somewhat athletic, I'm down with that.
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lolli
 
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Post » Sat May 12, 2012 9:55 am

I knew it!

Great trailer, and can't wait to see more in-game and screens from this. Arkane did a fantastic job with the trailer, and although I don't normally play this genre, I'm definitely getting the game... At least for PS3 as it's a gamesas title and I won't touch a steam exclusive for PC.

It is available on PS3, right? :poke:
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Dustin Brown
 
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Post » Sat May 12, 2012 10:24 am

Lots of people say that. I fear they're in for disappointment. Yes, Corvo is standing on some rooftops, but I think it more likely that he got there by using ladders. I mean, it's a level-based game, not the type of game where the city is your playground where anything goes, like in AC.
I guess moving around will be similar to games like Deus Ex: Human Revolution or Thief: Deadly Shadows. Lots of movement in the vertical direction, but mostly you're on the ground.

A question, what do you mean Level-Based ?!, I thought it kinda used a HUB or something and a Sand Box style map kinda like Deus Ex Human Revolution.
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Kortniie Dumont
 
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Post » Sat May 12, 2012 4:09 am

Lots of people say that. I fear they're in for disappointment. Yes, Corvo is standing on some rooftops, but I think it more likely that he got there by using ladders. I mean, it's a level-based game, not the type of game where the city is your playground where anything goes, like in AC.
I guess moving around will be similar to games like Deus Ex: Human Revolution or Thief: Deadly Shadows. Lots of movement in the vertical direction, but mostly you're on the ground.
I recall hearing in an interview that while testing it somebody was able to jump a really far distance putting powers together. I would assume that there is some openness to the game if they are able to do that.
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Mandy Muir
 
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Post » Sat May 12, 2012 7:08 am

Thumb down from me Bethesda, thumb down. :down:
Thumbs up from me Arkane Studios, that trailer looks really good. :thumbsup: Maybe Bethesda didn't introduce it in an elegant manner but I don't think we should let this overshadow the quality of that trailer. Sure we don't get to see much gameplay but what we have is promising. They seem to have established a pretty unique atmosphere and the aesthetics of the game show a lot of character. That's more than you can say of many other games.
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clelia vega
 
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Post » Sat May 12, 2012 6:32 am

A question, what do you mean Level-Based ?!, I thought it kinda used a HUB or something and a Sand Box style map kinda like Deus Ex Human Revolution.
Hmm, so to clarify, when I speak of levels, then I'm mostly thinking of "a location you will see during one mission, and then won't be able to go back to".
I don't know, think of Thief 1, Thief 2 or Dark Messiah. They had levels, then cutscenes, then more levels. However, the levels themselves were very open - if I had to guess I'd say that Thief's levels were about as big as some of the hubs from Deus Ex HR (they certainly seemed that big to me).

But I really don't know, maybe they'll do hubs. It just didn't sound like it. It sounded like the game was a very linear experience where you go from level to level and fulfill missions. (Which I like, by the way. If the levels themselves are worth repeating and there's lots of different ways to beat them, that's more than what most games can claim nowadays.)
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Matt Fletcher
 
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Post » Sat May 12, 2012 2:05 am

Gamespot has published a http://youtu.be/TXQBdPlvRhk?hd=1&t=18s with a bit more info about the game world.

But I really don't know, maybe they'll do hubs.

In one of the interviews I believe either Rafael or Harvey mentioned that the game is hub-based.
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LuCY sCoTT
 
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Post » Sat May 12, 2012 12:50 am

It's like a steampunk Assassin's Creed. Might loot more into this once they release gameplay videos.
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teeny
 
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Post » Sat May 12, 2012 1:12 am

It's like a steampunk Assassin's Creed. Might loot more into this once they release gameplay videos.

Er, thematically, maybe, but in terms of gameplay it's not.

There does appear to be a little bit of parkour, but they've been presenting this as more of a fast-paced, Steampunky Deus Ex-style immersive sim than anything.
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Bereket Fekadu
 
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Post » Sat May 12, 2012 12:16 am

I'm going to keep my eye on this one.
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Mario Alcantar
 
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Post » Sat May 12, 2012 7:23 am

Hmm, so to clarify, when I speak of levels, then I'm mostly thinking of "a location you will see during one mission, and then won't be able to go back to".
I don't know, think of Thief 1, Thief 2 or Dark Messiah. They had levels, then cutscenes, then more levels. However, the levels themselves were very open - if I had to guess I'd say that Thief's levels were about as big as some of the hubs from Deus Ex HR (they certainly seemed that big to me).

But I really don't know, maybe they'll do hubs. It just didn't sound like it. It sounded like the game was a very linear experience where you go from level to level and fulfill missions. (Which I like, by the way. If the levels themselves are worth repeating and there's lots of different ways to beat them, that's more than what most games can claim nowadays.)

I see, I wouldn't mind that either, but on the other hand I demand a 25hr campaign :D, No really I am tired of 6hrs games, and Stealth games are the most games I love since I can take as long as I can playing them without getting bored, especially with a challenge like in DE where you need to finish the game without raising an alarm combined with pacifist.

Yet from where I see it, it seems very HUB material to me, and I feel there is little exploration, I don't know maybe since I recently played DE:HR it is clouding my thinking, I will try to look at Gameinformer's articles again.
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Amy Cooper
 
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Post » Sat May 12, 2012 4:59 am

Been following this game ever since GameInformer. The trailer was great. Cant wait to learn more. Hope AI is really good.
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+++CAZZY
 
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Post » Fri May 11, 2012 7:35 pm

I love how Corvo doesn't give a [NUMINIT] about what his mark has to say. It's about time I got to play an assassin who wasn't contractually obliged to sit through a speech every time he killed someone.
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RAww DInsaww
 
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Post » Sat May 12, 2012 3:17 am

Trailer looked great. got me looking at this game...although nnot yet an essetial purchase need more info.
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Tracy Byworth
 
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Post » Fri May 11, 2012 7:47 pm

This is the best game trailer I've ever seen. Well done to the whoever worked on this. Now I want a movie out of this!

:woot: You've successfully managed to rev my expectation up to "Must have it now, take all my money" levels.
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emily grieve
 
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