Oh great, this thread again! I already nicked some ideas from here and applied them to Skyrim. Can't wait for a full scale immersive overhaul, or something along the lines of that!
It's been mentionned before but I still want to give this some more attention: degrading armor & weapons.
It feels kind of strange that, after all the blows and arrows my armor took, it's still equally efficient. Now I know they removed the "health bar" on items, but perhaps something can be done with the suffixes. So instead of having Fine, Flawless, Epic, etc... We could go the opposite way: Rusted, Dented, Worn, etc...
Also a portable camping site would be nifty, just a bedroll, or perhaps if possible a small tent with it aswell... I remember someone made a campfire for Fallout NV last I played it, which could allow you to cook (which would synergize nicely with a hunger/thirst/sleep mod).
On a different subject again: disease & wounds. I know it's a fantasy game, but it still amazes me how a single potion can suddenly cure my illness or mend my broken bones or gaping wounds. So perhaps something where the player has to rest for a certain amount of time to fully recover. Though this could easily turn into a drag, more than an immersive enhancement.
Perhaps this time, if time permits, I could dedicate some time to modding Skyrim. I've always been interested, and have some basic knowledge of the previous Construction Kits... Maybe.
- Revan