Did Skyrim desrve GOTY?

Post » Mon May 14, 2012 7:00 am

No.

It was incomplete upon release, buggy as all hell, and it was shallow. All of its polish was in the beginning of the main quest and the rest of the game kind of fell apart after that.

When you say "incomplete", you're referring to... what, exactly?
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Suzy Santana
 
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Post » Mon May 14, 2012 10:39 am

Yes. An enormous world, very detailed, great atmosphere and replay value. I love this game and I'm happy the team got so many awards.
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koumba
 
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Post » Mon May 14, 2012 7:34 am

It's absolutely amazing how a bug that affected a small percentage of PS3 users has been blown so out of proportion that most people speak about it as if it was a universal experience for every player on that platform.

And I've never needed, nor have I used, console intervention on the PC for any reason.

Bugs don't affect eveyone and just because you are not affected doesn't mean the issue isn't a lesser issue. A lot of people don't speak up about bugs, doesn't mean Bethesda shouldn't fix them.

You mean you've not tweak your settings at all to make controlling the game easier or you like mouse acceleration?
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Star Dunkels Macmillan
 
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Post » Sun May 13, 2012 11:25 pm

games don't deserve awards for what they were MEANT to be. "teacher i MEANT to do a great job on my homework but i didn't." does that get u through grade five? is this the level the gaming industry has sunk to? it could have been great but was an unfinished mess that should have been released in mid 2012 when it would probably have deserved it.
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CRuzIta LUVz grlz
 
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Post » Sun May 13, 2012 9:34 pm

Bugs don't affect eveyone and just because you are not affected doesn't mean the issue isn't a lesser issue. A lot of people don't speak up about bugs, doesn't mean Bethesda shouldn't fix them.

You mean you've not tweak your settings at all to make controlling the game easier or you like mouse acceleration?

I didn't say Bethesda shouldn't make an effort to fix them, and I think they've done pretty well at addressing bugs post-release. What I said was that bugs experienced by a small percentage of players have been blown out of proportion so that most posts make it sound like every PS3 user had an unplayable game.

And no, I haven't tweaked my settings via the console, because I have no problem with the way the controls work right now. I don't know that I like mouse acceleration, but I know that I haven't noticed anything negative about PC controls that makes me want to modify them.
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Dawn Farrell
 
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Post » Mon May 14, 2012 10:26 am

Skyrim deserved GOTY.

It's no longer a product I love, but it's a great action adventure game, and deserves credit and sales plenty.
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Vivien
 
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Post » Sun May 13, 2012 9:45 pm

When you say "incomplete", you're referring to... what, exactly?

I'm referring to the bugs, I'm referring to the parts of the games where obvious things were cut and left a mess (the military camps, the many essential characters), and to the holds that had nothing but a capital city and nothing else worth seeing. I'm referring to the fact that only Whiterun's hold has towns worth seeing. I'm referring to the fact that it's painfully obvious that Bethesda didn't put as much work into the rest of the province as they did with Whiterun.
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Alex Vincent
 
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Post » Mon May 14, 2012 4:25 am

I'm referring to the bugs, I'm referring to the parts of the games where obvious things were cut and left a mess (the military camps, the many essential characters), and to the holds that had nothing but a capital city and nothing else worth seeing. I'm referring to the fact that only Whiterun's hold has towns worth seeing. I'm referring to the fact that it's painfully obvious that Bethesda didn't put as much work into the rest of the province as they did with Whiterun.

That's funny. Here I was, mistakenly thinking that we still used the word "fact" to refer to things that have a basis in objective fact instead of subjective opinion.
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Betsy Humpledink
 
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Post » Mon May 14, 2012 9:35 am

For me its between Skyrim (buggy and needs major fixing) and Batman.
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Joey Bel
 
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Post » Mon May 14, 2012 12:47 am

I didn't say Bethesda shouldn't make an effort to fix them, and I think they've done pretty well at addressing bugs post-release. What I said was that bugs experienced by a small percentage of players have been blown out of proportion so that most posts make it sound like every PS3 user had an unplayable game.

And no, I haven't tweaked my settings via the console, because I have no problem with the way the controls work right now. I don't know that I like mouse acceleration, but I know that I haven't noticed anything negative about PC controls that makes me want to modify them.

They didn't blow it out of all proportion, it's a valid and nasty issue that destroys people's gameplay experience but like any product a vast majority of customers don't need to have the problem to get it fixed. It probably don't affect so many people because they don't play it for long enough as well. Bethesda's Q&A missed a lot of bugs that should have never made it into the release or patches.
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KU Fint
 
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Post » Mon May 14, 2012 12:10 am

That's funny. Here I was, mistakenly thinking that we still used the word "fact" to refer to things that have a basis in objective fact instead of subjective opinion.

Oh, you're one of those people who thinks that Skyrim and Bethesda are above criticism. Okay.
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Oscar Vazquez
 
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Post » Mon May 14, 2012 9:23 am

They didn't blow it out of all proportion, it's a valid and nasty issue that destroys people's gameplay experience but like any product a vast majority of customers don't need to have the problem to get it fixed. It probably don't affect so many people because they don't play it for long enough as well. Bethesda's Q&A missed a lot of bugs that should have never made it into the release or patches.

QA for any game will miss bugs (or leave some in to be fixed via patches) before release, especially in an open world. Think of how much testing the game already had, and then think of how large the world of Skyrim is, all the possible character interactions, and all the possible bugs that could be present in the world. Then take into account the fact that most QA testing results in new bugs after old ones are addressed, resulting in more QA testing, resulting in more fixes, and so on and so forth.

Also, I love that you can't actually appeal to the fact that the bug was experienced by a significant portion of the playerbase, so you have to resort to saying that people must not have experienced it because they weren't playing long enough. Classic.
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bonita mathews
 
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Post » Sun May 13, 2012 8:31 pm

Oh, you're one of those people who thinks that Skyrim and Bethesda are above criticism. Okay.

No, I'm one of those people who doesn't think that a design decision- such as essential NPCs, the design of holds, etc.- can be considered a universally-agreed-on flaw.
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Lyndsey Bird
 
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Post » Sun May 13, 2012 8:16 pm

Game of the year ? Sure, it deserved the GOTY 2011. Game of the decade ? No, not at all.
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keri seymour
 
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Post » Sun May 13, 2012 8:01 pm

QA for any game will miss bugs (or leave some in to be fixed via patches) before release, especially in an open world. Think of how much testing the game already had, and then think of how large the world of Skyrim is, all the possible character interactions, and all the possible bugs that could be present in the world. Then take into account the fact that most QA testing results in new bugs after old ones are addressed, resulting in more QA testing, resulting in more fixes, and so on and so forth.

Also, I love that you can't actually appeal to the fact that the bug was experienced by a significant portion of the playerbase, so you have to resort to saying that people must not have experienced it because they weren't playing long enough. Classic.

I think your excuses are the most overly used excuses around here. You seem to make assumptions that because the game is so big it's impossible to catch bugs but the sample fact is that if you have a good Q&A or bug tracking system such bugs would never get though testing. Bethesda created more bugs with their first two patches and broke tow very important parts of the game, Dragons animations and resistance, they also mucked up the high resolution texture pack with missing textures.
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Angus Poole
 
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Post » Mon May 14, 2012 5:52 am

Nope, hell oblivion was better than skyrim. And Oblivion was also horrible.

So my goty last year would be Kara no shoujo. Allthough I only played it this year...
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sam
 
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Post » Mon May 14, 2012 1:05 am

Post limit.
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Misty lt
 
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