Does anybody find playing a Mage to be incredibly boring?

Post » Tue Jun 12, 2012 5:19 am

and the people have SPOKE...
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sam
 
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Post » Tue Jun 12, 2012 2:30 am

It gives me more options in regards to almost everything, and I find every school useful. This is coming from someone who, since Morrowind, played strict hack and slash characters. I just never gave magic a legitimate play-through. I don't know why Skyrim was my virgin try, maybe the mage beards? Alteration is great for its lighting and paralysis spells. Conjuration is cool for obvious reasons. Destruction is sick as hell, the Master spells are badass visually. Illusion is my most fun school because of the frenzy spell. Restorations pretty boring.

Point is, experimenting with magic really opened up a lot of fun options for me.

So, no.

i like what is wrote in red...
plus the rest...lol
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Joe Alvarado
 
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Post » Tue Jun 12, 2012 10:10 am

Dedicated builds are boring because of lack of contrast. Doing the same thing over and over isn't very stimulating. That's why I prefer the mixed classes that utilize a "Little from everything".

Things like Nightblades, Witchhunters and Crusaders.

Magic itself does suffer considerably, though I find it much more fun than any previous Elder Scrolls game. Maybe the best non-tactical mage gameplay so far, though I don't actually recall very many games with that perspective, unless you consider Mass Effects Biotics as magic. (Would that still be tactical?)

Of course biotics are tactical. That's the whole appeal in my book
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Emerald Dreams
 
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Post » Tue Jun 12, 2012 2:38 pm

I found play a mage is incredibly boring, well in many game, not just skyrim.

What skyrim is doing bad is the ability to use multiple spell smoothly. look, you got to equip a spell... press favorite or use hot key and it still just do the equip thing.

Here, you already free 1 or both hands, why don't you're able to cast the spell directly with the hot key or from the favorite menu. Instead, got to equip the spell and launch the spell afterward?

I don't support enhancing destruction magic to where it is able to beat everything alone, but if there is more supporting effect within destruction spell, and you can cast different spells by pressing hot key only, i believe will make a big different.

Just a suggestion, make cross school magic in skyrim. Why don't make it so your ice bolt got slight chance to paralysis foe if you also learn a specific perk in another school. If doing so, Destruction mages will learn other school perks in order to improve their destruction effectiveness.
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Emerald Dreams
 
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Post » Tue Jun 12, 2012 5:11 am

I found play a mage is incredibly boring, well in many game, not just skyrim.

What skyrim is doing bad is the ability to use multiple spell smoothly. look, you got to equip a spell... press favorite or use hot key and it still just do the equip thing.

Here, you already free 1 or both hands, why don't you're able to cast the spell directly with the hot key or from the favorite menu. Instead, got to equip the spell and launch the spell afterward?

I don't support enhancing destruction magic to where it is able to beat everything alone, but if there is more supporting effect within destruction spell, and you can cast different spells by pressing hot key only, i believe will make a big different.

Just a suggestion, make cross school magic in skyrim. Why don't make it so your ice bolt got slight chance to paralysis foe if you also learn a specific perk in another school. If doing so, Destruction mages will learn other school perks in order to improve their destruction effectiveness.
It seems to me that you want pretty much everything for nothing here.

Is it not perfectly reasonable that you should have to equip a spell before you can use it? Why should it be any different to anything else? I have an bow in my favourites list but I'm sure you would agree that it would unreasonable were I to be able to fire that bow just by selecting it in my favourites...
(At least I hope you would think it was unreasonable)
having to equip it first means you have to plan and think ahead about what you want rather than just sailing through the game just pressing the odd button - this latter approach does not sound much like fun to me.

Also - higher level magic school already allow a certain amount of implicit cross-school activity, for example destruction spells will make low-health enemies flee and cower, which is effectively fear.
Pardon me for being blunt but if you were to use it properly instead of wanting everything to be handed to you on a plate you might find it's not at all boring.
(Addendum: besides there's nothing say you have to play a pure mage, the game has more than enough freedom and flexibility in it to allow for all sorts of combinations of magic and weaponry. If you do play pure mage that's entirely your choice, so you can hardly turn round and complain that it's boring).
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Mr. Allen
 
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Post » Tue Jun 12, 2012 7:50 am

this isn't about mages being boring to play or that the game need more spells it is how you as a player play this game and how you look at the game world you playing it

most people who keep enjoying this game for a long time are mostly the peole who actually create a story for their characters and somehow limit their character according the background story they created for their character

those who get bored after 15 or 20 lvls usualy don't create any background and usualy are the powergamers that try and grind away as fast as possible for the best available goodies the game can offer
, power gaming can be fun but it gets boring very quickly

A good RPG computergame is as a good single malt whiskey , you need to take your time for it and you will enjoy it for a long time
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Andrew Tarango
 
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Post » Tue Jun 12, 2012 2:54 am

A good RPG computergame is as a good single malt whiskey , you need to take your time for it and you will enjoy it for a long time
This +infinity
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Mylizards Dot com
 
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Post » Tue Jun 12, 2012 10:06 am

It seems to me that you want pretty much everything for nothing here.

Is it not perfectly reasonable that you should have to equip a spell before you can use it? Why should it be any different to anything else? I have an bow in my favourites list but I'm sure you would agree that it would unreasonable were I to be able to fire that bow just by selecting it in my favourites...
(At least I hope you would think it was unreasonable)
having to equip it first means you have to plan and think ahead about what you want rather than just sailing through the game just pressing the odd button - this latter approach does not sound much like fun to me.

Also - higher level magic school already allow a certain amount of implicit cross-school activity, for example destruction spells will make low-health enemies flee and cower, which is effectively fear.
Pardon me for being blunt but if you were to use it properly instead of wanting everything to be handed to you on a plate you might find it's not at all boring.
(Addendum: besides there's nothing say you have to play a pure mage, the game has more than enough freedom and flexibility in it to allow for all sorts of combinations of magic and weaponry. If you do play pure mage that's entirely your choice, so you can hardly turn round and complain that it's boring).

Maybe its my english is bad or maybe you don't understand what i am saying.

i am not saying you cast a spell by pressing a key immediately. I am saying if you already free one or both of your hand, why not there are spell hot keys that you need to press and hold for the casting animation then fire it off. It is annoying to click the favorite menu, search for a right spell, equip and cast. All you need is at least an empty hand.

Look, to me the fun part of magic is to use different spells in a chain to create damage. Not killing a foe with ONE single spell 1 clicked or repeating until it dies. A lot of game out there where magic is fun, is to allow a quick spell chain to increase the usage of different spells. For example, a weak ranged fire spell, low damage but put a 30% fire weakness to foe, then you quickly follow up with a stagger effect spell, then finishing with a high damage long casting fire spell. Something like that, but it won't happen in skyrim since, there are so many "pause" in between spells, how can magic be fun this way?

Oh, i forget to tell i am not a regular mage player, never really like playing a pure mage, so i am not those asking to make destruction alone can do all the stuff bla bla bla. I am just telling why i think skyrim magic is not fun.
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Prohibited
 
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Post » Tue Jun 12, 2012 4:10 am

Maybe its my english is bad or maybe you don't understand what i am saying.

i am not saying you cast a spell by pressing a key immediately. I am saying if you already free one or both of your hand, why not there are spell hot keys that you need to press and hold for the casting animation then fire it off. It is annoying to click the favorite menu, search for a right spell, equip and cast. All you need is at least an empty hand.

Look, to me the fun part of magic is to use different spells in a chain to create damage. Not killing a foe with ONE single spell 1 clicked or repeating until it dies. A lot of game out there where magic is fun, is to allow a quick spell chain to increase the usage of different spells. For example, a weak ranged fire spell, low damage but put a 30% fire weakness to foe, then you quickly follow up with a stagger effect spell, then finishing with a high damage long casting fire spell. Something like that, but it won't happen in skyrim since, there are so many "pause" in between spells, how can magic be fun this way?
It's a matter of opinion - I think you should have to equip the spell the same as you would a weapon - and quite apart from that you CAN hotkey spells the same as weapons - I have a couple of them hotkeyed so I can equip them with one button, have you not tried that?

Also - this: "how can magic be fun this way?" - is a subjective question, the way you use magic is incompatible with the way magic is used in this context - however, if you hotkeyed your spells - (which you can do) - you could do this. Maybe you need to explore how to use it more...?
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Charlie Ramsden
 
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Post » Tue Jun 12, 2012 2:20 pm

Sorry to "hijack" this thread, but you guys playing as mage. What gear do you use? Robes, light armour or heavy armour?
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David John Hunter
 
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Post » Tue Jun 12, 2012 5:28 am

Sorry to "hijack" this thread, but you guys playing as mage. What gear do you use? Robes, light armour or heavy armour?
Light armour, but Niamh is I guess more of a spellsword...
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Jason White
 
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Post » Tue Jun 12, 2012 4:09 am

It's a matter of opinion - I think you should have to equip the spell the same as you would a weapon - and quite apart from that you CAN hotkey spells the same as weapons - I have a couple of them hotkeyed so I can equip them with one button, have you not tried that?

Also - this: "how can magic be fun this way?" - is a subjective question, the way you use magic is incompatible with the way magic is used in this context - however, if you hotkeyed your spells - (which you can do) - you could do this. Maybe you need to explore how to use it more...?

Yes, but the way to hot key magic is not good enough, the hot key only work for right hand, correct? how do you use hot key to switch from duel cast flame to duel cast fire bolt? It is because i know how Skyrim hot is capable, and that why think it is not fun enough to play as a mage, that's it. Please, don't offend people like they don't know anything, learn to respect other's opinion like an advlt, will ya?
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Isabell Hoffmann
 
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Post » Tue Jun 12, 2012 11:24 am

Yes, but the way to hot key magic is not good enough, the hot key only work for right hand, correct? how do you use hot key to switch from duel cast flame to duel cast fire bolt? It is because i know how Skyrim hot is capable, and that why think it is not fun enough to play as a mage, that's it. Please, don't offend people like they don't know anything, learn to respect other's opinion like an advlt, will ya?
I can use hotkeys for both left and right hand? And that's in vanilla.

And there's no need to get shirty - I'm not belittling your opinion - I'm just saying that maybe you haven't explored it as thoroughly as you could have.
Easy tiger.
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Emma Parkinson
 
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Post » Tue Jun 12, 2012 6:38 pm

I can use hotkeys for both left and right hand? And that's in vanilla.

And there's no need to get shirty - I'm not belittling your opinion - I'm just saying that maybe you haven't explored it as thoroughly as you could have.
Easy tiger.

Anyway, i just think it is better to have an empty hand or magic hand ready, then by assigning magic to hot key and while press and hold the hot key and fire off the spell directly from the "magic" hand can enhance the overall magic casting experience. As equip a spell with hot key is not as quick as a pre-set cast hot key, that's my thought.

Well, but if you can assign left hand weapon or spell with hot key, please let me know how to do, i am really don't know how without using favorite menu. Thanks!
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Christine Pane
 
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Post » Tue Jun 12, 2012 4:19 pm

?
I just set up the hotkeys in the favourites menu...
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Myles
 
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Post » Tue Jun 12, 2012 3:26 pm

Sorry to "hijack" this thread, but you guys playing as mage. What gear do you use? Robes, light armour or heavy armour?
Unarmoured, just enchanted clothes. Except for a Forsworn headdress for every occasion. Just because.

[Edit, forgot about my original post that I was going to write: the hotkey question. Two hotkeys for consoles? Why don't they equip a pair of hands, then you have LH1 RH1, LH2 RH2, and a default loadout selected from inventory. Would make much more sense. Not that it bothers me, I'll happily play turn-based.]
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Lew.p
 
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Post » Tue Jun 12, 2012 9:01 am

?
I just set up the hotkeys in the favourites menu...

My problem is when i set up for example "Flame" to hot key 4, when i press 4, it will only set "flame" either to right hand or on left hand if your previous equipment is left hand.

here is what it look like if i assigned Fire Ball to 4, and i need impact dual cast on my next cast:
last equipment: Left-Frost / Right-heal > current equipment: 2hand weapon > press 4 > new equipment: Left-Frost / Right-Fire Ball <--- sorry no dual cast impact cause Fire Ball is on right hand only.

Do you understand what is the flaw in Skyrim hot key? At this state you can only pause the game by favorite menu and assign Fire Ball to your left hand so that you can launch Fire Ball impact.

My idea is if I can assign a Fire Ball dual cast on a hot key 4, and i press 4, it will launch nothing if both my hand is holding weapon or shield. it will launch fire ball single hand version if only 1 hand is empty, it will launch impact fire ball if both hand is empty. That way can make magic combat more smooth without in and out with the favorite menu.
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Jah Allen
 
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Post » Tue Jun 12, 2012 3:44 am

I'll have to check when I get home coz it's so natural I don't think about it but Niamh can equip herself with dual flame just via hotkeys.
She can have:
1. left fire/right axe
2. left fire/right fire
3. left fire/right health
4. left health/right axe
5. left health/right fire
6. left health/right health

All assigned through hotkeys, and all from get go in vanilla.
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Gen Daley
 
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Post » Tue Jun 12, 2012 3:12 pm

I still want to play a pure mage character after this one.
I think it might be quite the challange to focus on magic and not using any weapons.
It will probably be harder but I'm looking forward to it.
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JaNnatul Naimah
 
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Post » Tue Jun 12, 2012 9:00 am

Archery becomes boring much faster once you reach high level. Basically, you enter sneak mode at the beginning of a dungeon and snipe your way through it. I'm immensely enjoying my new spellsword character. i found myself gimping the number of spells used because it was so damn fun and easy to wreack havoc with sword, shield and spells. The shield plus spell combination is incredibly fun: first you bash, then you strike with a spell, parry and repeat (with a different spell of your liking): it feels like an armored tank cutting through infantry formations!
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Jessie
 
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Post » Tue Jun 12, 2012 5:02 am

Man, I've got so many ways of fighting with my mage I can't even decide and end up stuck outside of caves wondering just how to handle what's inside. It's a lot more varied than sneakin' or stabbin', that's for sure.


I agree. I don't understand how it could be boring.
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Lucie H
 
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Post » Tue Jun 12, 2012 2:59 pm

I agree. I don't understand how it could be boring.
+1
Even as a non pure mage and with a combination of axe, magic and bow we still end up outside of places - (or in the shadows) - trying to figure out how to get past an area, I just think it's great.
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Cheryl Rice
 
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Post » Tue Jun 12, 2012 5:26 pm

I still want to play a pure mage character after this one.
I think it might be quite the challange to focus on magic and not using any weapons.
It will probably be harder but I'm looking forward to it.
Alchemy can be very useful for mages. Don't let the fact it is under the Thief put you off from using it on a 'pure' mage. Fortify destruction, restore and fortify magicka, and in some cases fortify health can be invaluable.
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Davorah Katz
 
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Post » Tue Jun 12, 2012 10:48 am

Yeah. I never do that. I always do Adventurer .. i do everything.
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Georgia Fullalove
 
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Post » Tue Jun 12, 2012 8:50 am

Haha I'm not mad at all. I'm just tired of people and their redundancies. But I thoroughly agree with you now. My warrior is incredibly powerful thus far, but that's only because I'm putting everything into 2h. He's very squishy, which forces me to be quick on my feet and smart with my power attacks. One wrong move and I could very well be dead. I mean it has it's pros and cons, like any other class, just in a different sense. Although I find the threshold narrowing much quicker than I did my archer. And again I'll agree with you, my archer has been my most fun and realistic (as far as challenge level goes) character I've played yet. The way you described it it perfect. You had to spend points wisely in the early levels and since I didn't pick up smithing til late in the game, it was always exciting to get a new bow with new enchants and whatnot. I remember my first glass bow still. In a chest at the top of some stone tower with a dragon fight at the top. Epic dragon fight, and I loot the chest to find the glass bow. I was ecstatic. My enchanting svcked, but I slapped a stamina sap to that thing. Used it forever.

That character will always be what Skyrim was to me. These other characters are just for fun and diversity. I wish other people had my experience. There would be no hate haha

Yep. Ari Mojarum, my Bosmer Stealth Archer is my canon character. Up from a runty kid who nearly gets executed, to the head of the Thieve's Guild and retired from special forces in the Legion among other honors. Now he just goes out adventuring for fun because he loves the thrill of it all. Absolutely my favorite character to date.
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Wanda Maximoff
 
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