My biggest complaint?
Unlock spells and lock/door bashing. I can cave in a Giant's skull, slice off a dragon's head and incinerate a Daedra from the face of the plane, but I have to PICK a lock?
This is something that I desperately want. It drives me insane that I am this big hulking brute who routinely crushes skulls with a warhammer but can't figure out how to apply said hammer to a chest. Please make this possible!
The other thing that I would like is for the Goldenglow Estate to actually become yours and become a real honey farm with hirable NPCs as farm hands and routines for them to execute (+ other house support stuff, as it is a whole retirement estate for the Dragonborn basically). I think it would be cool and I think it was done in Morrowind mods as a mini-farm type game, hire NPCs to gather crops and sell them or try to retain more profit for yourself, etc.
Another huge desire I have would be a personal journal. Your journal is always filled out about these quests, but I want to attempt to chronicle my Skyrim journey through my character's eyes. Being able to write down about the incredible events, and explain my choices in a diary in-game would be amazing and do more for me personally than requiring that I eat. So, I would just like a separate, fillable journal tab, organized by dates, to write out what's going on. This is actually my number 1 request, as it is how I really make this game into an RPG instead of just an action game.
In the Thieves Guild radiant quest system from Delvin and Val, can it be possible to pick what city the job will be in? I hate agreeing to a job without knowing the details!
For more crafting options, can we improve more weapons and recycle others, i.e. melt down iron swords get 1 iron ingot and such (no need to go horifically indepth here, a lot can be chalked up to an inefficient recycling process like ruined and unsalvagable leather grips, can't make the ingredients of a potion from the potion,etc)? And can the Ancient Nord armor please be renamed under the Dagur category vice the Daedra category?
Re: hypothermia - wouldn't Argonians die constantly? I don't know if they are cold blooded like other reptiles, but if they are, Skyrim would be unplayable because they would die from the cold.
I would also endorse alcohol effects, like a harder to control camera, narrower field of vision, increased stagger, damage reduction, reduced or increased speech attempt dependng on NPC & quantity of alcohol drunk, etc. I have a drunk Khajit fist fighter who is never drunk no matter how much I try!
And clothes underneath/on top of armor, and a magic ring per hand if possible.
Can the Bard quests be fixed, and most importantly, could we actually equip and then play songs (just the songs in the game already would be great, give the player the Bard animations already in place and allow for an "attack" with a lute/etc to start up one of the song soundfiles? No need to give a stat boost, but potentially take requests & be tipped, met new bards and learn their unique song?