"What? I'm not a living god that doesn't get fellated wherever I go? How dare you?!"
I blame most RPGs for instilling that mentality though. Where, in fact, we are living gods.
I think there's more depth between Paarth's story and the Blades, and one can choose either side intelligently.. But it seems like some reactions are mostly emotional to her type of delivery. Personally, I think she's relatively normal for someone in a militaristic position. They're all over the place. They all talk like she does. It can be grating, but it doesn't mean they're the scourge of the earth.
Absolutely. I think sparing Paarthanaax can be seen either as a calculated risk, or one you're not willing to take. I also applaud Bethesda for writing in consequences for going either way, and I think that's also where a lot of people have issues. It appears to me, too many view siding with Paarthanaax as a "lawful good" choice, and therefore the game should reward them for it. (I blame Bioware for encouraging this mentality.)
However, I still think the implementation was too shaky, and the MQ would have done better as a branching questline with the same ultimate goal.