
I also think we need bedrolls, and I agree with people who said cooking needs to be different. If not give a similar bonus as being rested, at least make cooked foods more desirable. Elsweyr Fondue is the only cooked food in the game I try to make, as its bonuses are subtle but long-lasting and helpful. If more foods could be like that, it'd be great.
I also think we should have saddlebags for our horses. If not coming with the horse when we buy it, make them cheap and buyable. Quite often I go on long trips to two or more quest locations, but when I want to just hit them all and go home, I find myself weighed down too much and have to get on my horse and go back to town to sell/drop off stuff so I can go back to the next dungeon without being encumbered.
I also think we need to be able to craft our own staffs. We can craft just about everything else, so why not staffs? We'd probably have to find special wood or metal or something, and gems/crystals. Making the physical, nonmagical staff could be another smithing thing, but they'd need to be enchanted at an enchanting table. We could disenchant staffs to learn their effects, and all staff effects would appear on a "staff only" enchantment list. I love the feeling of accomplishment from smithing my own weapon and enchanting it. I wish my mage character could feel the same way about his staff, like make and enchant his own personal signature staff.
Along those lines, we should have a tailoring skill for making clothing. Making our own clothes, fine clothes, boots, hats, robes, and CLOAKS. I can NOT believe they still don't have cloaks in the game. Yeah, some of the robe meshes include something that almost looks like a half-cape or something, but that's not the same.
Also, regarding the compass, I would like to turn it off, but the game is really designed around it and without the Clairvoyance spell it would be totally impossible to find anything, because the journal never gives you any directions.
The reason not having map markers/compass stuff in Morrowind worked was because the journal (and the quest givers) gave the player actual directions on how to get to a place. There is nothing like that in Skyrim. So without map markers or the Clairvoyance spell, I really don't know how anyone finds what they're looking for unless they already know where it is. All the journal entries would need a major overhaul for that to work for everyone.
Also, for us wandering people who don't like to settle down, I think inns should have an option to rent a room for more than a day.
Also, Trapmaking should be modded into the game. Hunters should be able to lay down snares, thieves/assassins should be able to set up traps for unsuspecting victims, etc.